sheala Level 1 of the Dungeon (0, 0, D:1) a +0 robe (2, 28, D:1) a +0 dagger (13, 13, D:1) a +0 ring mail (16, 20, D:1) a +0 club (21, -5, D:1) 15 arrows (24, 23, D:1) a +1 ring mail of poison resistance (25, 18, D:1) a +0 club (33, -8, D:1) a +0 club (33, 0, D:1) a +0 spear (49, 23, D:1) 16 stones Level 2 of the Dungeon (0, 0, D:2) the +1 scale mail of Fallacy {+Inv rF+ MR+ Stlth-} It protects you from fire. It affects your resistance to hostile enchantments. It lets you turn invisible. It makes you less stealthy. (27, 20, D:2) 12 poisoned needles