Dungeon Crawl Stone Soup version 0.30-b1-2-g02819fbbbe (webtiles) character file. Game seed: 14569400312704373212 431 shayaa the Conjurer (level 7, -7/42 HPs) Began as an Octopode Conjurer on May 3, 2023. Mangled by an ice beast (13 damage) ... on level 5 of the Dungeon. The game lasted 00:07:40 (4112 turns). shayaa the Conjurer (Octopode Conjurer) Turns: 4112, Time: 00:07:41 Health: -7/42 AC: 1 Str: 7 XL: 7 Next: 0% Magic: 1/13 EV: 13 Int: 22 God: Gold: 269 SH: 0 Dex: 10 Spells: 7/14 levels left rFire . . . o - +2 short sword (venom) rCold . . . (no shield) rNeg . . . (helmet restricted) rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.27/turn (no ring) MPRegen 0.13/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 269 gold pieces. Inventory: Hand Weapons o - a +2 short sword of venom (weapon) Magical Staves j - a staff of cold Scrolls b - a scroll of silence {unknown} c - a scroll of poison {unknown} e - 2 scrolls of amnesia {unknown} f - a scroll of teleportation {unknown} h - a scroll of summoning {unknown} k - 2 scrolls of enchant weapon {unknown} m - 4 scrolls of identify {unknown} n - a scroll of magic mapping {unknown} Potions a - a potion of magic d - 2 potions of curing {unknown} g - a potion of brilliance {unknown} i - 3 potions of resistance {unknown} l - 2 potions of heal wounds {unknown} Skills: + Level 0.7 Fighting + Level 0.3 Polearms + Level 2.5 Dodging + Level 3.4 Stealth + Level 4.4 Spellcasting + Level 6.1 Conjurations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 62% 2d6 1% 2 c - Fulminant Prism Conj/Hex 9% 3d6 30% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 36% N/A 9% 3 Sting Tmut/Pois 16% 1d3 11% 1 Ensorcelled Hibernation Hex/Ice 8% N/A 16% 2 Passwall Tmut/Erth 3% N/A 16% 2 Poisonous Vapours Pois/Air 8% N/A 16% 2 Iskenderun's Mystic Bla Conj/Tloc 18% 2d6 30% 4 Inner Flame Hex/Fire 4% N/A 32% 3 Swiftness Air 4% N/A 32% 3 Olgreb's Toxic Radiance Pois 4% N/A 71% 4 Yara's Violent Unravell Hex/Tmut 2% 3d3 96% 5 Enfeeble Hex 2% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History You miss the adder. You grab the adder. The adder is almost dead. You constrict the adder. You kill the adder! You have reached level 7! You start resting. An ice beast comes into view. Okay, then. The magic dart hits the ice beast but does no damage. The magic dart hits the ice beast. The ice beast is lightly wounded. The magic dart hits the ice beast. The ice beast is lightly wounded. The magic dart hits the ice beast but does no damage. The ice beast is lightly wounded. The magic dart hits the ice beast but does no damage. The ice beast is lightly wounded. The magic dart hits the ice beast. The ice beast is moderately wounded. You barely miss the ice beast. You squeeze the ice beast. The ice beast is moderately wounded. The ice beast hits you. The ice beast freezes you! You hit the ice beast. The ice beast is moderately wounded. The ice beast completely misses you. You hit the ice beast but do no damage. The ice beast is poisoned. The ice beast is moderately wounded. The ice beast hits you. The ice beast freezes you! * * * LOW HITPOINT WARNING * * * Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - ice beast Aim: an ice beast (heavily wounded, very poisoned, 79% to hit) The searing ray hits the ice beast. The ice beast is heavily wounded. (Press . to maintain the ray.) The ice beast completely misses you. The searing ray misses the ice beast. The ice beast hits you. * * * LOW HITPOINT WARNING * * * The ice beast freezes you! You die... ##. ##. #..##.. #.....# .#####.....# ...........## ............# ........†...## #...Y@....# ####.....## #..†.## ##..## #.. ##.# #.. ###.## . ##.# ###....### .. ##..#####........# ...##.........###..### You could see an ice beast (very poisoned). Vanquished Creatures Menkaure (D:4) The ghost of shayaa the Conjurer, an amateur OpCj (D:3) A howler monkey (D:5) An iguana (D:3) 5 adders 4 dart slugs 7 orcs 8 ball pythons 2 bats (D:3) 6 endoplasms 5 giant cockroaches 10 goblins 7 hobgoblins 2 jackals (D:2) 4 quokkas 4 frilled lizards (D:1) 5 kobolds 4 rats 77 creatures vanquished. Vanquished Creatures (others) 2 withered plants (D:3) 2 creatures vanquished. Grand Total: 79 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | shayaa the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 142 | D:1 | Reached XP level 2. HP: 17/17 MP: 0/5 529 | D:1 | Reached XP level 3. HP: 21/21 MP: 0/6 681 | D:1 | Learned a level 2 spell: Searing Ray 1280 | D:2 | Reached skill level 5 in Conjurations 1434 | D:2 | Reached XP level 4. HP: 27/27 MP: 5/7 1526 | D:2 | Found a faded altar of an unknown god. 2705 | D:3 | Found a runed translucent door. 2707 | D:3 | Noticed shayaa's ghost (amateur OpCj) 2885 | D:3 | Killed shayaa's ghost 2886 | D:3 | Reached XP level 5. HP: 4/32 MP: 0/10 2886 | D:3 | Reached XP level 6. HP: 5/37 MP: 0/11 3084 | D:4 | Learned a level 4 spell: Fulminant Prism 3529 | D:4 | Noticed Menkaure 3537 | D:4 | Killed Menkaure 3538 | D:4 | Reached skill level 6 in Conjurations 3991 | D:5 | Entered Level 5 of the Dungeon 4041 | D:5 | Reached XP level 7. HP: 42/42 MP: 0/13 4112 | D:5 | Mangled by an ice beast Illustrated notes Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_small_4, layout_loops_ring D:2: layout_basic, hellmonk_ecumenical_altar_arch_garden D:3: layout_basic, gammafunk_ghost_grave D:4: layout_basic, uniq_menkaure D:5: layout_layer_cave, hangedman_glass_teeth, uniq_duvessa Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Conjurations | 5 6 | 6.1 Stealth | 3 | 3.4 Spellcasting | 3 4 | 4.4 Fighting | | 0.7 Polearms | | 0.3 Dodging | | 2.5 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Spear | 7 | | || 7 Tentacles | 4 | 2 | 1 || 7 Constrict | 4 | 2 | || 6 Dagger | 8 | | || 8 Staff | | 4 | || 4 Short sword | | 1 | 3 || 4 Cast: Magic Dart | 67 | 80 | 6 || 153 Searing Ray | | 7 | 1 || 8 Armour: Skin | 1 | 5 | || 6 Dodge: Dodged | 11 | 8 | 2 || 21