sheala Level 1 of the Dungeon (0, 0, D:1) a +0 club (10, -43, D:1) a +0 club (unseen) (13, -34, D:1) a +0 whip (23, -19, D:1) a +0 dagger (33, -42, D:1) a +0 short sword (35, -2, D:1) a +0 ring mail (37, -15, D:1) a +0 spear (47, -47, D:1) 4 tomahawks of dispersal (48, -38, D:1) a +0 club (50, -42, D:1) a stone (52, -34, D:1) 2 stones (52, -9, D:1) 25 bolts (56, -33, D:1) a +0 scale mail (56, -13, D:1) 5 arrows (57, -34, D:1) a stone (57, -1, D:1) a +0 spear a +0 spear (58, 2, D:1) 8 gold pieces (58, 3, D:1) a +1 antimagic short sword (58, 4, D:1) 15 gold pieces (59, 2, D:1) 8 gold pieces (59, 3, D:1) 21 arrows (59, 4, D:1) a +0 pair of gloves (60, 2, D:1) a beef jerky (60, 3, D:1) a scroll of identify (60, 4, D:1) a +0 helmet Level 2 of the Dungeon (3, -8, D:2) a +0 hand axe (3, -4, D:2) a stone (7, -8, D:2) 6 javelins (11, 20, D:2) a +0 club (13, 20, D:2) a rat corpse (skeletalised by now) (18, 8, D:2) a +0 dagger (20, 14, D:2) a quokka corpse (skeletalised by now) (21, 19, D:2) 28 arrows