Dungeon Crawl Stone Soup version 0.33.0-14-g9563a2e369 (webtiles) character file. Game seed: 13834808921653105692 170 shadizar the Magician (level 5, -12/35 HPs) Began as a Djinni Conjurer on May 24, 2025. Mangled by Pikel ... wielding a +2 whip of electrocution (20 damage) ... on level 3 of the Dungeon. The game lasted 00:02:22 (2950 turns). shadizar the Magician (Djinni Conjurer) Turns: 2950, Time: 00:02:22 Health: -12/35 AC: 2 Str: 6 XL: 5 Next: 80% Gold: 212 EV: 12 Int: 21 God: SH: 0 Dex: 12 rFire + + . s - staff of earth rCold x . . (no offhand) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.25/turn %: infuse magic (-13 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 212 gold pieces. Inventory: Armour a - a +0 robe (worn) p - a scarf of harm Magical Staves s - a staff of earth (weapon) Wands k - a wand of charming (6) n - a wand of polymorph (5) Scrolls b - 5 scrolls of identify {unknown} c - a scroll of fog {unknown} f - 3 scrolls of amnesia {unknown} h - a scroll of enchant weapon {unknown} i - a scroll of teleportation {unknown} l - a scroll of enchant armour {unknown} o - a scroll of fear {unknown} q - a scroll of summoning {unknown} r - a scroll of blinking {unknown} Potions d - a potion of lignification {unknown} e - a potion of mutation {unknown} g - a potion of curing {unknown} j - a potion of heal wounds {unknown} Skills: + Level 3.5 Dodging + Level 2.7 Stealth + Level 4.3 Spellcasting + Level 4.3 Conjurations - Level 4.3 Hexes - Level 4.3 Summonings - Level 4.3 Necromancy - Level 4.3 Translocations - Level 4.3 Forgecraft - Level 4.3 Fire Magic - Level 4.3 Ice Magic - Level 4.3 Air Magic - Level 4.3 Earth Magic - Level 4.3 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 88% 1d7 1% 1 b - Searing Ray Conj 44% 2d6 3% 2 c - Fulminant Prism Conj/Alch 11% 3d9 19% 4 d - Iskenderun's Mystic Conj/Tloc 22% 2d6 (+2d3 19% 4 e - Summon Small Mammal Summ 88% N/A 1% 1 f - Ensorcelled Hibernat Hex/Ice 44% N/A 3% 2 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Fedhas Okawaru Qazlal Shops: D:3 [ Annotations: D:3 Pikel Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Unknown command. Casting: Ensorcelled Hibernation (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Casting: Ensorcelled Hibernation (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Pikel, wielding a +2 whip of electrocution and wearing a +0 robe (lightly wounded, asleep, 100% to hit) You focus your ray upon Pikel. The searing ray hits Pikel. Pikel is moderately wounded. Pikel shouts! (Press . to maintain the ray.) Unknown command. Unknown command. The searing ray misses Pikel. The searing ray hits Pikel. Pikel is moderately wounded. The searing ray hits Pikel but does no damage. Pikel is moderately wounded. You finish channelling your searing ray. Pikel completely misses you. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Pikel, wielding a +2 whip of electrocution and wearing a +0 robe (moderately wounded, 72% to hit) You focus your ray upon Pikel. The searing ray misses Pikel. (Press . to maintain the ray.) Pikel says, "You'll make a fine lemure." Pikel barely misses you. Unknown command. The searing ray hits Pikel! Pikel is heavily wounded. Pikel hits you with a +2 whip of electrocution! * * * LOW HITPOINT WARNING * * * You are electrocuted!! Ouch! That really hurt! You die... Pikel says, "Another soul for the market." #.# ### #.# #.# #.# #.# #.# ######.#########.# .......##........### ..............>....# ##.###.......#...#.## ##...#..####...K....# #..#.#..# ###.#@##.# #..#....## #.#....####### #'###....# #.#..........# ....####.# #.#.##..####.# ......##.# #.#.....####.#### ....⌠..#.#####.#.#..<........# .ß.....#.)...........#.####### ###._.########.#.#...#.# # ###### #.#.#.....# You could see Pikel. Vanquished Creatures 3 orc wizards 3 adders (D:3) A ribbon worm (D:2) 2 dart slugs (D:1) 9 endoplasms 10 hobgoblins 6 orcs (D:3) 3 quokkas 4 ball pythons 4 bats 2 frilled lizards 5 giant cockroaches 8 goblins 3 kobolds 3 rats (D:1) 66 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | shadizar the Djinni Conjurer began the quest for the Orb. 0 | D:1 | shadizar set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 127 | D:1 | Reached XP level 2. HP: 19/21 MP: 0/0 541 | D:1 | Reached XP level 3. HP: 19/25 MP: 0/0 541 | D:1 | Learned a level 1 spell: Summon Small Mammal 1572 | D:2 | Found a stormy altar of Qazlal. 1904 | D:3 | Reached XP level 4. HP: 28/31 MP: 0/0 2039 | D:3 | Reached XP level 5. HP: 11/35 MP: 0/0 2039 | D:3 | Learned a level 2 spell: Ensorcelled Hibernation 2551 | D:3 | Found a blossoming altar of Fedhas. 2551 | D:3 | Found an iron altar of Okawaru. 2762 | D:3 | Found Jaocw's Armour Shoppe. 2924 | D:4 | Noticed a lemure 2930 | D:4 | Noticed Pikel 2932 | D:4 | Noticed a lemure 2933 | D:4 | Noticed a lemure 2950 | D:3 | Mangled by Pikel Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_erosion, layout_rooms, dk_noncrumbling_4, minmay_misc_feat_pillars D:2: layout_basic, basic_altar, grunt_ministairs_15, chequers_serial_rivers_micro_d, chequers_jeans D:3: layout_basic, gammafunk_temple_overflow_pools, serial_shops, nicolae_shop_window_shopping D:4: cheibrodos_greedy_goblins, layout_loops_ring, uniq_pikel Skill XL: | 1 2 3 4 | ---------------+-------------+----- Stealth | 2 | 2.7 Dodging | 3 | 3.5 Spellcasting | 4 | 4.3 Conjurations | 4 | 4.3 Hexes | 4 | 4.3 Summonings | 4 | 4.3 Necromancy | 4 | 4.3 Translocations | 4 | 4.3 Forgecraft | 4 | 4.3 Fire Magic | 4 | 4.3 Ice Magic | 4 | 4.3 Air Magic | 4 | 4.3 Earth Magic | 4 | 4.3 Alchemy | 4 | 4.3 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 115 | 59 || 174 Searing Ray | 1 | 7 || 8 Ensorcelled Hiber | | 2 || 2 Armour: Robe | 8 | 15 || 23 Dodge: Dodged | 5 | 15 || 20