shayaa Level 1 of the Dungeon (1, 33, D:1) a +0 short sword (4, 17, D:1) a +0 leather armour (4, 33, D:1) a +0 leather armour (5, 20, D:1) a +0 club a +0 club (19, 37, D:1) a +0 dagger a stone (20, 16, D:1) a +0 whip (21, 13, D:1) a +0 flail (30, 28, D:1) 4 javelins (36, 1, D:1) a +0 club (36, 35, D:1) a +0 robe (40, 35, D:1) a +0 robe (42, 30, D:1) a +0 leather armour (51, 5, D:1) a +0 club (54, 1, D:1) a +0 club Level 2 of the Dungeon [Shop] Idityuhu's Weapon Shop a +0 mace (30 gold) a +0 war axe (35 gold) a +1 heavy mace (124 gold) a +0 mace (30 gold) 5 stones (5 gold) a +0 whip (25 gold) a +0 club (10 gold) a +4 great sword of electrocution (382 gold) a +0 war axe (35 gold) a +2 mace of protection (156 gold) (0, 25, D:2) a +0 scale mail (11, -5, D:2) 3 poisoned darts (15, 27, D:2) a +0 dagger (35, 19, D:2) a +0 scale mail (48, 17, D:2) a +0 club a +0 dagger (49, 17, D:2) a +0 club a +0 halberd Level 3 of the Dungeon (0, 0, D:3) a +0 hammer (0, 1, D:3) a +0 hammer (0, 2, D:3) a +0 hammer of draining (1, 1, D:3) a +0 hammer (1, 2, D:3) a +0 hammer (1, 4, D:3) a +0 hammer (2, 0, D:3) a +2 hammer of pain (2, 1, D:3) a +0 hammer (2, 2, D:3) a +0 hammer (2, 5, D:3) a +0 hammer (2, 6, D:3) a +0 hammer (2, 8, D:3) a +0 hammer (3, 7, D:3) a +0 hammer (3, 9, D:3) the +6 hammer "Buodisk" {holy, rElec rPois rCorr Int+4} Int: It affects your intelligence (+4). rElec: It insulates you from electricity. rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. (11, -7, D:3) a +0 scythe a +0 robe (12, 22, D:3) a +0 short sword (16, -11, D:3) a +0 robe (18, -22, D:3) a +0 robe (20, 10, D:3) a +0 dagger (35, 15, D:3) a +0 dagger (38, -23, D:3) a staff of cold (38, -12, D:3) a +1 robe of willpower (39, 23, D:3) 11 stones a +0 ring mail a +0 hand axe a +0 robe a +0 dagger a +0 scale mail a +0 morningstar a +0 leather armour a +0 dagger a +0 whip (41, 23, D:3) a +0 club a +0 chain mail a +0 falchion a +0 chain mail a +0 flail a +0 hand axe a +0 club a +0 club (45, 20, D:3) a +0 hand axe (55, -6, D:3) a +0 short sword a +0 leather armour a +0 dagger a +0 robe (55, -5, D:3) a +0 morningstar (55, -4, D:3) a +0 dagger a +0 robe Level 4 of the Dungeon (0, 0, D:4) a +0 short sword (12, -11, D:4) a +0 dagger (22, 0, D:4) a +0 dagger (25, -2, D:4) a +0 leather armour (33, 4, D:4) a +0 giant club (34, -11, D:4) 4 stones (35, -7, D:4) 5 stones Level 5 of the Dungeon [Shop] Ybosch's Weapon Boutique a +0 longbow (65 gold) 5 stones (5 gold) 8 stones (8 gold) 5 stones (5 gold) a +0 dagger (20 gold) 4 poisoned darts (24 gold) a +0 scimitar (40 gold) a +5 glaive of protection (348 gold) a +0 mace (30 gold) a +4 great sword of holy wrath (337 gold) a +2 spear of venom (156 gold) (10, -18, D:5) a +0 giant spiked club (18, -13, D:5) a +0 trident (20, -16, D:5) a +0 robe a +0 dagger (21, -14, D:5) a +0 robe a +0 dagger a +0 scale mail a +0 hand axe a +0 robe a +0 dagger (22, -13, D:5) a +0 ring mail a +0 trident (25, -15, D:5) a +0 falchion (26, -16, D:5) 2 poisoned darts (32, -2, D:5) a +0 robe a +0 dagger a +0 dagger a +0 flail a +0 ring mail a +0 dagger a +0 robe a +0 dagger (44, -39, D:5) a +0 hand axe Level 6 of the Dungeon [Shop] Len Jafo's Armour Emporium a +0 plate armour (345 gold) a +2 helmet of intelligence (322 gold) a +0 robe (10 gold) a +2 chain mail of fire resistance (322 gold) a +0 robe (10 gold) a +0 scale mail (60 gold) a +0 chain mail of cold resistance (172 gold) [Shop] Luys's Assorted Antiques a ring of protection from cold (600 gold) a +0 rapier (96 gold) a wand of acid (8) (806 gold) the +8 long sword "Remmajae" {drain, rC+ Str+3} (1598 gold) Str: It affects your strength (+3). rC: It protects you from cold. The Shining One disapproves of the use of such an item. a +0 scale mail (96 gold) a wand of paralysis (6) (345 gold) a potion of attraction (72 gold) a +0 club (24 gold) a staff of poison (600 gold) (0, 0, D:6) 5 stones (0, 4, D:6) a stone (2, 16, D:6) a +0 long sword (6, -25, D:6) a +0 leather armour a +0 club (8, 14, D:6) a +0 robe a +2 whip of freezing (10, -22, D:6) a +0 scale mail a +0 club (10, 12, D:6) 8 stones (11, -24, D:6) a +0 leather armour a +0 club (12, -23, D:6) a +0 club (13, -10, D:6) 6 poisoned darts (17, 19, D:6) a +0 falchion (22, -17, D:6) a +0 dagger (24, 17, D:6) a +0 hand axe (25, -6, D:6) a +0 club (27, -4, D:6) 5 poisoned darts a +3 short sword (27, -3, D:6) 3 stones a +0 short sword (28, -3, D:6) a +0 dagger a +0 dagger 2 stones a +0 dagger (28, -2, D:6) a +0 whip 6 stones a +0 dagger a +0 dagger (43, 13, D:6) a +0 falchion (49, -19, D:6) a +0 club (49, -15, D:6) 8 stones Level 7 of the Dungeon [Shop] Potaq's Antique Weapon Shop the +8 spear "Oniph" {vamp, Fragile rPois Int+9 Stlth-} (1946 gold) Int: It affects your intelligence (+9). rPois: It protects you from poison. Fragile: It will be destroyed if unequipped. Stlth: It makes you less stealthy. The Shining One disapproves of the use of such an item. a +0 rapier (108 gold) a +0 quarterstaff (108 gold) a +0 flail (94 gold) the +6 morningstar "Killer Bee's Foe" {pain, Drain rF+ rC+ Int+8} (1949 gold) Int: It affects your intelligence (+8). rF: It protects you from fire. rC: It protects you from cold. Drain: It drains your maximum health when unequipped. The Shining One disapproves of the use of such an item. a +0 rapier (108 gold) a +1 morningstar of protection (318 gold) a +3 antimagic quarterstaff (783 gold) a +0 dagger (54 gold) a +1 bardiche of protection (480 gold) a +4 hand axe of freezing (739 gold) (0, 0, D:7) a +0 whip a +0 leather armour (3, 0, D:7) a +0 helmet (18, 32, D:7) a +0 club 2 boomerangs (19, 15, D:7) 5 stones (19, 32, D:7) a +0 club a +0 ring mail a +0 mace (20, 10, D:7) a +0 robe a +0 dagger (20, 32, D:7) a +0 dagger a +0 robe (21, 11, D:7) a +0 flail (22, -1, D:7) a +0 shortbow (23, -1, D:7) a +0 halberd (26, 9, D:7) a +0 dagger (26, 19, D:7) a +0 club 2 boomerangs (32, 24, D:7) a +0 mace a +0 leather armour (33, -15, D:7) 6 stones (37, 14, D:7) a +0 club a curare-tipped dart (44, 23, D:7) a +2 dagger of protection (59, 13, D:7) a +0 scale mail Level 8 of the Dungeon (0, 0, D:8) a +0 shortbow (6, 9, D:8) a +0 short sword 8 poisoned darts (7, -13, D:8) a +0 short sword 2 stones (7, 9, D:8) a +0 short sword 3 stones (8, -14, D:8) a +0 dagger (8, 5, D:8) a +0 robe (8, 8, D:8) a +0 whip a +0 short sword 8 stones (8, 9, D:8) a +0 whip 2 poisoned darts (8, 10, D:8) a +0 club 2 stones (9, -14, D:8) a +0 short sword (9, 8, D:8) a +0 short sword (11, -39, D:8) a +0 club a +0 short sword (11, 5, D:8) a +1 dagger of draining (12, -39, D:8) 8 poisoned darts a +0 dagger of venom (15, -21, D:8) a +0 flail a +0 hand axe a +0 leather armour a +0 dagger a +0 leather armour (15, -20, D:8) a +0 hand axe a +0 leather armour (17, 11, D:8) a +0 war axe (19, 1, D:8) 4 poisoned darts (38, -10, D:8) a +0 mace (39, -22, D:8) a stone (40, -10, D:8) a +0 short sword a +0 leather armour a +0 quarterstaff (40, -5, D:8) a +0 dire flail a +0 chain mail (41, -5, D:8) a +0 trident a +0 leather armour (42, -5, D:8) a +0 shortbow (43, -7, D:8) a +0 hand axe Level 9 of the Dungeon (0, 0, D:9) the +2 quarterstaff "Quept" {venom, MP+9} MP: It affects your magic capacity (+9). a staff of air the +5 robe of Misfortune {Harm *Corrode *Slow EV+5} EV: It affects your evasion (+5). *Corrode: It may corrode you when you take damage. *Slow: It may slow you when you take damage. Harm: It increases damage dealt and taken. (17, 20, D:9) a +1 hat (19, -5, D:9) a +0 dagger (23, 12, D:9) a +0 whip of distortion a +0 robe a +0 dagger (23, 13, D:9) a +0 leather armour a +0 hand axe a +0 leather armour a +0 trident (34, 35, D:9) a +0 leather armour (42, 1, D:9) a +0 leather armour a +0 short sword (42, 34, D:9) a +0 hand axe a +0 short sword (42, 35, D:9) a +0 robe a +0 dire flail a +0 robe a +0 mace a +0 chain mail (43, 35, D:9) a +0 robe a +0 club (44, 35, D:9) a +0 scimitar a +0 robe (45, 41, D:9) a +0 dagger (46, 35, D:9) a +2 spear a +0 robe (59, 11, D:9) a +2 pair of gloves Level 10 of the Dungeon [Shop] Wabeduaxus's Book Shoppe a book of Sloth (396 gold) a book of Blasting (440 gold) a Young Poisoner's Handbook (220 gold) a book of Air (242 gold) a book of Beasts (418 gold) a book of the Hunter (286 gold) a book of Spectacle (440 gold) Izxelo's Tome of Guile and Position (374 gold) Spells Type Level a - Slow Hexes 1 b - Gell's Gravitas Translocation 3 c - Passage of Golubria Translocation 4 d - Silence Hexes/Air 5 (0, 0, D:10) a +0 flail a +0 buckler (1, 0, D:10) a +0 club a +0 dagger a +0 dagger a +0 robe a +0 whip a +0 leather armour (13, 23, D:10) a +0 cloak (29, -19, D:10) a +0 trident (30, -6, D:10) the +5 robe of Snakes and Ladders {rC+ Int+5} Int: It affects your intelligence (+5). rC: It protects you from cold. (47, 14, D:10) 2 poisoned darts the Ecumenical Temple Level 1 of the Lair of Beasts (8, -5, Lair:1) a stone (13, -39, Lair:1) 5 stones (29, -12, Lair:1) a +0 dagger (49, -8, Lair:1) a +0 flail (59, -19, Lair:1) 5 stones (60, -31, Lair:1) 9 stones (64, -22, Lair:1) 3 large rocks Level 2 of the Lair of Beasts (8, 27, Lair:2) 22 gold pieces (8, 28, Lair:2) a potion of mutation (8, 29, Lair:2) 17 gold pieces (42, 10, Lair:2) a +0 pair of gloves (45, 21, Lair:2) a +0 robe a +0 rapier (45, 22, Lair:2) a +0 buckler a +0 robe a +0 rapier (45, 34, Lair:2) a staff of death (51, 19, Lair:2) a +0 robe a +0 short sword (51, 20, Lair:2) a +0 robe a +0 dagger a stone (52, 19, Lair:2) a +0 robe a +0 short sword of speed (55, -4, Lair:2) a +2 trident of freezing (56, -3, Lair:2) a +0 trident (57, -5, Lair:2) a +0 trident a boomerang a +0 trident (63, 33, Lair:2) a +2 buckler a +0 robe a +0 dagger Level 3 of the Lair of Beasts (12, -8, Lair:3) a +0 helmet (13, -7, Lair:3) a +0 barding (13, 22, Lair:3) 3 stones (15, 7, Lair:3) a There-And-Back Book (15, 8, Lair:3) a +0 barding (19, 28, Lair:3) a +0 helmet (20, 5, Lair:3) a +0 pair of boots (20, 12, Lair:3) 2 poisoned darts (20, 19, Lair:3) a +0 chain mail (21, 23, Lair:3) 4 datura-tipped darts (23, -10, Lair:3) 3 stones (25, 8, Lair:3) a wand of acid (5) (31, 8, Lair:3) a +0 ring mail (47, 19, Lair:3) a +0 robe Level 4 of the Lair of Beasts (0, 0, Lair:4) 2 stones (4, -7, Lair:4) a +0 club (6, -5, Lair:4) a black mamba corpse (skeletalised by now) (24, -1, Lair:4) a +0 flail (27, -36, Lair:4) 4 poisoned darts (28, -1, Lair:4) a +4 quarterstaff of chaos a +0 war axe a +0 quarterstaff of freezing (33, 4, Lair:4) 7 stones Level 5 of the Lair of Beasts (1, -3, Lair:5) a blink frog corpse (1, -2, Lair:5) a blink frog corpse (2, -5, Lair:5) a +0 long sword (2, -4, Lair:5) a blink frog corpse (2, -3, Lair:5) a blink frog corpse (2, -2, Lair:5) a boulder beetle corpse (3, 4, Lair:5) a water moccasin corpse