Dungeon Crawl Stone Soup version 0.34-a0-721-gb454e72584 (webtiles) character file. Game seed: 10575960563820504588 143 shadizar the Magician (level 5, -4/38 HPs) Began as a Djinni Conjurer on Aug 31, 2025. Slain by Maggie ... wielding a +0 long sword (11 damage) ... on level 6 of the Dungeon. The game lasted 00:02:51 (2530 turns). shadizar the Magician (Djinni Conjurer) Turns: 2530, Time: 00:02:51 Health: -4/38 AC: 2 Str: 6 XL: 5 Next: 50% Gold: 264 EV: 11 Int: 22 God: SH: 0 Dex: 11 rFire + + + (20%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois ∞ (0%) (no helmet) rElec + (33%) (no cloak) rCorr + (50%) (no gloves) SInv . (no amulet) Will ..... (no ring) Stlth + (no ring) HPRegen 0.26/turn %: infuse magic (-5 HP) @: brilliant, silenced, resistant, flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 6 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 264 gold pieces. Inventory: Armour a - a +0 robe (worn) Jewellery b - an amulet of wildshape Wands c - a wand of iceblast (5) Scrolls i - 2 scrolls of identify x - a scroll of amnesia h - a scroll of noise {unknown} S - a scroll of silence Potions m - a potion of might A - a potion of attraction Skills: + Level 2.0 Fighting + Level 3.4 Dodging - Level 1.7 Stealth + Level 4.2 Spellcasting + Level 4.2 Conjurations - Level 4.2 Hexes - Level 4.2 Summonings - Level 4.2 Necromancy - Level 4.2 Translocations - Level 4.2 Forgecraft - Level 4.2 Fire Magic - Level 4.2 Ice Magic - Level 4.2 Air Magic - Level 4.2 Earth Magic - Level 4.2 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 70% 2d7 2% 2 c - Fulminant Prism Conj/Alch 17% 3d10 19% 4 d - Iskenderun's Mystic Conj/Tloc 35% 2d8 (+2d4 19% 4 e - Apportation Tloc 70% N/A 1% 1 f - Construct Spike Laun Frge 70% 2d5 2% 2 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Annotations: D:6 Maggie, Sigmund Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Sigmund gestures wildly while chanting. Sigmund flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. Maggie wails, "Oh dear! Oh dear!" A centaur comes into view. The centaur shouts! You hear a shout! The centaur wields a +0 orcbow. The centaur shoots an arrow. The arrow barely misses you. An orc comes into view. It is wielding a +0 flail. The centaur shoots an arrow. The arrow hits you. As you read the scroll labelled GAOPAN XEOSYG, it crumbles to dust. The air around you briefly surges with heat, but it dissipates. It was a scroll of immolation. The air fills with toxic fumes! As you read the scroll labelled ITAL GATISHROA, it crumbles to dust. It was a scroll of poison. As you read the scroll labelled FAXZERCH FEXTIN, it crumbles to dust. A profound silence engulfs you. It was a scroll of silence. l -> S - a scroll of silence Magic scrolls do not work when you're silenced! Magic scrolls do not work when you're silenced! It was a potion of brilliance. You feel clever all of a sudden. You feel a little less mighty now. The centaur shoots an arrow. The arrow barely misses you. The centaur shoots an arrow. The arrow hits you! Maggie attempts to bespell you! You resist with almost no effort. It was a potion of curing. You feel better. The centaur shoots an arrow. The arrow barely misses you. It was a potion of resistance. You feel protected. The centaur shoots an arrow. The arrow hits you! The centaur shoots an arrow. The arrow misses you. The centaur shoots an arrow. The arrow hits you! * * * LOW HITPOINT WARNING * * * The centaur shoots an arrow. The arrow misses you. The centaur shoots an arrow. The arrow barely misses you. The centaur shoots an arrow. The arrow completely misses you. Maggie hits you with a +0 long sword! You die... #.# #.# #.# #.# #.# #.# #.# #@# #@# # #.# o...####.# #c.....c.# #.#.###### You could see Maggie and a centaur. Vanquished Creatures 6 gnolls 3 adders 2 dart slugs (D:3) 2 orcs (D:3) 2 ribbon worms (D:3) 4 endoplasms 5 giant cockroaches 8 hobgoblins A quokka (D:2) 4 ball pythons 8 bats 8 goblins 3 kobolds 7 rats 63 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | shadizar the Djinni Conjurer began the quest for the Orb. 0 | D:1 | shadizar set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 148 | D:1 | Reached XP level 2. HP: 18/21 MP: 0/0 1052 | D:2 | Reached XP level 3. HP: 23/26 MP: 0/0 1052 | D:2 | Learned a level 1 spell: Apportation 1136 | D:2 | Reached skill level 1 in Fighting 1162 | D:2 | Reached XP level 4. HP: 25/32 MP: 0/0 1812 | D:2 | Found a faded altar of an unknown god. 1984 | D:3 | Reached XP level 5. HP: 33/37 MP: 0/0 1984 | D:3 | Learned a level 2 spell: Construct Spike Launcher 2482 | D:3 | You are sucked into a shaft and drop 3 floors! 2483 | D:6 | Noticed Maggie 2485 | D:6 | Noticed Sigmund 2504 | D:6 | Noticed a centaur 2530 | D:6 | Slain by Maggie Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_round_a, layout_basic, minmay_pentomino_u2 D:2: layout_basic, shapermc_ecumenical_altar_flowoftime, corexii_hall_statues_i, chequers_serial_rivers_large_a D:3: layout_rooms D:6: layout_loops_ring, tso_oasis_becter, minmay_temple_entry_gardened_gates, minmay_misc_feat_rows, nicolae_shop_vocational, uniq_maggie, uniq_sigmund, uniq_menkaure Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Fighting | 1 2 | 2.0 Dodging | 3 | 3.4 Spellcasting | 4 | 4.2 Conjurations | 4 | 4.2 Hexes | 4 | 4.2 Summonings | 4 | 4.2 Necromancy | 4 | 4.2 Translocations | 4 | 4.2 Forgecraft | 4 | 4.2 Fire Magic | 4 | 4.2 Ice Magic | 4 | 4.2 Air Magic | 4 | 4.2 Earth Magic | 4 | 4.2 Alchemy | 4 | 4.2 Stealth | | 1.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 63 | 93 || 156 Searing Ray | | 1 || 1 Drink: Curing | | 1 || 1 Might | | 1 || 1 Brilliance | | 1 || 1 Resistance | | 1 || 1 Read: Identify | | 1 || 1 Fear | | 1 || 1 Immolation | | 1 || 1 Silence | | 1 || 1 Amnesia | | 1 || 1 Poison | | 1 || 1 Armour: Robe | 1 | 13 || 14 Dodge: Dodged | 4 | 13 || 17 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2529 | 2462 | 67 | 0 | 2140 | 4 | 632.2 | Dungeon | 2529 | 2462 | 67 | 0 | 2140 | 4 | 632.2 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1022 daAuts D:2: 825 daAuts D:3: 633 daAuts D:6: 47 daAuts