Dungeon Crawl Stone Soup version 0.33.1-1-gc282f97621 (webtiles) character file. shashaurmawerma the Conjurer (Deep Elf Conjurer) Turns: 2556, Time: 00:10:02 Health: 28/29 AC: 2 Str: 4 XL: 5 Next: 46% Magic: 14/14 EV: 27 Int: 31 God: Gold: 207 SH: 0 Dex: 18 Spells: 3/14 levels left rFire x . . - Nothing wielded rCold + . . (no offhand) rNeg . . . a - +0 robe rPois + (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... c - amulet of the acrobat Stlth ++ f - ring of Tuefryuwe {rPois rF- rC+ Dex+5 Ice} HPRegen 0.24/turn q - +6 ring of intelligence MPRegen 0.28/turn %: acrobat @: acrobatic A: magic regeneration a: no special abilities You are on level 4 of the Dungeon. You have visited 1 branch of the dungeon, and seen 4 of its levels. You have collected 207 gold pieces. Inventory: Armour a - a +0 robe (worn) Jewellery c - an amulet of the acrobat (worn) d - a +4 ring of protection f - the ring of Tuefryuwe (worn) {rPois rF- rC+ Dex+5 Ice} (You found it on level 2 of the Dungeon) [ring of ice] rPois: It protects you from poison. rF-: It makes you vulnerable to fire. rC+: It protects you from cold. Dex+5: It affects your dexterity (+5). Ice: It increases the power of your Ice spells. n - a ring of ice q - a +6 ring of intelligence (worn) Scrolls b - a scroll labelled OLAMMEJEOLL i - 2 scrolls of immolation j - a scroll of teleportation l - a scroll labelled QAFUIT EKEGO o - a scroll labelled ORU GUMUIGRYE p - a scroll labelled ZAGOKHEMIY r - 3 scrolls of identify Potions e - 2 lumpy blue potions g - 3 clear potions h - 2 glowing green potions k - an emerald potion m - a sedimented amethyst potion s - an inky potion Skills: * Level 1.2 Fighting - Level 2.4 Dodging - Level 2.4 Stealth * Level 5.2 Spellcasting * Level 6.1 Conjurations You have 3 spell levels left. You know the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 92% 2d7 1% 2 c - Fulminant Prism Conj/Alch 13% 3d9 16% 4 d - Iskenderun's Mystic Conj/Tloc 27% 2d7 (+2d3 16% 4 Your spell library contains the following spells: Spells Type Power Damage Failure Level Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Wu Jian Shops: D:1 * Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History (Press . to maintain the ray.) The orc priest mumbles some strange prayers to Beogh against you. Pain shoots through your body! The orc priest shouts, "The Pantheon deserves no one's loyalty. Let us show you the true path!" (press Y on the ability menu to convert to Beogh) Your Spellcasting skill increases to level 5! Your Conjurations skill increases to level 6! You can't go down here! You can't go down here! Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc priest, wielding a +0 flail (82% to hit) You focus your ray upon the orc priest. The searing ray hits the orc priest! The orc priest is heavily wounded. (Press . to maintain the ray.) You can't go down here! The searing ray hits the orc priest. The orc priest is severely wounded. The orc priest threatens, "Beogh's wrath is as vast as Beogh's mercy. Make your choice!" The searing ray hits the orc priest! You kill the orc priest! You finish channelling your searing ray. The orc barely misses you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc, wielding a +0 hand axe (82% to hit) You focus your ray upon the orc. The searing ray hits the orc. The orc is heavily wounded. (Press . to maintain the ray.) The orc hits you with a +0 hand axe. Unknown command. The searing ray hits the orc. You kill the orc! You start resting. You stop channelling your searing ray. You start resting. Magic restored. #.....## #..#### #.## ######.# #......# #......# #......# . #......#####.... #.......@)...).. #......##.$..... #......# ....... #.....## ..).... ###... ....... #... ....... #... >...... #... .$.#### There are no monsters in sight! Vanquished Creatures A jelly (D:4) An orc priest (D:4) An iguana (D:4) 6 adders A dart slug (D:2) 3 orcs (D:4) 3 ribbon worms (D:2) 5 endoplasms A giant cockroach (D:2) 5 hobgoblins (D:1) 4 jackals (D:4) 3 quokkas 8 ball pythons 3 bats 2 frilled lizards 6 goblins 6 kobolds 2 rats 61 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | shashaurmawerma the Deep Elf Conjurer began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 74 | D:1 | Found Pealeuh's General Store. 276 | D:1 | Reached XP level 2. HP: 15/15 MP: 5/8 279 | D:1 | Learned a level 2 spell: Searing Ray 405 | D:1 | Reached skill level 5 in Conjurations 927 | D:2 | Reached XP level 3. HP: 19/20 MP: 3/9 1168 | D:2 | Identified the ring of Tuefryuwe {rPois rF- rC+ Dex+5 Ice} 1664 | D:3 | Reached XP level 4. HP: 24/24 MP: 7/12 1669 | D:3 | Learned a level 4 spell: Fulminant Prism 1674 | D:3 | Learned a level 4 spell: Iskenderun's Mystic Blast 1915 | D:3 | Found an ornate altar of the Wu Jian Council. 2330 | D:4 | Reached skill level 1 in Fighting 2382 | D:4 | Reached XP level 5. HP: 10/29 MP: 9/14 2505 | D:4 | Reached skill level 5 in Spellcasting 2505 | D:4 | Reached skill level 6 in Conjurations Illustrated notes Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Conjurations | 5 6 | 6.1 Spellcasting | 4 5 | 5.2 Fighting | 1 | 1.2 Dodging | | 2.4 Stealth | | 2.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 80 | 37 || 117 Searing Ray | 1 | 4 || 5 Iskenderun's Myst | | 1 || 1 Use: Scroll | 2 | || 2 Potion | | 1 || 1 Armour: Robe | 1 | 7 || 8 Dodge: Dodged | 3 | 6 || 9