Dungeon Crawl Stone Soup version 0.33.1-1-gc282f97621 (webtiles) character file. Game seed: 15517187709699384984 95 shadizar the Magician (level 4, 0/31 HPs) Began as a Djinni Conjurer on July 8, 2025. Slain by a gnoll ... wielding a +0 flail (9 damage) ... on level 3 of the Dungeon. The game lasted 00:01:12 (2115 turns). shadizar the Magician (Djinni Conjurer) Turns: 2115, Time: 00:01:12 Health: 0/31 AC: 3 Str: 10 XL: 4 Next: 97% Gold: 116 EV: 11 Int: 21 God: SH: 0 Dex: 12 rFire + + . i - +7 spear of Camiah {venom, rElec Str+4} rCold x . . (no offhand) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec + g - +0 cloak rCorr . (no gloves) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.25/turn %: infuse magic (-1 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 116 gold pieces. Inventory: Hand Weapons i - the +7 spear of Camiah (weapon) {venom, rElec Str+4} (You found it on level 2 of the Dungeon) rElec: It insulates you from electricity. Str+4: It affects your strength (+4). Armour a - a +0 robe (worn) g - a +0 cloak (worn) Jewellery j - a ring of fire Scrolls b - a scroll of enchant weapon {unknown} k - a scroll of teleportation {unknown} l - a scroll of identify {unknown} Potions c - a potion of enlightenment {unknown} d - a potion of moonshine {unknown} e - 2 potions of heal wounds {unknown} f - 2 potions of cancellation {unknown} h - a potion of curing {unknown} Skills: + Level 3.1 Dodging + Level 2.4 Stealth + Level 4.1 Spellcasting + Level 4.1 Conjurations - Level 4.1 Hexes - Level 4.1 Summonings - Level 4.1 Necromancy - Level 4.1 Translocations - Level 4.1 Forgecraft - Level 4.1 Fire Magic - Level 4.1 Ice Magic - Level 4.1 Air Magic - Level 4.1 Earth Magic - Level 4.1 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 84% 1d7 2% 1 b - Searing Ray Conj 42% 2d6 3% 2 c - Fulminant Prism Conj/Alch 10% 3d8 22% 4 d - Iskenderun's Mystic Conj/Tloc 21% 2d6 (+2d3 22% 4 e - Shock Conj/Air 84% 1d8 2% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Annotations: D:2 1 runed translucent door, Crazy Yiuf Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History The orc barely misses you. The magic dart hits the orc. You kill the orc! The magic dart hits the orc. The orc is heavily wounded. The orc barely misses you. The magic dart hits the orc. The orc is severely wounded. The orc hits you with a +0 hand axe! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You see here a +0 short sword. You hit the orc. The orc is poisoned. The orc is almost dead. You kill the orc! You hit the hobgoblin. You kill the hobgoblin! The rat closely misses you. Things that are here: a +0 hand axe; an orc corpse Found a stone staircase leading up. The rat misses you. You closely miss the rat. The rat bites you. You puncture the rat! You kill the rat! Items here: ( ))) ††. Things that are here: a +0 hand axe; an orc corpse You see here a +0 short sword. A gnoll comes into view. It is wielding a +0 flail. Things that are here: a +0 hand axe; an orc corpse The gnoll shouts! The gnoll barely misses you. You closely miss the gnoll. The gnoll hits you with a +0 flail. * * * LOW HITPOINT WARNING * * * You hit the gnoll. The gnoll is heavily wounded. The gnoll hits you with a +0 flail! You die... ##...#..###.##. ####......#...###. #................. #.##......######## # #.###...#.# ####.##.####.##.# .<.j.....##...#.# #j.)).....# #@)#....### #..#.#### #..#.# #).#.# #..#.# #..#.# ...#.# .... ##.# You could see a gnoll. Vanquished Creatures An orc wizard (D:3) An adder (D:3) 4 orcs (D:3) 9 hobgoblins 4 jackals (D:1) A quokka (D:1) 8 ball pythons 3 bats 4 endoplasms 5 frilled lizards 3 giant cockroaches 7 goblins 7 kobolds 8 rats 65 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | shadizar the Djinni Conjurer began the quest for the Orb. 0 | D:1 | shadizar set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 236 | D:1 | Reached XP level 2. HP: 15/21 MP: 0/0 560 | D:1 | Reached XP level 3. HP: 17/25 MP: 0/0 560 | D:1 | Learned a level 1 spell: Shock 1276 | D:2 | Found a faded altar of an unknown god. 1477 | D:2 | Noticed Crazy Yiuf 1552 | D:2 | Identified the +7 spear of Camiah {venom, rElec Str+4} 1819 | D:2 | Reached XP level 4. HP: 30/31 MP: 0/0 2115 | D:3 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_small_5, layout_basic D:2: layout_basic, ebering_ecumenical_altar_mist, uniq_crazy_yiuf_cottage D:3: layout_loops_ring, uniq_robin Skill XL: | 1 2 3 4 | ---------------+-------------+----- Stealth | 2 | 2.4 Dodging | 3 | 3.1 Spellcasting | 4 | 4.1 Conjurations | 4 | 4.1 Hexes | 4 | 4.1 Summonings | 4 | 4.1 Necromancy | 4 | 4.1 Translocations | 4 | 4.1 Forgecraft | 4 | 4.1 Fire Magic | 4 | 4.1 Ice Magic | 4 | 4.1 Air Magic | 4 | 4.1 Earth Magic | 4 | 4.1 Alchemy | 4 | 4.1 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Spear | | 6 || 6 Cast: Magic Dart | 103 | 24 || 127 Armour: Robe | 7 | 6 || 13 Dodge: Dodged | 15 | 6 || 21