Dungeon Crawl Stone Soup version 0.34-a0-628-gb9eed9ed82 (webtiles) character file. Game seed: 3553399341595911938 139 shadizar the Magician (level 5, 0/35 HPs) Began as a Djinni Conjurer on Aug 17, 2025. Slain by a gnoll ... wielding a +0 spear (6 damage) ... on level 3 of the Dungeon. The game lasted 00:01:15 (1703 turns). shadizar the Magician (Djinni Conjurer) Turns: 1703, Time: 00:01:16 Health: 0/35 AC: 2 Str: 6 XL: 5 Next: 46% Gold: 102 EV: 11 Int: 22 God: SH: 0 Dex: 11 rFire + + . (33%) - Nothing wielded rCold x . . (150%) (no offhand) rNeg . . . (100%) a - +0 robe rPois ∞ (0%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.25/turn %: infuse magic (-1 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 102 gold pieces. Inventory: Armour a - a +0 robe (worn) b - the +3 ring mail of the Vestibule of Hell {+Blink MP+9 Str+2 Slay+2} (You found it on level 2 of the Dungeon) +Blink: It lets you blink. MP+9: It affects your magic capacity (+9). Str+2: It affects your strength (+2). Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). Scrolls c - a scroll of enchant armour {unknown} d - 2 scrolls of teleportation {unknown} e - a scroll of revelation {unknown} h - 3 scrolls of identify {unknown} k - 2 scrolls of fog {unknown} Potions f - a potion of lignification {unknown} j - a potion of attraction {unknown} l - a potion of resistance {unknown} n - a potion of might {unknown} Skills: + Level 3.3 Dodging + Level 2.6 Stealth + Level 4.2 Spellcasting + Level 4.2 Conjurations - Level 4.2 Hexes - Level 4.2 Summonings - Level 4.2 Necromancy - Level 4.2 Translocations - Level 4.2 Forgecraft - Level 4.2 Fire Magic - Level 4.2 Ice Magic - Level 4.2 Air Magic - Level 4.2 Earth Magic - Level 4.2 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 92% 1d7 1% 1 b - Searing Ray Conj 46% 2d6 2% 2 c - Fulminant Prism Conj/Alch 11% 3d8 19% 4 d - Iskenderun's Mystic Conj/Tloc 23% 2d6 (+2d3 19% 4 e - Foxfire Conj/Fire 92% 2x1d8 1% 1 f - Jinxbite Hex 46% 2d2 2% 2 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Annotations: D:2 1 runed translucent door, Crazy Yiuf Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History You hear a splash. The bat hits you but does no damage. The bat hits you. The bat attacks as it pursues you! The bat closely misses you. The bat hits you but does no damage. There is a stone staircase leading up here. The magic dart hits the bat. The bat is moderately wounded. The bat closely misses you. The bat hits you but does no damage. The magic dart hits the bat. You kill the bat! The magic dart hits the gnoll. The gnoll is moderately wounded. The gnoll hits you from afar with a +0 spear. The magic dart hits the gnoll. The gnoll is heavily wounded. The gnoll hits you from afar with a +0 spear. You are too injured to fight recklessly! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 spear (heavily wounded, 81% to hit) You miscast Searing Ray. Nothing appears to happen. The gnoll hits you from afar with a +0 spear! * * * LOW HITPOINT WARNING * * * Unknown command. Unknown command. Unknown command. Unknown command. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 spear (heavily wounded, 81% to hit) You focus your ray upon the gnoll. The searing ray hits the gnoll. The gnoll is severely wounded. (Press . to maintain the ray.) * * * LOW HITPOINT WARNING * * * The gnoll hits you from afar with a +0 spear. You die... .... ... #######.# ##.....#.# .#........# . #....†....# ... .!........##...#. .......@.j.)..... ..........~.~~~~≈ .........~≈≈)~~~~ #.......~≈≈≈≈~~~~ #...)..#≈≈≈oj~.~~ #......#≈≈≈≈#~... #......#≈≈≈##.... .....?.#≈≈## ... You could see 2 gnolls and an orc. Vanquished Creatures Jessica (D:2) 4 gnolls 3 adders (D:2) A ribbon worm (D:2) A dart slug (D:1) 4 endoplasms 5 giant cockroaches 5 hobgoblins 3 jackals (D:1) A quokka (D:2) 8 ball pythons 5 bats A frilled lizard (D:2) A goblin (D:1) 7 kobolds 5 rats 55 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | shadizar the Djinni Conjurer began the quest for the Orb. 0 | D:1 | shadizar set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 184 | D:1 | Reached XP level 2. HP: 6/21 MP: 0/0 580 | D:1 | Reached XP level 3. HP: 20/25 MP: 0/0 580 | D:1 | Learned a level 1 spell: Foxfire 877 | D:2 | Identified the +3 ring mail of the Vestibule of Hell | {+Blink MP+9 Str+2 Slay+2} 932 | D:2 | Reached XP level 4. HP: 22/31 MP: 0/0 1236 | D:2 | Noticed Jessica 1239 | D:2 | Killed Jessica 1240 | D:2 | Reached XP level 5. HP: 33/35 MP: 0/0 1240 | D:2 | Learned a level 2 spell: Jinxbite 1383 | D:2 | Found the +10 Black Knight's barding {Ponderous, rPois rN+} 1561 | D:2 | Noticed Crazy Yiuf 1703 | D:3 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: ncdulo_wetmaze, layout_basic D:2: layout_basic, solitary_fountain, uniq_crazy_yiuf_cottage, uniq_jessica D:3: layout_rooms, mainiacjoe_overflow_surrounded_room, chequers_serial_rivers_large_a, uniq_natasha, uniq_robin Skill XL: | 1 2 3 4 | ---------------+-------------+----- Stealth | 2 | 2.6 Dodging | 3 | 3.3 Spellcasting | 4 | 4.2 Conjurations | 4 | 4.2 Hexes | 4 | 4.2 Summonings | 4 | 4.2 Necromancy | 4 | 4.2 Translocations | 4 | 4.2 Forgecraft | 4 | 4.2 Fire Magic | 4 | 4.2 Ice Magic | 4 | 4.2 Air Magic | 4 | 4.2 Earth Magic | 4 | 4.2 Alchemy | 4 | 4.2 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 75 | 74 || 149 Searing Ray | | 1 || 1 Armour: Robe | 5 | 11 || 16 Dodge: Dodged | 5 | 13 || 18 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1702 | 1635 | 67 | 0 | 1393 | 3 | 567.3 | Dungeon | 1702 | 1635 | 67 | 0 | 1393 | 3 | 567.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 871 daAuts D:2: 804 daAuts D:3: 26 daAuts