Dungeon Crawl Stone Soup version 0.33.0-31-g3988b88ab4 (webtiles) character file. Game seed: 2953160674051895909 350 shadizar the Magician (level 6, -8/40 HPs) Began as a Djinni Conjurer on June 1, 2025. Killed by divine providence ... invoked by an orc priest (15 damage) ... on level 4 of the Dungeon. The game lasted 00:02:48 (3190 turns). shadizar the Magician (Djinni Conjurer) Turns: 3190, Time: 00:02:49 Health: -8/40 AC: 2 Str: 6 XL: 6 Next: 92% Gold: 112 EV: 11 Int: 21 God: SH: 0 Dex: 12 rFire + + . - Nothing wielded rCold x . . (no offhand) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.26/turn %: infuse magic (-9 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: Convert to Beogh You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You also visited: Sewer. You collected 112 gold pieces. Inventory: Armour a - a +0 robe (worn) g - the +7 Kryia's mail coat {PotionHeal*2 rC+} (You took it off a kobold on level 2 of the Dungeon) PotionHeal*2: Potions heal its wearer twice as much. rC+: It protects you from cold. Scrolls b - 3 scrolls of vulnerability {unknown} d - a scroll of enchant armour {unknown} f - 2 scrolls of teleportation {unknown} i - a scroll of identify {unknown} m - a scroll of butterflies {unknown} n - a scroll of revelation {unknown} o - a scroll of torment {unknown} Potions c - 3 potions of haste {unknown} e - 2 potions of magic {unknown} h - 2 potions of brilliance {unknown} j - a potion of enlightenment {unknown} k - 2 potions of might {unknown} l - 2 potions of berserk rage {unknown} Skills: - Level 2.9 Dodging - Level 2.2 Stealth + Level 5.6 Spellcasting + Level 5.6 Conjurations - Level 5.6 Hexes - Level 5.6 Summonings - Level 5.6 Necromancy - Level 5.6 Translocations - Level 5.6 Forgecraft - Level 5.6 Fire Magic - Level 5.6 Ice Magic - Level 5.6 Air Magic - Level 5.6 Earth Magic - Level 5.6 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 58% 2d6 1% 2 c - Fulminant Prism Conj/Alch 14% 3d9 10% 4 d - Iskenderun's Mystic Conj/Tloc 29% 2d7 (+2d3 10% 4 e - Apportation Tloc 58% N/A 1% 1 f - Construct Spike Laun Frge 58% 2d5 1% 2 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Sewer (visited) Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Iskenderun's Mystic Blast. Nothing appears to happen. The sky beast barely misses you. Casting: Iskenderun's Mystic Blast (quite dangerous; 12% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the sky beast! The sky beast is almost dead. The sky beast is knocked back by the mystic blast. * * * LOW HITPOINT WARNING * * * You hear an angry hiss. Casting: Iskenderun's Mystic Blast (quite dangerous; 12% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the sky beast! You kill the sky beast! * * * LOW HITPOINT WARNING * * * An adder comes into view. The adder hisses angrily. The adder moves out of view. Your magical contamination has completely faded away. Things that are here: a +0 club; a stone; a +0 ring mail An adder, an orc and an orc priest come into view. The adder misses you. Casting: Iskenderun's Mystic Blast (quite dangerous; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an adder (66% to hit) You focus your ray upon the adder. The searing ray hits the adder. The adder is heavily wounded. (Press . to maintain the ray.) * * * LOW HITPOINT WARNING * * * The adder hisses angrily. The adder bites you. * * * LOW HITPOINT WARNING * * * The adder barely misses you. The orc priest mumbles some strange prayers to Beogh against you. Beogh smites you! You die... ### ####### . ##.## ##### #.....#.# ##...## ##...###.###.#.# #...=.###########.###........... ..................# #.##.###.#.. #.....###########.###.##.....# ##...## ##..)######### ##.## ####..# #.# #@S...# #.##### #S##.## #.....# #.##... #####.# #.###### #.########.# #........... #.########o# #.# #o# ###.### #.# You could see an orc priest, 2 adders and an orc (asleep). Vanquished Creatures A sky beast (D:4) A scorpion (D:4) A bombardier beetle (D:3) A hell rat (Sewer) 4 adders 4 gnolls (D:3) A dart slug (D:2) 3 hobgoblins (D:2) 3 jackals (D:2) 5 orcs 8 quokkas 7 ball pythons 7 bats 6 endoplasms 4 frilled lizards 5 giant cockroaches 4 goblins 6 kobolds 10 rats 81 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | shadizar the Djinni Conjurer began the quest for the Orb. 0 | D:1 | shadizar set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 207 | D:1 | Reached XP level 2. HP: 17/21 MP: 0/0 962 | D:2 | Reached XP level 3. HP: 23/25 MP: 0/0 962 | D:2 | Learned a level 1 spell: Apportation 1450 | D:2 | Reached XP level 4. HP: 27/31 MP: 0/0 1496 | D:2 | Got the +7 Kryia's mail coat {PotionHeal*2 rC+} 1928 | D:3 | Reached XP level 5. HP: 23/35 MP: 0/0 1928 | D:3 | Learned a level 2 spell: Construct Spike Launcher 2490 | D:3 | Found a glowing drain. 2505 | Sewer | Entered a sewer 2569 | Sewer | Reached XP level 6. HP: 30/40 MP: 0/0 2969 | D:4 | Reached skill level 5 in Spellcasting 2969 | D:4 | Reached skill level 5 in Conjurations 2969 | D:4 | Reached skill level 5 in Hexes 2969 | D:4 | Reached skill level 5 in Summonings 2969 | D:4 | Reached skill level 5 in Necromancy 2969 | D:4 | Reached skill level 5 in Translocations 2969 | D:4 | Reached skill level 5 in Forgecraft 2969 | D:4 | Reached skill level 5 in Fire Magic 2969 | D:4 | Reached skill level 5 in Ice Magic 2969 | D:4 | Reached skill level 5 in Air Magic 2969 | D:4 | Reached skill level 5 in Earth Magic 2969 | D:4 | Reached skill level 5 in Alchemy 3165 | D:4 | Noticed a sky beast 3175 | D:4 | Killed a sky beast 3190 | D:4 | Killed from afar by an orc priest Illustrated notes Levels and vault maps discovered: D:1: reono_arrival_forest_river, layout_loops_ring D:2: layout_basic D:3: layout_basic, mainiacjoe_overflow_surrounded_room, portal_sewer_entry_f D:4: layout_loops_ring, general_overflow_altar Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Stealth | 2 | 2.2 Spellcasting | 4 5 | 5.6 Conjurations | 4 5 | 5.6 Hexes | 4 5 | 5.6 Summonings | 4 5 | 5.6 Necromancy | 4 5 | 5.6 Translocations | 4 5 | 5.6 Forgecraft | 4 5 | 5.6 Fire Magic | 4 5 | 5.6 Ice Magic | 4 5 | 5.6 Air Magic | 4 5 | 5.6 Earth Magic | 4 5 | 5.6 Alchemy | 4 5 | 5.6 Dodging | | 2.9 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 74 | 69 || 143 Searing Ray | 3 | 9 || 12 Iskenderun's Myst | | 2 || 2 Armour: Robe | 8 | 10 || 18 Dodge: Dodged | 10 | 15 || 25