Dungeon Crawl Stone Soup version 0.30.0 (webtiles) character file. Game seed: 517906409954718372 5 shayaa the Caller (level 1, -1/7 HPs) Began as a Felid Summoner on May 6, 2023. Slain by a jackal (3 damage) ... on level 1 of the Dungeon. The game lasted 00:01:26 (114 turns). shayaa the Caller (Felid Summoner) Turns: 114, Time: 00:01:27 Health: -1/7 AC: 1 Str: 4 XL: 1 Next: 66% Magic: 1/4 EV: 17 Int: 16 God: Gold: 11 SH: 0 Dex: 16 Spells: 3/4 levels left Lives: 0 Deaths: 0 rFire . . . (weapon unavailable) rCold . . . (shield unavailable) rNeg . . . (body armour unavailable) rPois . (helmet unavailable) rElec . (cloak unavailable) rCorr . (gloves unavailable) SInv + (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.21/turn (no ring) MPRegen 0.09/turn %: no passive effects @: quick A: very small, claws 1, fangs 3, see invisible, speed 1, shaggy fur 1, stealthy paws, no weapons or thrown items, no armour, multi-lived a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 11 gold pieces. Inventory: Potions a - a potion of magic Skills: + Level 2.7 Dodging + Level 2.7 Stealth + Level 2.1 Spellcasting + Level 4.1 Summonings You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Summon Small Mammal Summ 60% N/A 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Call Imp Summ 30% N/A 5% 2 Call Canine Familiar Summ 15% N/A 11% 3 Summon Guardian Golem Hex/Summ 8% N/A 26% 3 Summon Lightning Spire Summ/Air 8% N/A 65% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have sharp claws. You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You cover ground quickly. (Speed+) You are covered in fur. (AC +1) Your paws help you pounce on unaware monsters. You are incapable of wielding weapons or throwing items. You cannot wear armour. You gain extra lives every three experience levels. Message History The jackal attacks as you move away! The jackal completely misses you. The giant cockroach barely misses your rat. Your rat bites the jackal but does no damage. Casting: Summon Small Mammal (safe; 3% risk of failure) Press: ? - help, Q - select action Dir - look around, f - activate The jackal misses you. The jackal closely misses your rat. Your bat hits the jackal but does no damage. The jackal bites your bat. Casting: Summon Small Mammal (safe; 3% risk of failure) Press: ? - help, Q - select action Dir - look around, f - activate Your rat disappears in a puff of smoke! Your bat hits the jackal. Your bat barely misses the jackal. The jackal completely misses your bat. The jackal bites you. You swap places. Your bat hits the jackal. The jackal dies! Your bat barely misses the jackal. Your bat hits the jackal but does no damage. The jackal closely misses you. Your bat closely misses the jackal. The jackal misses your bat. You barely miss the jackal. Your bat hits the jackal but does no damage. Your bat closely misses the jackal. Your bat barely misses the jackal. The jackal bites you. * * * LOW HITPOINT WARNING * * * Your bat barely misses the jackal. The jackal bites your bat. Your bat dies! Your bat's corpse disappears in a puff of smoke! The jackal completely misses you. The jackal attacks as you move away! The jackal barely misses you. Your bat hits the jackal but does no damage. x2 Casting: Summon Small Mammal (safe; 3% risk of failure) Press: ? - help, Q - select action Dir - look around, f - activate Your bat barely misses the jackal. The jackal closely misses you. x2 The jackal attacks as you move away! The jackal closely misses you. The jackal attacks as you move away! The jackal closely misses you. Your bat closely misses the jackal. Your bat barely misses the jackal. Something misses your quokka. Your bat hits the jackal but does no damage. Your bat closely misses the jackal. The jackal bites you. You die... .#.# #.#.#.# #.#.#.# #.#.#.# ..# #.#.#.#...# #########.#.#.#...# .##......##.#r#.#...# ............h@......##. ##...##†#..##h........ ##......bBh.......... ###...#.#.#......... #....#.#.#......... +...B............. #....#.#.#....#### #.S.†#.#.#......# #..$.#.#.#.^....# You could see 2 jackals, a friendly quokka (summoned) and a friendly bat (summoned). Vanquished Creatures A giant cockroach (D:1) A ball python (D:1) A frilled lizard (D:1) A kobold (D:1) 4 creatures vanquished. Vanquished Creatures (collateral kills) A jackal (D:1) A rat (D:1) 2 creatures vanquished. Grand Total: 6 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | shayaa the Felid Summoner began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 7/7 MP: 4/4 114 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: nzn_arrival_crosshair, layout_basic Action || total ---------------------------++------- Melee: Unarmed || 15 Bite || 1 Cast: Summon Small Mamm || 7 Stab: Sleeping || 1 Armour: Skin || 3 Dodge: Dodged || 23