Dungeon Crawl Stone Soup version 0.28.0-53-g5a82cb258f (webtiles) character file. Game seed: 12098640081021405522 51 shaman420 the Skirmisher (level 3, -38/26 HPs) Began as an Octopode Arcane Marksman on June 28, 2022. Killed by an exploding endoplasm (41 damage) ... ignited by their inner flame ... on level 2 of the Dungeon. The game lasted 00:02:44 (1747 turns). shaman420 the Skirmisher (Octopode Arcane Marksman) Turns: 1747, Time: 00:02:44 Health: -38/26 AC: 3 Str: 9 XL: 3 Next: 83% Magic: 4/4 EV: 13 Int: 17 God: Gold: 32 SH: 0 Dex: 18 Spells: 3/4 levels left rFire . . . SeeInvis . b - +0 dagger rCold . . . Faith . (no shield) rNeg . . . Spirit . e - +2 hat rPois . Reflect . (no amulet) rElec . Harm . k - +6 ring of dexterity rCorr . Rampage . (no ring) Will ..... (no ring) Stlth +++....... (no ring) HPRegen 0.08/turn (no ring) MPRegen 0.09/turn (no ring) (no ring) (no ring) @: slowed, very slow A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 32 gold pieces. Inventory: Hand Weapons a - a +1 hunting sling b - a +0 dagger (weapon) Missiles c - 45 sling bullets d - 26 stones (quivered) Armour e - a +2 hat (worn) i - a +0 kite shield Jewellery k - a +6 ring of dexterity (left tentacle) Wands j - a wand of flame (8) Scrolls g - a scroll of immolation Skills: * Level 3.4 Fighting - Level 2.0 Slings - Level 2.0 Dodging + Level 0.4 Shields - Level 1.0 Spellcasting - Level 3.0 Hexes You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Slow Hex 44% N/A 6% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Inner Flame Hex/Fire 5% N/A 34% 3 Portal Projectile Hex/Tloc 10% N/A 34% 3 Conjure Flame Conj/Fire 0% 6-21 54% 3 Ignite Poison Fire/Tmut/Pois 0% N/A 54% 3 Cause Fear Hex 5% N/A 52% 4 Sticky Flame Conj/Fire 0% 2d3 91% 4 Dragon Form Tmut 0% N/A 100% 7 Dragon's Call Summ 0% N/A 100% 9 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Natasha Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History The bat closely misses you. You hit the bat but do no damage. The bat is severely wounded. You constrict the bat. You kill the bat! The shadow imp grins evilly. The shadow imp shouts, "Scamper home, thou infectious nut-hook jarkman!" The iron imp disappears for a moment. The iron imp grins evilly. An endoplasm comes into view. The endoplasm quivers. Natasha stares at you and mumbles some strange words. You feel yourself slow down. Press: ? - help, v - describe, . - travel The floor. As you read the scroll labelled GARPHA KALENGU, it crumbles to dust. The creatures around you are filled with an inner flame! It was a scroll of immolation. The endoplasm freezes you. You are frozen. As you read the scroll labelled CINLAIT EKHLUSASIS, it crumbles to dust. It is a scroll of enchant weapon. Your +0 hunting sling glows red for a moment. The endoplasm freezes you. You are frozen. The iron imp barely misses you. It was a potion of heal wounds. You feel much better. The endoplasm freezes you. You are frozen. The iron imp hits you. The endoplasm freezes you. You are frozen. You hit the endoplasm but do no damage. The iron imp hits you! * * * LOW HITPOINT WARNING * * * The endoplasm barely misses you. The iron imp misses you. You hit the endoplasm. Flame seeps out of the endoplasm. The endoplasm is lightly wounded. The endoplasm is engulfed in blazing flames. The endoplasm explodes! The fiery explosion engulfs you!!! Ouch! That really hurt! You die... ....#..........#........# ....'...................# ....###########.######'## ....######### #.## #.# ............# ..#####.# ............# #.#...5h# ............# #§#.....# ............# #○#.5...# ............# #@#.....##. ............# #55......... ............# ##........## ............#####..##....# +#######..........†......# +#### #.................# ....####.................# ....#....................# ....#....................# You could see an iron imp (summoned) and a shadow imp (summoned). Vanquished Creatures An adder (D:2) 3 dart slugs A worm (D:2) 3 ball pythons 5 endoplasms 3 giant cockroaches 2 goblins (D:1) 2 hobgoblins 3 quokkas (D:1) 3 bats 2 frilled lizards (D:1) 2 kobolds (D:1) 3 rats 33 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | shaman420 the Octopode Arcane Marksman began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 2/2 162 | D:1 | Reached XP level 2. HP: 19/19 MP: 3/3 880 | D:1 | Reached XP level 3. HP: 25/25 MP: 4/4 1724 | D:2 | Noticed Natasha 1747 | D:2 | Killed by an exploding endoplasm... ignited by their inner | flame Illustrated notes Levels and vault maps discovered: D:1: scummos_arrival_checkerplants, layout_loops_corners, minmay_worlds_worst_comb D:2: layout_basic, shapermc_ecumenical_altar_starsandcircs, uniq_natasha, uniq_crazy_yiuf_cottage Skill XL: | 1 2 3 | ---------------+----------+----- Fighting | 2 3 | 3.4 Slings | | 2.0 Dodging | | 2.0 Shields | | 0.4 Spellcasting | | 1.0 Hexes | | 3.0 Action || total -------------------------++------- Melee: Unarmed || 17 Dagger || 55 Tentacles || 29 Constrict || 15 Punch || 1 Fire: Hunting sling || 14 Use: Scroll || 2 Potion || 1 Stab: Sleeping || 6 Armor: Skin || 14 Dodge: Dodged || 34