Dungeon Crawl Stone Soup version 0.30.1-3-gfc49f6343a (webtiles) character file. Game seed: 12350869058713233978 826 shamsi the Conjurer (level 7, -2/41 HPs) Began as an Octopode Conjurer on July 11, 2023. Slain by an orc priest ... wielding a +0 flail (8 damage) ... on level 6 of the Dungeon on July 18, 2023. The game lasted 00:24:30 (5244 turns). shamsi the Conjurer (Octopode Conjurer) Turns: 5244, Time: 00:24:31 Health: -2/41 AC: 1 Str: 6 XL: 7 Next: 96% Magic: 8/16 EV: 13 Int: 23 God: Gold: 282 SH: 0 Dex: 10 Spells: 11/18 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg + . . (helmet restricted) rPois . (no amulet) rElec . g - ring of positive energy rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.26/turn (no ring) MPRegen 0.15/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles, wild magic 2 a: no special abilities You were on level 6 of the Dungeon. You visited 1 branch of the dungeon, and saw 6 of its levels. You collected 282 gold pieces. Inventory: Magical Staves f - a staff of poison Jewellery g - a ring of positive energy (left tentacle) Wands d - a wand of polymorph (9) Scrolls c - 2 scrolls of poison j - 3 scrolls of vulnerability Potions a - a potion of magic b - 4 potions of might h - a potion of flight Skills: - Level 2.0 Dodging - Level 2.6 Stealth * Level 6.4 Spellcasting + Level 6.8 Conjurations You had 11 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 2% 1 b - Searing Ray Conj 100% 2d8 3% 2 c - Fulminant Prism Conj/Hex 18% 3d10 36% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 72% N/A 14% 3 Flame Wave Conj/Fire 36% 2d10 36% 4 Iskenderun's Mystic Bla Conj/Tloc 36% 2d9 36% 4 Sticky Flame Conj/Fire 36% 2d6 36% 4 Inner Flame Hex/Fire 11% N/A 41% 3 Agony Necr 11% N/A 97% 5 Silence Hex/Air 5% N/A 97% 5 Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Temple: D:4-7 Altars: Dithmenos Fedhas Hepliaklqana Trog Vehumet Wu Jian Xom The Shining One Portals: Sewer: D:3 Annotations: D:3 Grinder D:4 Edmund Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Your spells are harder to cast, but more powerful. Message History Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc wizard Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (moderately wounded, 100% to hit) The magic dart hits the orc wizard. The orc wizard is severely wounded. The orc wizard closely misses you. The orc priest hits you with a +0 flail! Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc wizard Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (severely wounded, 100% to hit) The magic dart hits the orc wizard. The orc wizard is almost dead. A white imp comes into view. The orc priest hits you with a +0 flail! * * * LOW HITPOINT WARNING * * * The orc wizard casts a spell at you. You resist with some effort. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc wizard Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (almost dead, 100% to hit) The magic dart hits the orc wizard. The orc wizard is almost dead. The white imp shouts! The orc wizard hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * The orc priest looks satisfied for a moment. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc wizard Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (almost dead, 100% to hit) The magic dart hits the orc wizard. You kill the orc wizard! The white imp summons a swarm of flies. The orc priest hits you with a +0 flail! You die... #..........##### #####.##.#####.....# ..#...#..# #.###.# #.###...## #.# #.# ...##..## ### #.# .......# #.# ...###o###########.#### ...........5...o)#....# ......##########@#..### .......#..... #)##.# ..###>...# #..<.# .. ##.#.# ###.## .. o#o# ...# ## .# # #.#.. .# ...#.#. .. ### #.... ## ### ## You could see an orc priest and a white imp. Vanquished Creatures A water moccasin (D:6) A black bear (D:5) An ogre (D:5) A phantom (D:5) A howler monkey (D:4) 2 hounds 2 orc priests (D:5) An iron imp (D:5) 2 orc wizards A gnoll (D:5) 7 adders 2 river rats (D:3) A worm (D:2) 2 dart slugs 11 orcs 6 ball pythons 5 bats 7 endoplasms 6 giant cockroaches 6 goblins 5 hobgoblins 10 jackals 4 quokkas A frilled lizard (D:2) 2 goblin zombies (D:5) 4 hobgoblin zombies (D:5) 7 kobolds 2 kobold skeletons (D:5) 3 kobold zombies (D:5) 8 rats 112 creatures vanquished. Vanquished Creatures (collateral kills) A gnoll bouda (D:5) 3 gnolls (D:5) 4 creatures vanquished. Grand Total: 116 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | shamsi the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 241 | D:1 | Found a faded altar of an unknown god. 266 | D:1 | Reached XP level 2. HP: 10/17 MP: 0/5 723 | D:1 | Reached XP level 3. HP: 21/21 MP: 3/6 1471 | D:2 | Reached skill level 5 in Conjurations 1748 | D:2 | Reached XP level 4. HP: 20/27 MP: 2/7 2427 | D:2 | Learned a level 2 spell: Searing Ray 2432 | D:2 | Gained mutation: Your spells are a little harder to cast, | but a little more powerful. [potion of mutation] 2432 | D:2 | Gained mutation: Your spells are harder to cast, but more | powerful. [potion of mutation] 2438 | D:3 | Found a radiant altar of Vehumet. 2679 | D:3 | Reached XP level 5. HP: 31/31 MP: 3/9 2828 | D:3 | Found a hazy altar of Hepliaklqana. 2962 | D:3 | Found a glowing drain. 3023 | D:3 | Noticed Grinder 3088 | D:3 | Found a shimmering altar of Xom. 3089 | D:3 | Found an ornate altar of the Wu Jian Council. 3090 | D:3 | Found a shadowy altar of Dithmenos. 3439 | D:4 | Reached XP level 6. HP: 30/36 MP: 3/12 3467 | D:4 | Noticed Edmund 3478 | D:5 | Entered Level 5 of the Dungeon 3872 | D:5 | Reached skill level 5 in Spellcasting 3874 | D:5 | Reached XP level 7. HP: 33/41 MP: 3/14 4045 | D:5 | Found a bloodstained altar of Trog. 4049 | D:5 | Found a blossoming altar of Fedhas. 4441 | D:5 | Found a glowing golden altar of the Shining One. 4903 | D:5 | Learned a level 4 spell: Fulminant Prism 4907 | D:5 | Upgraded the game from 0.30.1 to 0.30.1-3-gfc49f6343a 5244 | D:6 | Slain by an orc priest Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_stair_chambers, layout_basic, dreamdust_ecumenical_altar_angels_and_demons, minmay_octomino_e4 D:2: layout_loops_cross, chequers_serial_rivers_small_a, dreamdust_wishing_well, patterned_corridor D:3: layout_rooms, overflow_temple_1_default, overflow_temple_1_default, minitemple, gammafunk_ghost_nasty_kobolds, portal_sewer_entry_e, minmay_door_square, uniq_grinder D:4: layout_rooms, kennysheep_mini_moat, mainiacjoe_overflow_surrounded_room, uniq_edmund D:5: layout_basic, nicolae_tso_besieged_by_evil, grunt_temple_overflow_open D:6: layout_basic, kennysheep_mini, old_standard_altar, minmay_temple_entry_statues_pillars Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Conjurations | 5 6 | 6.8 Spellcasting | 3 4 5 6 | 6.4 Dodging | | 2.0 Stealth | | 2.6 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Unarmed | 30 | 13 | || 43 Tentacles | 9 | 2 | || 11 Constrict | 9 | 3 | || 12 Punch | | 1 | || 1 Cast: Magic Dart | 72 | 130 | 63 || 265 Searing Ray | | 1 | 14 || 15 Use: Scroll | | 9 | 1 || 10 Potion | | 3 | 2 || 5 Armour: Skin | 1 | 2 | || 3 Dodge: Dodged | 21 | 14 | 18 || 53