shayaa Level 1 of the Dungeon (0, 0, D:1) a +0 ring mail (1, -4, D:1) 9 stones (4, 17, D:1) a +0 club (15, 1, D:1) a +0 robe (25, 4, D:1) 4 stones (42, 40, D:1) a +0 robe (45, 26, D:1) a +0 club (51, 21, D:1) a +0 dagger (52, 23, D:1) a +0 dagger (54, 0, D:1) 12 gold pieces (54, 1, D:1) 6 stones (54, 2, D:1) a potion of cancellation (55, 0, D:1) a +0 leather armour (55, 1, D:1) a wand of flame (26) (55, 2, D:1) a book of Geomancy (55, 8, D:1) a +0 dagger (56, 0, D:1) 11 gold pieces (56, 1, D:1) a scroll of teleportation (56, 2, D:1) 3 scrolls of noise (66, 37, D:1) 7 stones Level 2 of the Dungeon (0, 0, D:2) 5 stones (3, 20, D:2) 4 stones (7, 6, D:2) the +0 robe of Fashionability {Harm rF+ Str-4 Archmagi} Str: It affects your strength (-4). rF: It protects you from fire. Harm: It increases damage dealt and taken. Archmagi: It increases the power of your magical spells. (7, 31, D:2) a +0 club (9, 19, D:2) a +0 dagger a +0 short sword 2 stones (18, 34, D:2) 3 stones (20, 24, D:2) a +0 club (22, 28, D:2) a +0 short sword (23, 26, D:2) a frilled lizard corpse (skeletalised by now) (24, 11, D:2) a +0 flail a +0 trident a +0 leather armour a gnoll corpse (31, 25, D:2) a +0 mace (33, 24, D:2) a +0 hand axe (36, 12, D:2) a bat corpse (49, 40, D:2) a +0 ring mail (50, 35, D:2) a +0 dagger (51, 36, D:2) a +0 club