Dungeon Sprint DCSS version 0.19.5 (webtiles) character file. 24 sheala the Thaumaturge (level 2, -5/15 HPs) Began as a Deep Elf Conjurer on Mar 14, 2017. Slain by an ogre ... wielding a cursed -1 giant club (20 damage) ... in the Dungeon (Sprint I: "Red Sonja"). The game lasted 00:00:58 (75 turns). sheala the Thaumaturge (Deep Elf Conjurer) Turns: 75, Time: 00:00:58 Health: -5/15 AC: 3 Str: 5 XL: 2 Next: 79% Magic: 8/13 EV: 12 Int: 19 God: Gold: 0 SH: 0 Dex: 15 Spells: 2 memorised, 14 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Gourm . h - +0 leather armour rNeg . . . Faith . (no shield) rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... NoTele + (no boots) Stlth ++........ (no amulet) (no ring) (no ring) @: no status effects A: no striking features a: no special abilities You were in the Dungeon. You were not hungry. You visited 1 branch Inventory: Armour a - a +0 robe h - a +0 leather armour (worn) Scrolls i - a scroll of blinking Potions d - a potion of curing e - a potion of heal wounds f - a potion of haste g - 2 potions of magic Books b - a book of Conjurations Spells Type Level a - Magic Dart Conjuration 1 b - Searing Ray Conjuration 2 c - Dazzling Spray Conjuration/Hexes 3 d - Fulminant Prism Conjuration/Hexes 4 e - Iskenderun's Mystic Blast Conjuration 4 f - Iskenderun's Battlesphere Conjuration/Charms 5 Comestibles c - a bread ration j - a chunk of flesh Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 8.0 Spellcasting - Level 4.3 Conjurations You had 14 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj ###. 2% 1 None b - Searing Ray Conj ###... 4% 2 None Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Message History You open the door. An ogre comes into view. It is wielding a giant club. The ogre shouts! Cast which spell? (? or * to list) Aiming: Searing Ray Press: ? - help, Shift-Dir - straight line, f - ogre Aim: an ogre, wielding a giant club The searing ray hits the ogre. The ogre is lightly wounded. (Press . to maintain the ray.) The searing ray hits the ogre. The ogre is moderately wounded. The searing ray hits the ogre. The ogre is heavily wounded. The ogre misses you. The searing ray hits the ogre. The ogre is almost dead. You finish channeling your searing ray. The ogre hits you with a giant club!! Ouch! That really hurt! You die... ########## #<.#.@O..# #..'..#..+ #..#### +# #..# #..# #..# #⌠⌠# #### You could see an ogre. Vanquished Creatures Ijyb (D) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | sheala the Deep Elf Conjurer began the quest for the Orb. 0 | D | Reached XP level 1. HP: 10/10 MP: 6/6 2 | D | Noticed Ijyb 10 | D | Killed Ijyb 10 | D | Reached skill level 8 in Spellcasting 10 | D | Reached XP level 2. HP: 15/15 MP: 7/13 67 | D | Learned a level 2 spell: Searing Ray 71 | D | Noticed an ogre 75 | D | Slain by an ogre Skill XL: | 1 | ---------------+----+----- Spellcasting | 8 | 8.0 Dodging | | 2.4 Stealth | | 2.4 Conjurations | | 4.3 Action || total -------------------------++------- Melee: Unarmed || 5 Cast: Searing Ray || 1 Use: Potion || 1 Armor: Robe || 1 Dodge: Dodged || 2