sheala Level 1 of the Dungeon (0, 0, D:1) a +0 club (1, -23, D:1) 16 stones (5, -12, D:1) a +0 dagger (10, 0, D:1) 25 stones (15, -12, D:1) 2 stones (15, 9, D:1) a +0 chain mail (18, -1, D:1) a stone (18, 0, D:1) a stone (20, -2, D:1) a stone (20, -1, D:1) a cursed -3 club (20, 5, D:1) a stone (30, -12, D:1) 20 stones (32, -2, D:1) a bread ration (33, -24, D:1) 13 stones Level 2 of the Dungeon [Shop] Zin's Purification Station a potion of cure mutation (750 gold) (0, 0, D:2) 16 bolts (1, -2, D:2) a +0 club (2, 3, D:2) 24 bolts (3, 11, D:2) a +0 club a +0 club a +0 club (6, -17, D:2) a +0 robe (11, 18, D:2) a +0 dagger a +0 robe (18, -23, D:2) a +0 club (18, 13, D:2) a +0 club (32, 19, D:2) 26 arrows (35, -17, D:2) a bread ration (39, -13, D:2) a +0 dagger (42, -7, D:2) a +0 helmet a +0 animal skin a +0 dagger (44, -7, D:2) a bread ration (45, 0, D:2) a cursed +0 cloak Level 3 of the Dungeon (0, 0, D:3) a +0 club (4, 4, D:3) a +0 ring mail a +0 war axe (4, 12, D:3) a cursed -1 club (5, -4, D:3) a +0 chain mail a +0 mace (6, -3, D:3) a cursed +0 club (7, 12, D:3) 5 javelins (8, -5, D:3) a cursed +0 robe a +0 dagger (9, 12, D:3) a +0 club (13, -1, D:3) a +0 spear (13, 3, D:3) a +0 dagger (13, 12, D:3) a +0 ring mail a +0 dagger (15, 6, D:3) a +0 flail (15, 21, D:3) a +0 war axe (27, 27, D:3) a +0 chain mail a cursed -2 hand axe (28, 28, D:3) a +0 mace (30, -20, D:3) a +0 ring mail (32, 29, D:3) a +0 war axe a +0 club (33, -8, D:3) a +0 dagger (35, 25, D:3) a +0 whip a +0 ring mail (35, 27, D:3) a +0 mace (37, 7, D:3) a +0 club (38, 21, D:3) a +0 hand axe (40, 14, D:3) 24 arrows (40, 15, D:3) a +0 dagger Level 4 of the Dungeon (0, 0, D:4) a +0 falchion (12, 10, D:4) a +0 spear (13, 26, D:4) a +0 club (17, 32, D:4) a +0 mace (38, 44, D:4) 27 stones (42, -8, D:4) a +0 giant club (43, -1, D:4) 18 stones a +0 whip (45, -1, D:4) a stone (47, 2, D:4) a +0 giant club (47, 13, D:4) a +0 trident (53, 33, D:4) 4 needles of confusion (61, -5, D:4) 20 arrows Level 5 of the Dungeon [Shop] Vydun's Magic Scroll Boutique a scroll of identify (22 gold) a scroll of identify (22 gold) a scroll of remove curse (33 gold) a scroll of random uselessness (11 gold) a scroll of remove curse (33 gold) a scroll of immolation (38 gold) a scroll of fear (38 gold) a scroll of identify (22 gold) a scroll of enchant weapon (82 gold) (0, 0, D:5) a cursed +0 ring mail (9, 28, D:5) 16 stones (10, 7, D:5) a cursed -3 falchion (11, 44, D:5) 12 poisoned needles (13, 33, D:5) 19 sling bullets (13, 35, D:5) 20 sling bullets (21, 33, D:5) a cursed +0 halberd (42, 18, D:5) a +0 hunting sling (51, 14, D:5) a cursed -3 giant club Level 6 of the Dungeon (0, 0, D:6) a +0 leather armour (0, 19, D:6) a scroll of enchant armour (4, 29, D:6) a +0 whip (unseen) (10, 34, D:6) a +0 leather armour (26, 12, D:6) a +0 club (26, 37, D:6) a +0 flail a +0 leather armour (29, 37, D:6) a +0 flail (30, 35, D:6) a +0 robe a +0 dagger (32, -2, D:6) 2 fruits (32, 28, D:6) a bread ration (34, 27, D:6) 16 arrows a +0 shortbow (36, 13, D:6) 6 javelins (36, 29, D:6) a +0 robe a +0 dagger (36, 34, D:6) a +0 whip (36, 36, D:6) a +0 mace (37, 14, D:6) a +0 giant spiked club (37, 30, D:6) 4 tomahawks a +0 short sword (37, 35, D:6) a cursed +0 robe a +0 dagger (38, 31, D:6) a +0 whip (39, 27, D:6) a +0 ring mail (42, 13, D:6) a +3 leather armour (48, -2, D:6) a +0 flail (49, -3, D:6) a +0 halberd a +0 flail Level 7 of the Dungeon (0, 0, D:7) a scroll of random uselessness (2, 18, D:7) a stone (4, -6, D:7) 20 arrows (4, -5, D:7) a +0 whip (4, -4, D:7) a +0 robe a +0 dagger (5, -3, D:7) a +0 robe a +0 dagger (6, -5, D:7) a +0 scale mail a +0 club (6, 7, D:7) a +0 short sword (7, -4, D:7) a +0 dagger (7, 4, D:7) a stone (8, 3, D:7) a stone (8, 4, D:7) a stone (10, 12, D:7) 3 arrows (10, 13, D:7) a +0 whip (11, -3, D:7) a +0 club (11, 0, D:7) a +0 robe a +0 dagger (11, 3, D:7) a +0 leather armour (13, 5, D:7) a +0 short sword (13, 6, D:7) an arrow (13, 15, D:7) 2 arrows (16, 9, D:7) a +0 short sword (19, 1, D:7) 2 stones (19, 10, D:7) an arrow (22, 3, D:7) 3 arrows (22, 14, D:7) 10 poisoned needles (27, 4, D:7) a +0 shortbow 15 arrows (31, 29, D:7) a scroll of enchant weapon (32, 26, D:7) a +0 mace (39, 8, D:7) a stone (40, 15, D:7) a +0 dagger 14 stones a +0 leather armour (41, -8, D:7) a +0 dagger (41, 7, D:7) a stone (41, 9, D:7) a +0 club (41, 11, D:7) a stone (44, 1, D:7) 12 stones (51, -5, D:7) a +0 trident (51, 35, D:7) a bread ration (54, 24, D:7) 9 sling bullets Level 8 of the Dungeon [Shop] Soker's Armour Shoppe a +0 cloak of invisibility (126 gold) a +1 plate armour of fire resistance (385 gold) the +2 buckler "Qydghept" {Str+7} (398 gold) It affects your strength (+7). the +2 robe of Forking Paths {*Corrode Str+4 Int+3 Slay+5} (525 gold) It affects your strength (+4). It affects your intelligence (+3). It affects your accuracy and damage with ranged weapons and melee attacks (+5). It may corrode you when you take damage. a +4 ring mail of fire resistance (341 gold) a +0 robe (7 gold) a +0 robe (7 gold) a +0 leather armour (22 gold) a +0 leather armour (22 gold) a +0 pair of boots of flying (126 gold) a +0 scale mail (44 gold) a +2 hat (176 gold) a cursed +0 scale mail (33 gold) the +3 buckler of Ebletwug {rF+ Stlth+} (399 gold) It protects you from fire. It makes you more stealthy. [Shop] Paddyfod's Antique Weapon Shop a +0 war axe (101 gold) a +0 short sword (87 gold) a +0 mace (87 gold) a +0 lajatang (435 gold) the +7 Singing Sword (3480 gold) a +0 whip (72 gold) the +7 shortbow "Xehye" {freeze, rElec Dex+2 Stlth+} (1780 gold) It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It affects your dexterity (+2). It insulates you from electricity. It makes you more stealthy. a +0 shortbow (87 gold) a +0 hunting sling (43 gold) a +0 scimitar (116 gold) a +0 hunting sling of velocity (121 gold) a +0 flail (101 gold) [Shop] Oduo's Assorted Antiques a scroll of fear (84 gold) a potion of heal wounds (120 gold) a +0 club (24 gold) a potion of flight (72 gold) an uncursed ring of protection from fire (600 gold) a potion of curing (72 gold) a sack of spiders (480 gold) a scroll of holy word (180 gold) a potion of curing (72 gold) a scroll of remove curse (72 gold) a scroll of identify (48 gold) 2 potions of ambrosia (384 gold) (0, 0, D:8) a +0 buckler (2, 21, D:8) a +0 flail (4, 19, D:8) a +0 flail a +0 chain mail (4, 20, D:8) a +0 hand axe a +0 scale mail (8, 26, D:8) a +0 great mace (15, -16, D:8) 18 poisoned needles (20, -1, D:8) 16 arrows (22, -7, D:8) a +0 animal skin (23, -14, D:8) a +0 giant club (25, -1, D:8) 32 bolts (30, 13, D:8) a +1 whip of freezing a +0 robe (33, 21, D:8) 15 stones (36, 29, D:8) a +0 giant club (38, 1, D:8) a bread ration (41, 23, D:8) a +0 giant club a +0 giant club (54, 16, D:8) a bread ration (55, -23, D:8) a potion of degeneration Level 9 of the Dungeon (0, 0, D:9) a +0 spear (1, -12, D:9) a +0 giant club (1, 1, D:9) a throwing net (2, 1, D:9) 3 bread rations (3, 12, D:9) 16 arrows (5, -17, D:9) an uncursed staff of energy (9, -6, D:9) a +0 ring mail (11, -19, D:9) 3 scrolls of enchant armour (17, 4, D:9) a +0 giant club (22, -20, D:9) a +0 giant club (26, -20, D:9) a book of Maledictions (33, -31, D:9) a +0 hunting sling (34, -4, D:9) 25 arrows a +0 shortbow a +0 war axe (36, 2, D:9) a +0 club a +0 club (36, 3, D:9) a +0 plate armour a +0 dire flail a +0 leather armour a +0 dagger a +0 plate armour a +0 short sword (37, 2, D:9) a +0 leather armour a +0 short sword (38, -13, D:9) a +0 dagger a +0 leather armour (38, -1, D:9) a +0 giant spiked club (38, 2, D:9) a +1 flail of draining a +0 ring mail a +0 flail (38, 3, D:9) a +0 leather armour a +0 hand axe a +0 robe a +0 dagger a +0 dagger (39, 1, D:9) a +0 plate armour a +0 war axe (39, 3, D:9) a +0 leather armour a +0 dagger (40, -17, D:9) a cursed -2 hunting sling (41, -19, D:9) the +3 leather armour "Enas" {rPois rC- rN+ Int+8} It affects your intelligence (+8). It makes you vulnerable to cold. It protects you from poison. It protects you from negative energy. (42, -5, D:9) a +0 leather armour a +0 dagger (44, -3, D:9) a +2 dagger of speed a +0 robe (45, -23, D:9) a +0 shortbow 13 arrows (46, -22, D:9) an arrow (52, -4, D:9) a +0 flail (53, -19, D:9) an arrow (54, -20, D:9) 18 stones (57, -24, D:9) a plain deck of summoning (57, -20, D:9) 23 stones Level 10 of the Dungeon (0, 0, D:10) 2 tomahawks (2, 3, D:10) a tomahawk (5, 3, D:10) a cursed +0 chain mail a +0 club (7, 0, D:10) a +0 leather armour a +0 hand axe (7, 1, D:10) a +0 chain mail a +0 short sword (8, -1, D:10) a +0 flail (8, 1, D:10) a +0 club (25, 10, D:10) an uncursed ring of see invisible (28, -15, D:10) a +0 giant club the Ecumenical Temple Level 1 of the Orcish Mines (0, 0, Orc:1) a +0 robe a +0 dagger (3, 20, Orc:1) a +0 trident (4, -7, Orc:1) 3 large rocks (4, -5, Orc:1) 2 large rocks (6, -8, Orc:1) a +0 ring mail a +0 mace (7, -4, Orc:1) 2 arrows (still there?) an arrow (still there?) (7, -1, Orc:1) an arrow (7, 0, Orc:1) a +0 robe a +0 dagger (7, 4, Orc:1) a +0 dagger (7, 13, Orc:1) an arrow (8, -6, Orc:1) a +0 morningstar (8, -2, Orc:1) a +0 battleaxe an arrow (12, 4, Orc:1) a +0 giant club (15, -7, Orc:1) a +0 giant club (16, 0, Orc:1) an arrow (18, 0, Orc:1) an arrow (18, 12, Orc:1) a cursed +0 ring mail 5 tomahawks of returning a +0 flail (23, 27, Orc:1) a +0 giant spiked club (27, 22, Orc:1) a +0 scimitar of flaming (28, 21, Orc:1) a +0 plate armour the +6 scimitar of the Dungeon {elec, *Confuse rF+ Int+4} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your intelligence (+4). It protects you from fire. It may confuse you when you take damage. Level 2 of the Orcish Mines (0, 0, Orc:2) 17 gold pieces (1, 1, Orc:2) 20 gold pieces (6, 1, Orc:2) a +0 club