Dungeon Crawl Stone Soup version 0.30.1 (webtiles) character file. Game seed: 11249341957845456329 53 shamsi the Conjurer (level 3, -2/21 HPs) Began as an Octopode Conjurer on July 10, 2023. Slain by a sleepcap (5 damage) ... on level 2 of the Dungeon. The game lasted 00:02:43 (1767 turns). shamsi the Conjurer (Octopode Conjurer) Turns: 1767, Time: 00:02:44 Health: -2/21 AC: 1 Str: 6 XL: 3 Next: 87% Magic: 1/6 EV: 13 Int: 22 God: Gold: 72 SH: 0 Dex: 10 Spells: 5/6 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . (helmet restricted) rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 72 gold pieces. Inventory: Jewellery f - a ring of positive energy Scrolls c - a scroll of vulnerability {unknown} d - a scroll of summoning {unknown} g - a scroll of immolation {unknown} k - a scroll of poison {unknown} l - a scroll of enchant weapon {unknown} m - a scroll of amnesia {unknown} Potions a - a potion of magic b - 3 potions of curing e - a potion of heal wounds {unknown} h - a potion of lignification {unknown} i - 2 potions of haste {unknown} j - a potion of flight {unknown} Skills: + Level 0.1 Fighting - Level 2.0 Dodging + Level 3.2 Stealth * Level 2.4 Spellcasting * Level 4.9 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 96% 1d7 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 48% 2d6 2% 2 Apportation Tloc 4% N/A 13% 1 Necrotise Necr 8% 1d4 13% 1 Summon Small Mammal Summ 8% N/A 13% 1 Dazzling Flash Conj/Hex 26% N/A 14% 3 Fulminant Prism Conj/Hex 6% 3d7 43% 4 Iskenderun's Mystic Bla Conj/Tloc 13% 2d5 43% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Nemelex Xobeh Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History You are unaffected. You are too injured to fight recklessly! You are too injured to fight recklessly! You tentacle-slap the sleepcap but do no damage. You grab the sleepcap. The sleepcap is moderately damaged. You constrict the sleepcap, but do no damage. The sleepcap releases spores at you but does no damage. You tentacle-slap the sleepcap but do no damage. The sleepcap is moderately damaged. You constrict the sleepcap. The sleepcap closely misses you. You tentacle-slap the sleepcap but do no damage. The sleepcap is heavily damaged. You constrict the sleepcap, but do no damage. The sleepcap releases spores at you. You tentacle-slap the sleepcap. You squeeze the sleepcap, but do no damage. The sleepcap is heavily damaged. You constrict the sleepcap, but do no damage. The sleepcap releases spores at you. * * * LOW HITPOINT WARNING * * * You tentacle-slap the sleepcap but do no damage. The sleepcap is heavily damaged. You constrict the sleepcap, but do no damage. The sleepcap misses you. You tentacle-slap the sleepcap but do no damage. You squeeze the sleepcap, but do no damage. The sleepcap is heavily damaged. You constrict the sleepcap. The sleepcap releases spores at you. * * * LOW HITPOINT WARNING * * * You tentacle-slap the sleepcap but do no damage. You squeeze the sleepcap. The sleepcap is severely damaged. You constrict the sleepcap, but do no damage. The sleepcap misses you. You tentacle-slap the sleepcap but do no damage. The sleepcap is severely damaged. You constrict the sleepcap, but do no damage. The sleepcap releases spores at you. You die... ##### ####### #.... #####.....# #.... ##.......#.# #.... ##..#.#.#.#.###.... #.@................ #f#.#.#.#.......... ..r#........###..... ...###.#.#.#..# ##.... ................# #.... .....#####..##### #.... ... ##.# ##### ... #.# #.# ### You could see a sleepcap and a quokka. Vanquished Creatures An adder (D:2) 2 worms (D:2) 3 dart slugs (D:2) 3 bats 2 endoplasms (D:1) 2 giant cockroaches 4 hobgoblins 3 quokkas (D:2) 3 ball pythons (D:1) 2 frilled lizards (D:1) 3 kobolds 4 rats (D:1) 32 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | shamsi the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 278 | D:1 | Reached XP level 2. HP: 14/17 MP: 0/5 1237 | D:2 | Reached XP level 3. HP: 21/21 MP: 1/6 1353 | D:2 | Found a sparkling altar of Nemelex Xobeh. 1767 | D:2 | Slain by a sleepcap Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_round_b, layout_basic, nrook_campfire, chequers_serial_rivers_room_b, chequers_serial_rivers_large_a, minivault_14 D:2: layout_rooms, serial_glass, glass_columns_b, glass_columns_b, glass_columns_a, glass_columns_c, glass_columns_a, basic_altar Skill XL: | 1 2 | ---------------+-------+----- Stealth | 3 | 3.2 Fighting | | 0.1 Dodging | | 2.0 Spellcasting | | 2.4 Conjurations | | 4.9 Action || total ---------------------------++------- Melee: Unarmed || 45 Constrict || 11 Tentacles || 12 Cast: Magic Dart || 64 Use: Scroll || 1 Armour: Skin || 6 Dodge: Dodged || 42