Dungeon Crawl Stone Soup version 0.33.0-13-g761f119567 (webtiles) character file. Game seed: 11908252299336686538 406 shadizar the Magician (level 7, -1/45 HPs) Began as a Djinni Conjurer on May 21, 2025. Slain by a wight ... wielding a +2 long sword (8 damage) ... on level 6 of the Dungeon. The game lasted 00:01:44 (2142 turns). shadizar the Magician (Djinni Conjurer) Turns: 2142, Time: 00:01:44 Health: -1/45 AC: 2 Str: 6 XL: 7 Next: 12% Gold: 174 EV: 12 Int: 22 God: SH: 0 Dex: 11 rFire + + . - Nothing wielded rCold x . . (no offhand) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.27/turn %: infuse magic (-2 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 6 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 174 gold pieces. Inventory: Armour a - a +0 robe (worn) Wands m - a wand of flame (23) n - a wand of charming (5) Scrolls c - 4 scrolls of enchant weapon {unknown} d - a scroll of fear {unknown} f - 2 scrolls of enchant armour {unknown} g - 2 scrolls of teleportation {unknown} h - a scroll of blinking {unknown} i - 2 scrolls of noise {unknown} k - a scroll of vulnerability {unknown} l - a scroll of identify {unknown} p - 2 scrolls of amnesia {unknown} q - a scroll of revelation {unknown} Potions b - a potion of invisibility {unknown} e - 2 potions of curing {unknown} j - 2 potions of cancellation {unknown} o - 2 potions of magic {unknown} Skills: + Level 4.2 Dodging + Level 3.3 Stealth + Level 4.9 Spellcasting + Level 4.9 Conjurations - Level 4.9 Hexes - Level 4.9 Summonings - Level 4.9 Necromancy - Level 4.9 Translocations - Level 4.9 Forgecraft - Level 4.9 Fire Magic - Level 4.9 Ice Magic - Level 4.9 Air Magic - Level 4.9 Earth Magic - Level 4.9 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 54% 2d6 1% 2 c - Fulminant Prism Conj/Alch 13% 3d9 13% 4 d - Iskenderun's Mystic Conj/Tloc 27% 2d7 (+2d3 13% 4 e - Kiss of Death Conj/Necr 100% 2d13 1% 1 f - Scorch Fire 54% 2d7 1% 2 g - Call Canine Familiar Summ 27% N/A 4% 3 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Fedhas Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the wight. The wight is lightly damaged. The wight's fire resistance burns away. * * * LOW HITPOINT WARNING * * * You stop channelling your searing ray. Unknown command. Unknown command. Unknown command. Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a wight, wielding a +0 dagger and wearing a +0 robe (79% to hit) You focus your ray upon the wight. The searing ray hits the wight but does no damage. The wight is lightly damaged. The searing ray hits the wight. The wight is moderately damaged. (Press . to maintain the ray.) * * * LOW HITPOINT WARNING * * * The wight barely misses you. The searing ray hits the wight. The wight is heavily damaged. The searing ray hits the wight! The wight is severely damaged. * * * LOW HITPOINT WARNING * * * The searing ray hits the wight. The wight is almost destroyed. * * * LOW HITPOINT WARNING * * * The wight is no longer more vulnerable to fire. The wight hits you with a +2 long sword! You die... #### #..### ##..z##### ##.@z)).### ####.....## #####....# #....†#....... #......z#.##### #.?........# #..........# #............ #...........## You could see 2 wights. Vanquished Creatures A scorpion (D:6) 3 wights (D:6) A hound (D:6) A sleepcap (D:6) Jessica (D:2) Natasha (thrice) (D:2) 4 orcs An endoplasm (D:3) 4 giant cockroaches 3 hobgoblins 7 ball pythons 3 bats 3 frilled lizards 2 goblins (D:1) 7 kobolds 9 rats 53 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | shadizar the Djinni Conjurer began the quest for the Orb. 0 | D:1 | shadizar set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 132 | D:1 | Reached XP level 2. HP: 21/21 MP: 0/0 479 | D:1 | Reached XP level 3. HP: 23/25 MP: 0/0 479 | D:1 | Learned a level 1 spell: Kiss of Death 841 | D:2 | Noticed Natasha 849 | D:2 | Killed Natasha 850 | D:2 | Reached XP level 4. HP: 15/31 MP: 0/0 931 | D:2 | Noticed Natasha 934 | D:2 | Killed Natasha 994 | D:2 | Noticed Natasha 999 | D:2 | Killed Natasha 1000 | D:2 | Reached XP level 5. HP: 30/35 MP: 0/0 1000 | D:2 | Learned a level 2 spell: Scorch 1225 | D:2 | Noticed Jessica 1229 | D:2 | Killed Jessica 1851 | D:3 | Found a blossoming altar of Fedhas. 1951 | D:3 | You are sucked into a shaft and drop 3 floors! 1960 | D:6 | Reached XP level 6. HP: 30/40 MP: 0/0 2139 | D:6 | Reached XP level 7. HP: 12/45 MP: 0/0 2139 | D:6 | Learned a level 3 spell: Call Canine Familiar 2142 | D:6 | Slain by a wight Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_hallway, layout_rooms, nicolae_eternal_life D:2: layout_basic, uniq_natasha, uniq_jessica D:3: layout_loops_ring, nicolae_vehumet_altar_sigil, overflow_temple_1_default, grunt_ministairs_14, kennysheep_nondescript, kennysheep_minor_cross D:6: layout_rooms, mainiacjoe_overflow_small_starburst, minmay_temple_entry_ruins Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Stealth | 2 3 | 3.3 Dodging | 3 4 | 4.2 Spellcasting | 4 | 4.9 Conjurations | 4 | 4.9 Hexes | 4 | 4.9 Summonings | 4 | 4.9 Necromancy | 4 | 4.9 Translocations | 4 | 4.9 Forgecraft | 4 | 4.9 Fire Magic | 4 | 4.9 Ice Magic | 4 | 4.9 Air Magic | 4 | 4.9 Earth Magic | 4 | 4.9 Alchemy | 4 | 4.9 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Cast: Magic Dart | 58 | 45 | || 103 Searing Ray | 1 | 11 | 1 || 13 Scorch | | 3 | 1 || 4 Armour: Robe | 7 | 7 | 1 || 15 Dodge: Dodged | 11 | 10 | 1 || 22