Dungeon Crawl Stone Soup version 0.33.1-1-gc282f97621 (webtiles) character file. Game seed: 4317572860669126402 28 shadizar the Magician (level 3, -3/25 HPs) Began as a Djinni Conjurer on July 23, 2025. Slain by a ribbon worm (8 damage) ... on level 2 of the Dungeon. The game lasted 00:00:36 (1103 turns). shadizar the Magician (Djinni Conjurer) Turns: 1103, Time: 00:00:36 Health: -3/25 AC: 2 Str: 6 XL: 3 Next: 27% Gold: 102 EV: 11 Int: 21 God: SH: 0 Dex: 11 rFire + + . - Nothing wielded rCold x . . (no offhand) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.24/turn %: infuse magic (-4 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 102 gold pieces. Inventory: Missiles i - a throwing net Armour a - a +0 robe (worn) Jewellery g - an amulet of regeneration Scrolls c - 3 scrolls of fear {unknown} d - a scroll of noise {unknown} e - 2 scrolls of fog {unknown} f - 2 scrolls of identify {unknown} k - a scroll of revelation {unknown} Potions b - a potion of invisibility {unknown} h - a potion of might {unknown} j - a potion of moonshine {unknown} l - a potion of curing {unknown} m - a potion of enlightenment {unknown} Skills: + Level 2.6 Dodging + Level 2.0 Stealth + Level 3.7 Spellcasting + Level 3.7 Conjurations - Level 3.7 Hexes - Level 3.7 Summonings - Level 3.7 Necromancy - Level 3.7 Translocations - Level 3.7 Forgecraft - Level 3.7 Fire Magic - Level 3.7 Ice Magic - Level 3.7 Air Magic - Level 3.7 Earth Magic - Level 3.7 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 76% 1d6 2% 1 b - Searing Ray Conj 38% 2d5 4% 2 c - Fulminant Prism Conj/Alch 9% 3d6 26% 4 d - Iskenderun's Mystic Conj/Tloc 19% 2d6 (+2d2 26% 4 e - Shock Conj/Air 76% 1d7 2% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History The magic dart hits the ribbon worm. The ribbon worm is lightly wounded. A ribbon worm is nearby! The magic dart hits the ribbon worm but does no damage. The ribbon worm is lightly wounded. A ribbon worm is nearby! The magic dart hits the ribbon worm. The ribbon worm is moderately wounded. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) A ribbon worm comes into view. The magic dart hits the ribbon worm but does no damage. The ribbon worm is moderately wounded. The ribbon worm expels a string of sticky webbing. The stream of webbing hits you but does no damage. You are caught in a web! There are monsters nearby! The magic dart hits the ribbon worm. The ribbon worm is moderately wounded. There are monsters nearby! The magic dart hits the ribbon worm. The ribbon worm is moderately wounded. There are monsters nearby! The magic dart hits the ribbon worm but does no damage. The ribbon worm is moderately wounded. A ribbon worm is nearby! The magic dart hits the ribbon worm but does no damage. The ribbon worm is moderately wounded. The ribbon worm bites you. The magic dart hits the ribbon worm. The ribbon worm is heavily wounded. The ribbon worm bites you. You struggle to detach yourself from the web. The ribbon worm bites you. * * * LOW HITPOINT WARNING * * * You struggle to detach yourself from the web. The web tears apart. The ribbon worm attacks as it pursues you! The ribbon worm bites you! You die... #.....######.. ##. #.....#######.. #.............. #.....######## #.....# ####.## #.# #.# #@# #w# #w....... ####..... .... ... .. . You could see 2 ribbon worms. Vanquished Creatures A dart slug (D:2) 3 endoplasms 3 giant cockroaches (D:1) A quokka (D:1) 5 ball pythons (D:1) 4 bats (D:1) A frilled lizard (D:1) 4 goblins 4 kobolds 4 rats 30 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | shadizar the Djinni Conjurer began the quest for the Orb. 0 | D:1 | shadizar set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 118 | D:1 | Reached XP level 2. HP: 19/21 MP: 0/0 563 | D:1 | Reached XP level 3. HP: 21/25 MP: 0/0 563 | D:1 | Learned a level 1 spell: Shock 1103 | D:2 | Slain by a ribbon worm Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_glassed_features, layout_loops_ring D:2: layout_basic, grunt_decor_clamped, amcnicky_mini_corridor_feature, minmay_randomly_rotated_circles Skill XL: | 1 2 3 | ---------------+----------+----- Stealth | 2 | 2.0 Dodging | | 2.6 Spellcasting | | 3.7 Conjurations | | 3.7 Hexes | | 3.7 Summonings | | 3.7 Necromancy | | 3.7 Translocations | | 3.7 Forgecraft | | 3.7 Fire Magic | | 3.7 Ice Magic | | 3.7 Air Magic | | 3.7 Earth Magic | | 3.7 Alchemy | | 3.7 Action || total ---------------------------++------- Melee: Unarmed || 1 Cast: Magic Dart || 69 Armour: Robe || 9 Dodge: Dodged || 5