Dungeon Crawl Stone Soup version 0.34-a0-720-g7fb7e31020 (webtiles) character file. Game seed: 2049190725667010294 40 shadizar the Magician (level 3, -1/27 HPs) Began as a Djinni Conjurer on Aug 30, 2025. Slain by Robin ... wielding a +0 spectral club (2 damage) ... on level 2 of the Dungeon. The game lasted 00:01:09 (1019 turns). shadizar the Magician (Djinni Conjurer) Turns: 1019, Time: 00:01:10 Health: -1/27 AC: 2 Str: 6 XL: 3 Next: 72% Gold: 106 EV: 11 Int: 21 God: SH: 0 Dex: 11 rFire + + . (33%) b - staff of cold rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois ∞ (0%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.24/turn %: infuse magic (-2 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 106 gold pieces. Inventory: Armour a - a +0 robe (worn) Magical Staves b - a staff of cold (weapon) Scrolls c - 2 scrolls of identify {unknown} Potions d - 2 potions of moonshine {unknown} f - a potion of heal wounds {unknown} j - a potion of resistance {unknown} Skills: + Level 1.2 Fighting + Level 2.8 Dodging - Level 1.5 Stealth + Level 3.8 Spellcasting + Level 3.8 Conjurations - Level 3.8 Hexes - Level 3.8 Summonings - Level 3.8 Necromancy - Level 3.8 Translocations - Level 3.8 Forgecraft - Level 3.8 Fire Magic - Level 3.8 Ice Magic - Level 3.8 Air Magic - Level 3.8 Earth Magic - Level 3.8 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 80% 1d7 2% 1 b - Searing Ray Conj 40% 2d5 3% 2 c - Fulminant Prism Conj/Alch 10% 3d9 26% 4 d - Iskenderun's Mystic Conj/Tloc 20% 2d6 (+2d3 26% 4 e - Freeze Ice 100% 1d10 2% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:2 [ Annotations: D:2 Robin Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Unknown command. Unknown command. The searing ray hits Robin. Robin is moderately wounded. The searing ray hits the goblin. You kill the goblin! Robin misses you. The +0 spectral club closely misses you. A +0 spectral club comes into view. The searing ray misses Robin. The searing ray hits the hobgoblin. The hobgoblin is moderately wounded. Robin closely misses you. The +0 spectral club hits you. The searing ray misses Robin. The searing ray misses the hobgoblin. You finish channelling your searing ray. Robin hits you with a +0 spectral club. * * * LOW HITPOINT WARNING * * * The +0 spectral club barely misses you. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a goblin, wielding a +0 dagger (strong, 72% to hit) You focus your ray upon the goblin. The searing ray hits Robin. Robin is heavily wounded. The searing ray hits the hobgoblin! You kill the hobgoblin! The searing ray hits the goblin! You kill the goblin! (Press . to maintain the ray.) * * * LOW HITPOINT WARNING * * * Robin misses you. The +0 spectral club hits you. * * * LOW HITPOINT WARNING * * * Unknown command. Unknown command. Unknown command. Unknown command. Without enough magic to sustain it, your Searing Ray dissipates. Robin hits you with a +0 spectral club. You die... Robin lets out a smug laugh. #.......#......## #.......#......# ##.......#......# #...######......## +....# #######.. #....### #.# # #.....[### #.# #.###...##...# #.. #...#@..##...# ### #...g(..##)..+ #..)#....#...# #.))#........## #†).#.........## #...#...∩....:.# #.)g#...........# #...#.........#.# #.gg###########... You could see a +0 spectral club (distracted) and Robin. Vanquished Creatures A dart slug (D:1) 4 endoplasms A giant cockroach (D:1) 5 hobgoblins 3 quokkas (D:1) A ball python (D:2) 2 bats 7 frilled lizards 12 goblins 4 kobolds (D:1) 2 rats (D:1) 42 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | shadizar the Djinni Conjurer began the quest for the Orb. 0 | D:1 | shadizar set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 164 | D:1 | Reached XP level 2. HP: 22/22 MP: 0/0 510 | D:1 | Reached XP level 3. HP: 25/26 MP: 0/0 510 | D:1 | Learned a level 1 spell: Freeze 566 | D:1 | Reached skill level 1 in Fighting 978 | D:2 | Found Poewacs's Armour Shop. 1005 | D:2 | Noticed Robin 1018 | D:2 | HP: 1/27 [+0 spectral club[Robin] (4)] 1019 | D:2 | Slain by Robin Illustrated notes Levels and vault maps discovered: D:1: wander_arrival_desolate, layout_loops_cross D:2: layout_basic, basic_altar, serial_shops, shop, uniq_robin Skill XL: | 1 2 3 | ---------------+----------+----- Fighting | 1 | 1.2 Dodging | | 2.8 Stealth | | 1.5 Spellcasting | | 3.8 Conjurations | | 3.8 Hexes | | 3.8 Summonings | | 3.8 Necromancy | | 3.8 Translocations | | 3.8 Forgecraft | | 3.8 Fire Magic | | 3.8 Ice Magic | | 3.8 Air Magic | | 3.8 Earth Magic | | 3.8 Alchemy | | 3.8 Action || total ---------------------------++------- Cast: Magic Dart || 62 Searing Ray || 3 Armour: Robe || 10 Dodge: Dodged || 8 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1018 | 994 | 24 | 0 | 865 | 2 | 509.0 | Dungeon | 1018 | 994 | 24 | 0 | 865 | 2 | 509.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 799 daAuts D:2: 218 daAuts