Dungeon Crawl Stone Soup version 0.33.1-1-gc282f97621 (webtiles) character file. Game seed: 10933260972993948661 18 shadizar the Magician (level 2, -1/21 HPs) Began as a Djinni Conjurer on July 23, 2025. Slain by a kobold ... wielding a +0 club (3 damage) ... on level 2 of the Dungeon. The game lasted 00:00:52 (779 turns). shadizar the Magician (Djinni Conjurer) Turns: 779, Time: 00:00:52 Health: -1/21 AC: 2 Str: 6 XL: 2 Next: 85% Gold: 28 EV: 11 Int: 19 God: SH: 0 Dex: 11 rFire + + . - Nothing wielded rCold x . . (no offhand) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.23/turn %: infuse magic (-2 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 28 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls b - a scroll of fog {unknown} d - a scroll of teleportation {unknown} f - a scroll of identify {unknown} h - a scroll of brand weapon {unknown} Potions c - a potion of mutation {unknown} e - a potion of curing {unknown} g - 2 potions of moonshine {unknown} Skills: - Level 2.4 Dodging - Level 1.8 Stealth + Level 3.7 Spellcasting + Level 3.7 Conjurations - Level 3.7 Hexes - Level 3.7 Summonings - Level 3.7 Necromancy - Level 3.7 Translocations - Level 3.7 Forgecraft - Level 3.7 Fire Magic - Level 3.7 Ice Magic - Level 3.7 Air Magic - Level 3.7 Earth Magic - Level 3.7 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 68% 1d6 3% 1 b - Searing Ray Conj 34% 2d5 4% 2 c - Fulminant Prism Conj/Alch 8% 3d7 30% 4 d - Iskenderun's Mystic Conj/Tloc 17% 2d5 (+2d2 30% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History The floor. What level of the Dungeon? (default 1, ? - help) Things that are here: a +0 dagger; 3 stones; a kobold skeleton There is a stone staircase leading down here. You fly downwards. Found an escape hatch in the floor. Found a stone staircase leading down. There is a stone staircase leading up here. There are monsters nearby! There are monsters nearby! The magic dart hits the ribbon worm. The ribbon worm is moderately wounded. The magic dart hits the ribbon worm but does no damage. The ribbon worm is moderately wounded. The endoplasm quivers. The magic dart hits the ribbon worm but does no damage. The ribbon worm is lightly wounded. The magic dart hits the ribbon worm. The ribbon worm is lightly wounded. The ribbon worm misses you. The magic dart hits the ribbon worm. The ribbon worm is moderately wounded. The kobold shouts! A quokka comes into view. The endoplasm closely misses you. The ribbon worm expels a string of sticky webbing. The stream of webbing hits you but does no damage. You are caught in a web! The magic dart hits the ribbon worm. The ribbon worm is moderately wounded. The endoplasm hits you. The magic dart hits the ribbon worm. The ribbon worm is heavily wounded. The ribbon worm bites you. The kobold hits you with a +0 club. The endoplasm barely misses you. You are too injured to fight recklessly! The ribbon worm bites you! * * * LOW HITPOINT WARNING * * * The endoplasm barely misses you. The kobold hits you with a +0 club. You die... #> .... #.####...# ........# ###.......# #.........# #.........# #.........# #...J@....# #....wK...... #....#>..#### #.... r.... ####. ...### .. ...# ## ...# ...# You could see a ribbon worm, an endoplasm, a quokka and a kobold. Vanquished Creatures A dart slug (D:1) An endoplasm (D:1) A giant cockroach (D:1) 3 jackals (D:1) 2 ball pythons (D:1) 2 bats (D:1) A frilled lizard (D:1) 2 goblins (D:1) 2 kobolds (D:1) 3 rats (D:1) 18 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | shadizar the Djinni Conjurer began the quest for the Orb. 0 | D:1 | shadizar set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 197 | D:1 | Reached XP level 2. HP: 20/21 MP: 0/0 779 | D:2 | Slain by a kobold Illustrated notes Levels and vault maps discovered: D:1: giann_bridges, layout_loops_cross, due_unseen_surprise D:2: layout_basic, serial_shops, shop Action || total ---------------------------++------- Cast: Magic Dart || 37 Armour: Robe || 6 Dodge: Dodged || 4