sheala Level 1 of the Dungeon (0, 0, D:1) a +0 club (0, 2, D:1) a +0 ring mail (7, -11, D:1) a +0 club (18, 16, D:1) a +0 whip (28, 10, D:1) 24 stones (31, -16, D:1) a +0 ring mail (33, -12, D:1) a +4 hand axe (42, -6, D:1) a throwing net Level 2 of the Dungeon (0, 0, D:2) a +0 ring mail (7, -34, D:2) a cursed +0 dagger (16, -34, D:2) 12 stones (16, -24, D:2) 17 arrows (18, -13, D:2) a +0 mace (19, -4, D:2) a +0 whip (20, -15, D:2) 19 arrows (21, -19, D:2) a cursed -2 club (24, -25, D:2) a +0 cloak (24, -24, D:2) 13 stones (25, -39, D:2) 25 stones (33, -36, D:2) a +0 club (38, -13, D:2) a +0 whip (42, -20, D:2) a +0 short sword Level 3 of the Dungeon (0, 0, D:3) a +0 rapier (3, 17, D:3) a cursed -1 club (4, -1, D:3) 21 bolts (4, 22, D:3) 4 stones (6, 17, D:3) a +0 dagger (6, 24, D:3) a stone (7, 0, D:3) a +0 club (7, 4, D:3) 15 sling bullets (10, 17, D:3) 2 stones a +0 dagger (10, 19, D:3) 2 stones (10, 21, D:3) a stone (12, 18, D:3) a +0 short sword (12, 36, D:3) a +3 falchion of slicing (13, 12, D:3) a +2 pair of gloves (13, 37, D:3) 24 stones (14, 25, D:3) 16 stones (17, 12, D:3) 19 stones (21, 6, D:3) a +0 dagger (28, 15, D:3) a +0 club (31, 21, D:3) a +0 flail (40, 8, D:3) 13 arrows (46, 6, D:3) 25 stones (46, 11, D:3) a +0 whip of venom (47, 9, D:3) 12 stones Level 4 of the Dungeon [Shop] Plog's Book Boutique a book of Cantrips (240 gold) the Grimoire of Warped Transformation (3176 gold) Spells Type Level a - Ice Form Ice/Transmutation 4 b - Alistair's Intoxication Transmutation/Poison 5 c - Malign Gateway Summoning/Translocation 7 a book of Frost (420 gold) a book of Fire (780 gold) a book of Geomancy (420 gold) a book of Misfortune (240 gold) a book of Power (540 gold) a book of the Sky (780 gold) a book of the Dragon (1080 gold) a book of Necromancy (360 gold) a Young Poisoner's Handbook (480 gold) a book of Transfigurations (660 gold) a Necronomicon (1324 gold) (0, 0, D:4) a +0 ring mail (16, 5, D:4) 21 poisoned needles (17, 6, D:4) a +0 club (27, 34, D:4) a +0 chain mail a +0 short sword a +0 scale mail a +0 hand axe (28, 34, D:4) a +0 chain mail a +0 flail (29, 41, D:4) 31 stones (30, 31, D:4) a +0 dagger (30, 34, D:4) a +0 flail (31, 31, D:4) a +0 ring mail a +0 short sword (32, 34, D:4) a +0 quarterstaff (35, 7, D:4) a +0 scale mail a +0 whip (35, 8, D:4) a +0 leather armour a +0 mace (36, 8, D:4) 2 tomahawks (40, 8, D:4) a +0 leather armour a +0 short sword (42, 8, D:4) a tomahawk Level 5 of the Dungeon (0, 0, D:5) a +0 giant club (4, 0, D:5) a +0 short sword a +0 leather armour a +0 whip (5, 17, D:5) a +0 mace (9, -2, D:5) a +0 chain mail (10, 13, D:5) a +0 chain mail (15, 2, D:5) a +0 ring mail a +0 flail (17, -12, D:5) a +0 ring mail (27, -19, D:5) a +0 shortbow of velocity 18 arrows (27, 15, D:5) a scroll of immolation (29, 14, D:5) a +0 robe (32, -17, D:5) a +0 spear (34, 11, D:5) 18 arrows a +0 shortbow (34, 17, D:5) a +0 club (34, 18, D:5) a +0 spear (37, -12, D:5) a +0 flail (37, -9, D:5) a +0 whip (39, -9, D:5) a scroll of immolation (44, 13, D:5) 11 poisoned needles (45, 15, D:5) 22 stones (47, -22, D:5) a scroll of random uselessness Level 6 of the Dungeon (0, 0, D:6) 21 stones (3, -9, D:6) a +0 spear (3, -8, D:6) a +0 giant spiked club (3, -7, D:6) a +0 flail (4, -19, D:6) a +0 spear (15, -19, D:6) a +0 spear (15, -15, D:6) a +0 dagger (17, -16, D:6) a +0 scale mail (17, -15, D:6) a +0 plate armour (18, -15, D:6) a +0 flail a +0 leather armour the cursed +2 rapier of the Old World {vamp, rElec rF+ Int+3 Dex+4} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+3). It affects your dexterity (+4). It protects you from fire. It insulates you from electricity. It has a curse placed upon it. (18, -14, D:6) a +0 trident (19, -19, D:6) a +0 leather armour (19, -16, D:6) a +0 whip a +0 leather armour a +0 hand axe (20, -19, D:6) a cursed -2 dagger (20, -6, D:6) a +0 leather armour (25, 7, D:6) a +0 giant club (28, 9, D:6) a +0 scimitar (28, 11, D:6) a +0 falchion (31, 0, D:6) a +0 giant club (43, -14, D:6) 21 poisoned needles (46, 7, D:6) a +0 dagger Level 7 of the Dungeon [Shop] Ciwetorgh's Antique Weapon Shoppe a +0 broad axe (124 gold) a +0 war axe (108 gold) a +0 club (31 gold) a +0 trident of freezing (257 gold) the +4 shortbow "Bymaeseu" {flame, rN+ MR- Str+10 Stlth-} (1612 gold) It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your strength (+10). It protects you from negative energy. It affects your resistance to hostile enchantments. It makes you less stealthy. a +0 rapier (124 gold) a +2 hunting sling of flaming (455 gold) a +0 war axe (108 gold) (0, 0, D:7) a +0 shortbow (1, 15, D:7) 27 stones (4, 9, D:7) a +0 leather armour (8, -3, D:7) a +0 plate armour (8, 0, D:7) a +4 spear (8, 27, D:7) 18 stones (10, 36, D:7) a +0 short sword (14, 7, D:7) a +0 ring mail of fire resistance (16, 0, D:7) 14 stones (16, 8, D:7) a +0 leather armour (18, 14, D:7) a +0 dire flail a +0 chain mail (23, 18, D:7) a +0 rapier a +0 leather armour (25, 26, D:7) a +0 robe (27, 21, D:7) 15 stones (41, 29, D:7) a +0 dagger a +0 leather armour a +0 flail a cursed +0 ring mail (41, 30, D:7) a +0 flail (45, 11, D:7) a cursed -3 halberd (46, 10, D:7) a +0 halberd (46, 12, D:7) a +0 halberd (47, 11, D:7) a +0 halberd Level 8 of the Dungeon (0, 0, D:8) 13 bolts (2, -8, D:8) a +0 hand axe a +0 animal skin (5, 17, D:8) an arrow (6, 15, D:8) 34 arrows a +0 shortbow (10, 28, D:8) a +0 ring mail (17, -5, D:8) a +0 scythe (18, -2, D:8) a +0 dagger (19, -3, D:8) a +0 mace (19, -2, D:8) a +0 dagger (20, -7, D:8) a +0 robe a +0 dagger (23, -4, D:8) a +0 rapier (24, 2, D:8) a sling bullet (26, 2, D:8) a sling bullet (27, -7, D:8) a +0 shortbow 13 arrows (27, 2, D:8) 2 sling bullets (29, -6, D:8) a scroll of random uselessness (29, -3, D:8) a +0 quarterstaff (29, -2, D:8) a +0 hunting sling 18 sling bullets a +0 leather armour (33, 3, D:8) a sling bullet (35, -27, D:8) the +4 shortbow of Ziapsig {freeze, Dex+5} It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It affects your dexterity (+5). (36, 5, D:8) a +0 giant club a sling bullet (38, 7, D:8) 14 poisoned needles (42, 28, D:8) a +0 leather armour (43, -6, D:8) a +0 dagger (47, -5, D:8) a +0 robe (48, -6, D:8) a +0 dagger (48, -5, D:8) a +4 flail (49, 5, D:8) a +0 club (51, -7, D:8) a +0 robe (51, 0, D:8) a +0 robe (52, -1, D:8) a cursed +3 spear (52, 3, D:8) a cursed -3 club (52, 7, D:8) a +0 falchion (52, 9, D:8) a +0 robe (53, 1, D:8) a +0 flail (54, 1, D:8) a +0 robe Level 9 of the Dungeon (0, 0, D:9) a poisoned needle (3, 1, D:9) a stone (4, 1, D:9) a +0 short sword (5, 0, D:9) 3 poisoned needles (6, 1, D:9) 5 poisoned needles (7, 1, D:9) a +0 dagger a poisoned needle a +0 whip (8, 0, D:9) 3 poisoned needles a +0 short sword a cursed -1 blowgun (8, 1, D:9) a +0 club (8, 4, D:9) a +0 dagger (13, 5, D:9) a +0 rapier (14, -18, D:9) a +0 dagger a cursed +0 robe (14, -17, D:9) a +0 mace (14, -15, D:9) a +0 whip a +0 ring mail (15, -18, D:9) a +0 dagger a +0 robe a cursed -1 club (16, 8, D:9) a +2 scimitar of flaming a +2 long sword a +3 mace a potion of degeneration a -2 dagger a +0 cloak a +1 robe a +2 dagger a +0 robe a +0 robe (16, 16, D:9) a +0 shortbow 18 arrows (19, 21, D:9) a tomahawk (21, 21, D:9) a +0 scale mail a +0 mace (22, 21, D:9) a +0 hand axe a +0 short sword a +0 ring mail (23, -21, D:9) 13 stones (23, 21, D:9) 3 tomahawks a +0 club (24, 11, D:9) 22 stones (24, 21, D:9) a +0 giant club a +0 mace a +0 giant club (25, -10, D:9) a +0 shortbow 28 arrows (26, 35, D:9) a +0 robe (30, 7, D:9) a +0 robe (33, 24, D:9) 25 stones (37, 19, D:9) 27 stones (42, 10, D:9) 15 poisoned needles (50, 15, D:9) a cursed +0 giant club Level 10 of the Dungeon (0, 0, D:10) a +2 dire flail of freezing (1, -3, D:10) a +0 robe (3, -5, D:10) a cursed +1 spear (4, -5, D:10) a +0 robe (5, -5, D:10) a cursed +0 falchion the Ecumenical Temple Level 1 of the Orcish Mines (0, 0, Orc:1) a +0 dagger a +0 robe (4, -6, Orc:1) 3 large rocks a +0 flail a +0 ring mail a +0 dagger (7, 1, Orc:1) a +0 leather armour an orc corpse (skeletalised by now) (8, -6, Orc:1) a tomahawk a +0 leather armour (8, 0, Orc:1) a +0 falchion a +0 leather armour (9, -6, Orc:1) a +0 leather armour (9, -1, Orc:1) a tomahawk (9, 1, Orc:1) a +0 club (9, 11, Orc:1) an orc corpse (10, -7, Orc:1) 2 tomahawks a +0 plate armour (10, -6, Orc:1) a tomahawk (10, -2, Orc:1) a tomahawk (10, 10, Orc:1) a +0 leather armour (unseen) (10, 12, Orc:1) a +0 club (unseen) (11, -6, Orc:1) a +0 battleaxe a large rock (11, 2, Orc:1) a +0 dagger an orc corpse (skeletalised by now) (11, 10, Orc:1) a +0 scimitar (unseen) (11, 11, Orc:1) a +0 flail of holy wrath a +0 broad axe a +0 plate armour an orc corpse (12, -7, Orc:1) a tomahawk (12, 9, Orc:1) a +0 chain mail (unseen) (12, 10, Orc:1) a +0 scimitar (12, 11, Orc:1) a +0 dagger (unseen) (13, -7, Orc:1) 2 tomahawks (13, 2, Orc:1) a +0 short sword a +0 scale mail an orc corpse (skeletalised by now) (32, -1, Orc:1) 5 gold pieces (34, 3, Orc:1) 36 gold pieces (38, 8, Orc:1) 23 gold pieces (44, 8, Orc:1) 23 gold pieces