sheala Level 1 of the Dungeon (3, -14, D:1) 13 bolts (9, 2, D:1) 23 stones Level 2 of the Dungeon (0, 0, D:2) a +0 spear (5, 7, D:2) 14 poisoned needles (7, 19, D:2) a +0 flail (7, 22, D:2) a +0 club (14, 25, D:2) a +0 club (16, 23, D:2) a +0 mace Level 3 of the Dungeon (0, 0, D:3) a +0 short sword (2, 8, D:3) 18 sling bullets (6, 12, D:3) a +0 club (6, 18, D:3) a +0 rapier Level 4 of the Dungeon (0, 0, D:4) the +4 hand crossbow "Rieweam" {venom, *Drain rElec rN+ Str+4} It poisons the ammo it fires. It affects your strength (+4). It insulates you from electricity. It protects you from negative energy. It causes draining when unequipped. (2, -2, D:4) a book of Spatial Translocations (2, 0, D:4) a +0 robe (3, 4, D:4) 29 stones (6, -9, D:4) a +0 robe