Dungeon Crawl Stone Soup version 0.34-a0-652-g878998d1fe (webtiles) character file. Game seed: 6801425041360939654 136 shadizar the Magician (level 5, -3/35 HPs) Began as a Djinni Conjurer on Aug 21, 2025. Slain by a white imp (4 damage) ... on level 4 of the Dungeon. The game lasted 00:01:12 (2402 turns). shadizar the Magician (Djinni Conjurer) Turns: 2402, Time: 00:01:13 Health: -3/35 AC: 2 Str: 6 XL: 5 Next: 43% Gold: 149 EV: 11 Int: 22 God: SH: 0 Dex: 11 rFire + + . (33%) - Nothing wielded rCold x . . (150%) (no offhand) rNeg . . . (100%) a - +0 robe rPois ∞ (0%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.25/turn %: infuse magic (-4 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 149 gold pieces. Inventory: Armour a - a +0 robe (worn) Jewellery b - a ring of willpower c - a ring of protection from fire Wands a - a wand of flame (26) e - a wand of charming (10) Scrolls c - a scroll of revelation {unknown} d - 3 scrolls of identify {unknown} e - a scroll of poison {unknown} h - a scroll of enchant armour {unknown} l - a scroll of vulnerability {unknown} m - a scroll of noise {unknown} Potions f - 2 potions of moonshine {unknown} j - 2 potions of brilliance {unknown} k - a potion of haste {unknown} Skills: + Level 3.3 Dodging + Level 2.6 Stealth + Level 4.2 Spellcasting + Level 4.2 Conjurations - Level 4.2 Hexes - Level 4.2 Summonings - Level 4.2 Necromancy - Level 4.2 Translocations - Level 4.2 Forgecraft - Level 4.2 Fire Magic - Level 4.2 Ice Magic - Level 4.2 Air Magic - Level 4.2 Earth Magic - Level 4.2 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 92% 1d7 1% 1 b - Searing Ray Conj 46% 2d6 2% 2 c - Fulminant Prism Conj/Alch 11% 3d9 19% 4 d - Iskenderun's Mystic Conj/Tloc 23% 2d6 (+2d3 19% 4 e - Kiss of Death Conj/Necr 92% 2d12 1% 1 f - Call Imp Summ 46% N/A 2% 2 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Trog Shops: D:1 : D:3 [ Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History The magic dart hits the white imp. The white imp is lightly wounded. The magic dart hits the white imp. The white imp is heavily wounded. The white imp hits you. The white imp freezes you. The cold chills you terribly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a white imp (heavily wounded, 78% to hit) You focus your ray upon the white imp. The searing ray misses the white imp. The searing ray misses the goblin. (Press . to maintain the ray.) The goblin no longer looks unusually strong. The white imp gestures at you. The puff of frost misses you. Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. The searing ray hits the white imp. The white imp is heavily wounded. * * * LOW HITPOINT WARNING * * * The white imp hits you. * * * LOW HITPOINT WARNING * * * The white imp freezes you. The cold chills you terribly! * * * LOW HITPOINT WARNING * * * The searing ray hits the white imp. The white imp is severely wounded. * * * LOW HITPOINT WARNING * * * The white imp hits you. * * * LOW HITPOINT WARNING * * * The white imp freezes you. The cold chills you terribly! You die... ...........g†.. .........)...## .....)........... #.##.).#.........$.. .......###.......... ........##.)........ ........###g........ ........#.#5#......# ....#...#.@.#......# ..#....[...#........ ..........##........ ).......##.......... ........##.......... ...............).. ........................ .............##...).... ...........###..)#..#.# You could see a white imp and a goblin. Vanquished Creatures An orc priest (D:4) Robin (D:4) 3 adders 2 dart slugs 5 orcs 7 endoplasms A giant cockroach (D:2) 6 hobgoblins 7 quokkas 4 ball pythons 6 bats 6 frilled lizards 8 goblins 4 kobolds 8 rats 69 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | shadizar the Djinni Conjurer began the quest for the Orb. 0 | D:1 | shadizar set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 184 | D:1 | Reached XP level 2. HP: 20/21 MP: 0/0 196 | D:1 | Found Yzyz's Book Emporium. 812 | D:2 | Reached XP level 3. HP: 15/25 MP: 0/0 812 | D:2 | Learned a level 1 spell: Kiss of Death 1692 | D:3 | Reached XP level 4. HP: 29/31 MP: 0/0 1880 | D:3 | Found a bloodstained altar of Trog. 2102 | D:3 | Found Axi Kelo's Armour Emporium. 2269 | D:4 | Reached XP level 5. HP: 21/35 MP: 0/0 2269 | D:4 | Learned a level 2 spell: Call Imp 2382 | D:4 | Noticed Robin 2387 | D:4 | Killed Robin 2402 | D:4 | HP: 1/35 [white imp (3)] 2402 | D:4 | Slain by a white imp Illustrated notes Levels and vault maps discovered: D:1: co_arrival_square_in_a_square_in_a_square, layout_basic, serial_shops, shop D:2: layout_basic D:3: layout_basic, trog_butcher_becter, serial_shops, nicolae_shop_real_fake_doors D:4: layout_cave_pools, saegor_snake_ambush, uniq_robin Skill XL: | 1 2 3 4 | ---------------+-------------+----- Stealth | 2 | 2.6 Dodging | 3 | 3.3 Spellcasting | 4 | 4.2 Conjurations | 4 | 4.2 Hexes | 4 | 4.2 Summonings | 4 | 4.2 Necromancy | 4 | 4.2 Translocations | 4 | 4.2 Forgecraft | 4 | 4.2 Fire Magic | 4 | 4.2 Ice Magic | 4 | 4.2 Air Magic | 4 | 4.2 Earth Magic | 4 | 4.2 Alchemy | 4 | 4.2 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 76 | 71 || 147 Searing Ray | | 2 || 2 Armour: Robe | 8 | 8 || 16 Dodge: Dodged | 3 | 6 || 9 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2401 | 2372 | 29 | 0 | 2113 | 4 | 600.2 | Dungeon | 2401 | 2372 | 29 | 0 | 2113 | 4 | 600.2 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 802 daAuts D:3: 685 daAuts D:2: 654 daAuts D:4: 258 daAuts