shadizar Level 1 of the Dungeon (0, 0, D:1) a +0 club 3 stones (1, 11, D:1) a +0 trident (2, 24, D:1) a +0 plate armour (2, 29, D:1) a +0 dagger (7, 3, D:1) a +0 dagger a goblin skeleton (7, 30, D:1) a jackal skeleton (8, 29, D:1) a +0 club (16, -12, D:1) a +0 sling (17, 5, D:1) a +0 club (18, 18, D:1) a +0 mace (19, 36, D:1) a +0 hand axe (25, 6, D:1) a +0 short sword (41, 25, D:1) a +0 robe (42, 15, D:1) a +0 club a quokka skeleton (44, -2, D:1) 3 datura-tipped darts (48, 26, D:1) a +0 robe (52, 0, D:1) a +0 robe (55, 38, D:1) a +0 whip (57, -3, D:1) a +0 club a goblin corpse (skeletalised by now) (57, -1, D:1) a jackal corpse (skeletalised by now) (58, -1, D:1) a jackal corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a hobgoblin corpse (skeletalised by now) (3, 5, D:2) a +0 robe (7, -9, D:2) a quokka skeleton (8, 34, D:2) a hobgoblin corpse (skeletalised by now) (10, 14, D:2) a +0 whip (12, 0, D:2) a +0 whip (17, -11, D:2) a +0 dagger a goblin skeleton (22, -8, D:2) a ring of magical power (35, 4, D:2) a +0 robe (36, 14, D:2) a ball python skeleton (38, 18, D:2) a +0 leather armour (42, 3, D:2) a +0 club a frilled lizard skeleton Level 3 of the Dungeon (12, 5, D:3) a throwing net (12, 26, D:3) a +0 dagger (15, 8, D:3) a +0 plate armour (16, 3, D:3) a +0 flail (16, 5, D:3) a +0 whip a +0 whip a gnoll skeleton (16, 30, D:3) a +0 shortbow (17, 1, D:3) a +0 hand axe (17, 5, D:3) a +0 whip a gnoll skeleton (17, 26, D:3) an adder corpse (skeletalised by now) (20, 20, D:3) a +0 ring mail (22, 3, D:3) a +0 falchion (22, 4, D:3) a +0 dagger a goblin corpse (skeletalised by now) (22, 23, D:3) a +0 chain mail (24, 22, D:3) a +0 dagger (25, 6, D:3) an adder corpse (skeletalised by now) (26, 29, D:3) a rat corpse (skeletalised by now) (38, 13, D:3) a +0 leather armour (42, 20, D:3) a +0 spear (42, 25, D:3) a +0 ring mail Level 4 of the Dungeon (0, 0, D:4) a +0 dagger (1, 8, D:4) a +0 dagger (6, 2, D:4) a hound skeleton (10, 9, D:4) a scroll of vulnerability (19, -5, D:4) a +0 dagger (21, -17, D:4) a +0 club (26, -13, D:4) a +0 dagger a kobold corpse (skeletalised by now) (29, -15, D:4) a +0 dagger (34, -6, D:4) a +0 short sword (35, -6, D:4) a +0 dagger a +0 dagger a +0 falchion a +0 leather armour an orc skeleton (36, -13, D:4) a +0 cloak (36, -6, D:4) a +0 short sword an orc skeleton (38, 22, D:4) a +0 dagger a +0 robe (40, 1, D:4) an orb of guile (40, 19, D:4) a +0 buckler (44, 2, D:4) a quokka skeleton (45, -21, D:4) a +0 flail (45, 3, D:4) a +0 falchion a +0 shortbow a hobgoblin skeleton (48, 23, D:4) the +2 robe of the Hanged Man {Will+ Dex+4} Will+: It increases your willpower. Dex+4: It affects your dexterity (+4). (53, -21, D:4) a +0 club (57, -18, D:4) a +0 whip a +0 ring mail an orc corpse (skeletalised by now) (59, -19, D:4) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (59, -18, D:4) a +0 falchion 3 boomerangs a hobgoblin corpse (skeletalised by now) an orc corpse (skeletalised by now) (63, 17, D:4) a +0 club Level 5 of the Dungeon (0, 0, D:5) a +0 leather armour (7, -5, D:5) a +0 giant spiked club an ogre corpse (11, -5, D:5) a scorpion corpse (16, -22, D:5) a staff of conjuration