Dungeon Crawl Stone Soup version 0.30.1 (webtiles) character file. Game seed: 9351890292053085975 63 shamsi the Conjurer (level 4, -2/27 HPs) Began as an Octopode Conjurer on July 10, 2023. Slain by a cerulean imp ... wielding a +2 spear ... summoned by Natasha (6 damage) ... on level 3 of the Dungeon. The game lasted 00:02:31 (1704 turns). shamsi the Conjurer (Octopode Conjurer) Turns: 1704, Time: 00:02:31 Health: -2/27 AC: 1 Str: 6 XL: 4 Next: 10% Magic: 0/7 EV: 13 Int: 22 God: Gold: 39 SH: 0 Dex: 10 Spells: 7/8 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . (helmet restricted) rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 39 gold pieces. Inventory: Scrolls b - a scroll of identify {unknown} c - a scroll of magic mapping {unknown} d - a scroll of vulnerability {unknown} f - a scroll of enchant weapon {unknown} g - a scroll of immolation {unknown} Potions a - a potion of magic e - a potion of cancellation {unknown} Skills: - Level 2.0 Dodging + Level 2.8 Stealth * Level 2.5 Spellcasting * Level 5.2 Conjurations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 50% 2d6 2% 2 Dazzling Flash Conj/Hex 28% N/A 14% 3 Fulminant Prism Conj/Hex 7% 3d7 41% 4 Iskenderun's Mystic Bla Conj/Tloc 14% 2d5 41% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Annotations: D:2 Terence D:3 Natasha Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - cerulean imp Aim: a cerulean imp, wielding a +2 spear (heavily wounded, summoned, 100% to hit) The magic dart hits the cerulean imp but does no damage. The cerulean imp is heavily wounded. The cerulean imp hits you from afar with a +2 spear. * * * LOW HITPOINT WARNING * * * Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - cerulean imp Aim: a cerulean imp, wielding a +2 spear (heavily wounded, summoned, 100% to hit) The magic dart hits the cerulean imp but does no damage. The cerulean imp is heavily wounded. Natasha mumbles some strange words. The cerulean imp barely misses you. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - cerulean imp Aim: a cerulean imp, wielding a +2 spear (heavily wounded, summoned, 100% to hit) The magic dart hits the cerulean imp but does no damage. The cerulean imp barely misses you. The cerulean imp hits you with a +2 spear. * * * LOW HITPOINT WARNING * * * You tentacle-slap the cerulean imp but do no damage. You grab the cerulean imp. You squeeze the cerulean imp. The cerulean imp is moderately wounded. You constrict the cerulean imp, but do no damage. The cerulean imp closely misses you. The cerulean imp hits you with a +2 spear. * * * LOW HITPOINT WARNING * * * You tentacle-slap the cerulean imp but do no damage. The cerulean imp is moderately wounded. You constrict the cerulean imp, but do no damage. The cerulean imp disappears in a puff of smoke! x2 The cerulean imp hits you with a +2 spear. You die... ##.##.######## #.##.# ###############.##.# #....5h.5..........# #.#########ยง######## #.# #.# #.# #h# ######h# #5# ...h...# #@# ######## #.# #.# #############.# #.............# #.############# ### You could see Natasha and a cerulean imp (summoned). Vanquished Creatures 3 adders (D:2) 2 dart slugs (D:1) 5 ball pythons 4 bats 5 endoplasms (D:1) 3 giant cockroaches (D:1) 2 goblins A hobgoblin (D:1) 2 kobolds A quokka (D:2) A frilled lizard (D:1) A rat (D:1) 30 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | shamsi the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 207 | D:1 | Reached XP level 2. HP: 9/17 MP: 0/5 667 | D:1 | Reached XP level 3. HP: 21/21 MP: 1/6 1368 | D:2 | Reached skill level 5 in Conjurations 1481 | D:2 | Reached XP level 4. HP: 27/27 MP: 3/7 1534 | D:2 | Noticed Terence 1670 | D:3 | Noticed Natasha 1704 | D:3 | Slain by a cerulean imp Illustrated notes Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_large_2, layout_loops_ring D:2: layout_loops_cross, minmay_tree_intersection, uniq_terence D:3: layout_loops_ring, nicolae_tso_carved_into_rock, lightli_temple_of_fire, uniq_jessica, uniq_natasha, uniq_sigmund Skill XL: | 1 2 3 | ---------------+----------+----- Conjurations | 5 | 5.2 Dodging | | 2.0 Stealth | | 2.8 Spellcasting | | 2.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 12 | 2 || 14 Tentacles | 3 | 1 || 4 Constrict | 2 | 1 || 3 Cast: Magic Dart | 53 | 10 || 63 Armour: Skin | 4 | || 4 Dodge: Dodged | 13 | 9 || 22