sheala Level 1 of the Dungeon (0, 0, D:1) a +0 club (12, -23, D:1) a +0 mace (32, -3, D:1) a +0 club Level 3 of the Dungeon (0, 0, D:3) a cursed -1 dagger (14, -8, D:3) a +0 ring mail (19, -39, D:3) a +0 short sword (unseen) (19, -27, D:3) a +0 short sword (23, -32, D:3) 20 stones (25, -36, D:3) a +0 hand axe (unseen) (26, -3, D:3) a +0 club a +0 club (30, -50, D:3) a +0 club (31, -45, D:3) a cursed -2 club (32, -42, D:3) a +0 dagger (33, -41, D:3) a +0 robe Level 4 of the Dungeon (0, 0, D:4) a +0 dagger (25, 27, D:4) a +0 robe Level 5 of the Dungeon (0, 0, D:5) a +0 shortbow 11 arrows (4, 3, D:5) 3 arrows (7, 5, D:5) an arrow (8, 3, D:5) a +0 dagger (8, 4, D:5) an arrow (17, -2, D:5) a +0 dagger a +0 robe (18, 19, D:5) 15 bolts (19, -3, D:5) a +0 club (22, -1, D:5) a +0 quarterstaff (28, -10, D:5) a +0 mace a +0 scale mail (40, 26, D:5) a +0 dagger a +0 animal skin Level 6 of the Dungeon [Shop] Ukag's Jewellery Boutique an uncursed ring of protection from cold (250 gold) an uncursed ring of protection from magic (250 gold) a +5 amulet of reflection (250 gold) a cursed ring of teleportation (45 gold) an uncursed ring of resist corrosion (200 gold) an uncursed amulet of regeneration (300 gold) a +3 ring of intelligence (157 gold) an uncursed amulet of harm (300 gold) a cursed ring of loudness (45 gold) an uncursed ring of see invisible (150 gold) an uncursed ring of protection from magic (250 gold) an uncursed ring of see invisible (150 gold) (0, 0, D:6) a cursed +0 club (1, 0, D:6) a +0 club (1, 5, D:6) a +0 whip (3, 5, D:6) a +0 whip (15, 17, D:6) a +0 whip (22, 57, D:6) 15 arrows (24, 8, D:6) a +0 flail (29, 37, D:6) a +0 giant club (35, 35, D:6) a +0 trident (38, 16, D:6) 13 arrows (39, 50, D:6) a +0 robe (42, 8, D:6) a +0 whip (42, 34, D:6) a cursed +0 robe Level 7 of the Dungeon (0, 0, D:7) a +0 giant club (11, 33, D:7) a +0 robe a +0 dagger (12, 31, D:7) a +1 vampiric trident a +0 ring mail (14, 28, D:7) a +0 giant club (14, 33, D:7) a +0 robe (15, 8, D:7) 17 arrows (16, 27, D:7) a +0 robe a +0 dagger (24, 35, D:7) a +0 leather armour a +0 club (24, 38, D:7) a +0 robe a +0 dagger (25, 33, D:7) a +0 club (31, 0, D:7) an arrow (32, 25, D:7) a +0 dagger (34, 31, D:7) 31 bolts (35, 0, D:7) an arrow (36, 0, D:7) an arrow (37, 1, D:7) a +0 shortbow 8 arrows (41, 6, D:7) a +0 war axe (42, 6, D:7) a +0 dagger a +0 robe a +0 mace a +0 plate armour Level 8 of the Dungeon (0, 0, D:8) a +0 morningstar (8, -4, D:8) 20 arrows (14, 19, D:8) a cursed +0 whip (15, 11, D:8) a +0 robe a +0 dagger (15, 19, D:8) a +0 robe a +0 dagger (16, 19, D:8) a +0 scale mail (16, 20, D:8) a +0 club (17, 11, D:8) a +0 robe a +0 dagger (17, 19, D:8) a +0 ring mail a +0 dagger (18, 11, D:8) a +0 plate armour a +0 trident (18, 20, D:8) a cursed -3 trident (19, -9, D:8) a +0 ring mail (19, 11, D:8) a cursed +0 leather armour a +3 trident of protection (19, 31, D:8) the +3 hunting sling of Urgency {freeze, rElec Dex+2} It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It affects your dexterity (+2). It insulates you from electricity. (20, -22, D:8) 20 arrows (21, 23, D:8) a +0 robe a +0 dagger (22, -22, D:8) 17 arrows (23, 10, D:8) a +0 robe a +0 dagger (30, -14, D:8) a +0 flail (35, 0, D:8) a +0 chain mail a +0 trident (37, 5, D:8) a +0 plate armour a +0 halberd (38, 13, D:8) a +0 chain mail Level 9 of the Dungeon (0, 0, D:9) a +0 whip (0, 1, D:9) a +1 dagger of speed a +0 robe (3, -5, D:9) a +0 quarterstaff (7, -8, D:9) a cursed -2 dagger a +0 ring mail (9, -38, D:9) a +0 robe a +2 morningstar a +0 robe a cursed +2 flail (9, -6, D:9) a cursed -3 giant club (10, -12, D:9) a +0 long sword (11, -36, D:9) a +0 robe a +2 hand axe of freezing (11, -18, D:9) a +0 dagger a +0 ring mail (17, -49, D:9) a potion of lignification (17, -29, D:9) a cursed +0 leather armour (18, -27, D:9) a +0 plate armour a +0 mace (23, -40, D:9) 22 bolts (25, -41, D:9) a +0 whip (26, -39, D:9) a +0 flail (29, -22, D:9) a +0 flail a +0 leather armour Level 10 of the Dungeon (0, 0, D:10) a +0 whip (unseen) (1, -1, D:10) 4 stones (14, 2, D:10) a +0 hand axe (15, -10, D:10) 13 gold pieces the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 ring mail (1, -14, Lair:1) a disc of storms (5, -1, Lair:1) a basilisk corpse (5, 0, Lair:1) a scroll of fog (26, -19, Lair:1) a +0 leather armour (27, -22, Lair:1) a porcupine skeleton