Dungeon Crawl Stone Soup version 0.34-a0-628-gb9eed9ed82 (webtiles) character file. Game seed: 6582322563814675173 15 shadizar the Magician (level 2, -11/21 HPs) Began as a Djinni Conjurer on Aug 17, 2025. Mangled by a gnoll ... wielding a +0 flail (12 damage) ... on level 1 of the Dungeon. The game lasted 00:00:36 (731 turns). shadizar the Magician (Djinni Conjurer) Turns: 731, Time: 00:00:36 Health: -11/21 AC: 2 Str: 6 XL: 2 Next: 65% Gold: 61 EV: 11 Int: 19 God: SH: 0 Dex: 11 rFire + + . (33%) - Nothing wielded rCold x . . (150%) (no offhand) rNeg . . . (100%) a - +0 robe rPois ∞ (0%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.23/turn %: infuse magic (-12 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 61 gold pieces. Inventory: Armour a - a +0 robe (worn) Jewellery b - an amulet of regeneration Scrolls c - a scroll of enchant weapon {unknown} d - a scroll of teleportation {unknown} e - a scroll of immolation {unknown} h - a scroll of revelation {unknown} j - a scroll of identify {unknown} Skills: + Level 2.5 Dodging + Level 1.9 Stealth + Level 3.6 Spellcasting + Level 3.6 Conjurations - Level 3.6 Hexes - Level 3.6 Summonings - Level 3.6 Necromancy - Level 3.6 Translocations - Level 3.6 Forgecraft - Level 3.6 Fire Magic - Level 3.6 Ice Magic - Level 3.6 Air Magic - Level 3.6 Earth Magic - Level 3.6 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 68% 1d6 3% 1 b - Searing Ray Conj 34% 2d5 4% 2 c - Fulminant Prism Conj/Alch 8% 3d7 32% 4 d - Iskenderun's Mystic Conj/Tloc 17% 2d5 (+2d2 32% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History The magic dart hits the gnoll. The gnoll is lightly wounded. The magic dart hits the gnoll. The gnoll is lightly wounded. The gnoll hits you with a +0 flail! You are too injured to fight recklessly! Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. The gnoll attacks as it pursues you! The gnoll barely misses you. The gnoll attacks as it pursues you! The gnoll hits you with a +0 flail! * * * LOW HITPOINT WARNING * * * The gnoll attacks as it pursues you! The gnoll barely misses you. There is a stone staircase leading up here. You fly upwards. There is a stone staircase leading down here. HP restored. Done exploring. You fly downwards. The gnoll closely misses you. x2 The gnoll barely misses you. There is a stone staircase leading up here. The gnoll hits you with a +0 flail! Ouch! That really hurt! The gnoll hits you with a +0 flail. * * * LOW HITPOINT WARNING * * * You fly upwards. There is a stone staircase leading down here. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 flail (100% to hit) The magic dart hits the gnoll. The gnoll is moderately wounded. * * * LOW HITPOINT WARNING * * * The gnoll hits you with a +0 flail. * * * LOW HITPOINT WARNING * * * The gnoll hits you with a +0 flail! Ouch! That really hurt! You die... .............#†# ......###..>.#.# ############ .....####....#.# #......:...# .....# #.....#.# #..........# ...#.###.#####.# #..........# ...#.....# ##.# #).........# .........## #..# #..........# ....####..###.########..........# .....# ##......j@j.##...........# #....# ###..#####..........>...# #.#..######.## ##.............# #......#.....#####...#..........# #.............†..............#### .............................# ..)..........................# ...............############### ..................# You could see 2 gnolls. Vanquished Creatures An endoplasm (D:1) A hobgoblin (D:1) A quokka (D:2) 6 ball pythons 3 bats (D:1) A frilled lizard (D:1) A goblin (D:2) A kobold (D:1) 4 rats (D:1) 19 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | shadizar the Djinni Conjurer began the quest for the Orb. 0 | D:1 | shadizar set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 51 | D:1 | Found a faded altar of an unknown god. 195 | D:1 | Reached XP level 2. HP: 16/21 MP: 0/0 731 | D:1 | HP: 1/21 [gnoll/+0 flail (2)] 731 | D:1 | Mangled by a gnoll Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_cross, layout_rooms, hellmonk_ecumenical_altar_pennies_from_heaven, minivault_24 D:2: minmay_alternating_diamond, layout_loops_cross, corexii_item_surrounded_by_moat, grunt_ministairs_3, minmay_tetromino_l2 Action || total ---------------------------++------- Cast: Magic Dart || 35 Armour: Robe || 6 Dodge: Dodged || 5 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 732 | 700 | 32 | 0 | 610 | 2 | 366.0 | Dungeon | 732 | 700 | 32 | 0 | 610 | 2 | 366.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 613 daAuts D:2: 119 daAuts