sheala Level 1 of the Dungeon (4, -12, D:1) a +0 dagger (6, -19, D:1) a +0 chain mail (9, 8, D:1) 21 bolts (42, -3, D:1) a scroll of teleportation Level 2 of the Dungeon (0, 0, D:2) a +0 short sword (2, 3, D:2) 7 sling bullets (11, -35, D:2) 13 arrows (20, -35, D:2) a +0 club (22, 1, D:2) a +0 club (24, -14, D:2) a cursed -2 club a +0 club (37, -18, D:2) a cursed -3 spear (37, -17, D:2) a +0 flail (41, -12, D:2) a +0 dagger (56, -3, D:2) a +0 whip (59, -3, D:2) a +0 whip Level 3 of the Dungeon (2, -6, D:3) a cursed -1 mace (11, 12, D:3) 16 arrows Level 4 of the Dungeon (0, 0, D:4) the +2 hunting sling "Yqezxuog" {flame, rF+ Str-2 Stlth+} It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your strength (-2). It protects you from fire. It makes you more stealthy. (5, 15, D:4) 30 arrows (8, 24, D:4) a +0 leather armour (21, 27, D:4) a +0 ring mail (27, 2, D:4) a cursed +0 chain mail (29, 5, D:4) 18 arrows (30, 17, D:4) a +0 scythe a +0 robe (34, -13, D:4) a +0 pair of gloves (40, 7, D:4) a +0 chain mail a +0 mace (47, 12, D:4) a +0 ring mail (47, 15, D:4) a +0 robe (48, 12, D:4) a +0 dagger a +0 robe Level 5 of the Dungeon (0, 0, D:5) a -3 ring of dexterity (27, -6, D:5) 15 bolts (29, -22, D:5) a +0 leather armour (31, -1, D:5) 18 poisoned needles (31, 2, D:5) 15 sling bullets (32, -10, D:5) a cursed +0 leather armour (40, -31, D:5) a +0 dagger (41, 4, D:5) 5 javelins (46, 13, D:5) a +0 falchion a +0 leather armour (47, 11, D:5) a cursed -1 flail a +0 leather armour (49, -35, D:5) a +0 giant club (49, -6, D:5) a +0 whip Level 6 of the Dungeon (0, 0, D:6) a +0 club (1, -3, D:6) 20 bolts (2, -8, D:6) a +0 chain mail (2, -7, D:6) a +0 ring mail (5, -19, D:6) 15 bolts (5, -4, D:6) the +1 cloak of the Seven Lives {-Cast rPois rF+ Str+10} It affects your strength (+10). It protects you from fire. It protects you from poison. It prevents spellcasting. (6, -19, D:6) a +0 leather armour (10, -14, D:6) a +0 robe (13, -14, D:6) a +0 whip (15, -24, D:6) a +0 morningstar (18, -18, D:6) a +0 giant spiked club (21, -17, D:6) a +0 hunting sling (23, -7, D:6) a +0 robe (24, -15, D:6) a +0 shortbow 20 arrows (24, -11, D:6) 2 arrows (24, -9, D:6) an arrow (31, -31, D:6) a +0 ring mail (53, 8, D:6) 15 poisoned needles Level 7 of the Dungeon (0, 0, D:7) a +0 short sword (2, -1, D:7) a +0 club (6, -6, D:7) a +0 scimitar (11, -21, D:7) a +0 flail a +0 mace a +0 whip a +0 short sword a +0 chain mail (12, -3, D:7) the +1 plate armour of Life {+Fly rC++ rCorr Stlth-} It greatly protects you from cold. It lets you fly. It protects you from acid and corrosion. It makes you less stealthy. (19, -4, D:7) a +0 flail (30, 11, D:7) a +0 scale mail (32, -19, D:7) a +0 whip (34, -37, D:7) 32 arrows (38, -33, D:7) a +0 leather armour (49, 3, D:7) a +0 hand axe (49, 5, D:7) a +0 falchion (51, 2, D:7) a +3 falchion (51, 3, D:7) a +0 spear (51, 5, D:7) a +0 mace (53, 0, D:7) a +0 robe (55, -21, D:7) a +0 trident a +0 leather armour (55, 3, D:7) a +0 robe (55, 4, D:7) a +0 scimitar (56, 4, D:7) a +0 robe (56, 5, D:7) a +0 robe a +0 short sword Level 8 of the Dungeon (0, 0, D:8) a +0 dagger (16, 27, D:8) a +0 great sword (28, 32, D:8) a +0 robe (31, 14, D:8) 20 sling bullets (47, -6, D:8) a +0 dagger a +0 robe a cursed +0 hand axe (49, -6, D:8) a +0 dagger a +0 robe Level 9 of the Dungeon (0, 0, D:9) a +0 giant spiked club a +0 giant spiked club a two-headed ogre skeleton (8, 4, D:9) 18 arrows (9, -1, D:9) a +0 club a +0 ring mail (10, 0, D:9) a +0 dagger a cursed +0 robe (12, -2, D:9) a +0 halberd a +0 chain mail (27, -2, D:9) a cursed -3 short sword (27, 22, D:9) a scroll of noise (34, -3, D:9) 2 arrows (35, -3, D:9) a +0 mace a +0 chain mail (36, -2, D:9) a +0 flail of protection (36, 1, D:9) a +0 hand axe (38, 1, D:9) a +0 trident (unseen)