Dungeon Crawl Stone Soup version 0.34-a0-723-ge448dd4f9f (webtiles) character file. Game seed: 3687667004362222794 58 shadizar the Magician (level 4, -5/31 HPs) Began as a Djinni Conjurer on Sept 2, 2025. Slain by a gnoll ... wielding a +0 flail (8 damage) ... on level 2 of the Dungeon. The game lasted 00:01:00 (976 turns). shadizar the Magician (Djinni Conjurer) Turns: 976, Time: 00:01:01 Health: -5/31 AC: 2 Str: 6 XL: 4 Next: 20% Gold: 61 EV: 5 Int: 22 God: SH: 0 Dex: 11 rFire + + . (33%) b - staff of conjuration rCold x . . (150%) (no offhand) rNeg . . . (100%) a - +0 robe rPois ∞ (0%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.25/turn %: infuse magic (-6 HP) @: mighty, flying, held A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 61 gold pieces. Inventory: Armour a - a +0 robe (worn) Magical Staves b - a staff of conjuration (weapon) Wands b - a wand of light (4) Scrolls c - 3 scrolls of identify {unknown} e - a scroll of immolation {unknown} Skills: + Level 2.9 Dodging + Level 2.2 Stealth + Level 3.9 Spellcasting + Level 3.9 Conjurations - Level 3.9 Hexes - Level 3.9 Summonings - Level 3.9 Necromancy - Level 3.9 Translocations - Level 3.9 Forgecraft - Level 3.9 Fire Magic - Level 3.9 Ice Magic - Level 3.9 Air Magic - Level 3.9 Earth Magic - Level 3.9 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 2% 1 b - Searing Ray Conj 64% 2d6 3% 2 c - Fulminant Prism Conj/Alch 16% 3d10 22% 4 d - Iskenderun's Mystic Conj/Tloc 32% 2d8 (+2d4 22% 4 e - Foxfire Conj/Fire 100% 2x1d9 2% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History There are monsters nearby! You feel a surge of power! The magic dart hits the gnoll. The gnoll is lightly wounded. The kobold shouts! The gnoll throws a throwing net. The throwing net hits you. You become entangled in the net! You feel a surge of power! The magic dart hits the gnoll. The gnoll is moderately wounded. You feel a surge of power! You miscast Magic Dart. Nothing appears to happen. You feel a surge of power! The magic dart hits the gnoll but does no damage. The gnoll is moderately wounded. The gnoll hits you with a +0 flail! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You struggle against the net. The gnoll hits you with a +0 flail. * * * LOW HITPOINT WARNING * * * You struggle against the net. The gnoll hits you with a +0 flail! * * * LOW HITPOINT WARNING * * * You struggle against the net. The gnoll closely misses you. It was a potion of might. You feel very mighty all of a sudden. The gnoll hits you but does no damage. It was a potion of curing. You feel better. The gnoll hits you with a +0 flail! * * * LOW HITPOINT WARNING * * * Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a kobold, wielding a +0 dagger and quivering stones (76% to hit) You feel a surge of power! You focus your ray upon the kobold. The searing ray hits the gnoll. The gnoll is heavily wounded. The searing ray hits the kobold. You kill the kobold! (Press . to maintain the ray.) * * * LOW HITPOINT WARNING * * * The gnoll hits you with a +0 flail! You die... ....... ###.#.###### ........... #.#...# ..... ## #..##.#### .?.. 0.# ##..#....# ... #.# ##.####.# ). #.# #.##.... #) #.# #.##.... #j##+#.#####.##.### #.@.......##.>..### #.................. #..........).†..... #.#....###......... #.#####............ #. #.......#.#.... #. +.......'.#.... ## #.......####### #.......# You could see a gnoll. Vanquished Creatures 2 gnolls (D:2) A ribbon worm (D:2) 7 endoplasms A giant cockroach (D:2) 4 hobgoblins 3 quokkas 3 ball pythons 4 bats (D:1) 3 frilled lizards 3 goblins (D:1) 3 kobolds 6 rats 40 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | shadizar the Djinni Conjurer began the quest for the Orb. 0 | D:1 | shadizar set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 79 | D:1 | Reached XP level 2. HP: 17/21 MP: 0/0 132 | D:1 | Identified the rimehorn talisman of Wuxtew {Str+5} 333 | D:1 | Found a faded altar of an unknown god. 575 | D:1 | Reached XP level 3. HP: 24/25 MP: 0/0 575 | D:1 | Learned a level 1 spell: Foxfire 963 | D:2 | Reached XP level 4. HP: 30/31 MP: 0/0 976 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_stone_box, layout_basic, ebering_ecumenical_altar_sacrificial, st_stairs_11 D:2: layout_basic Skill XL: | 1 2 3 | ---------------+----------+----- Stealth | 2 | 2.2 Dodging | | 2.9 Spellcasting | | 3.9 Conjurations | | 3.9 Hexes | | 3.9 Summonings | | 3.9 Necromancy | | 3.9 Translocations | | 3.9 Forgecraft | | 3.9 Fire Magic | | 3.9 Ice Magic | | 3.9 Air Magic | | 3.9 Earth Magic | | 3.9 Alchemy | | 3.9 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 81 | 6 || 87 Searing Ray | 1 | 1 || 2 Drink: Curing | | 1 || 1 Might | | 1 || 1 Armour: Robe | 8 | 6 || 14 Dodge: Dodged | 20 | 1 || 21 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 976 | 973 | 3 | 0 | 759 | 2 | 488.0 | Dungeon | 976 | 973 | 3 | 0 | 759 | 2 | 488.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 806 daAuts D:2: 170 daAuts