Dungeon Sprint DCSS version 0.19.5 (webtiles) character file. 25 sheala the Thaumaturge (level 2, -6/15 HPs) Began as a Deep Elf Conjurer on Mar 19, 2017. Mangled by an ogre ... wielding a +0 giant spiked club (21 damage) ... in the Dungeon (Sprint I: "Red Sonja"). The game lasted 00:01:22 (169 turns). sheala the Thaumaturge (Deep Elf Conjurer) Turns: 169, Time: 00:01:22 Health: -6/15 AC: 3 Str: 5 XL: 2 Next: 82% Magic: 10/13 EV: 12 Int: 19 God: Gold: 0 SH: 0 Dex: 15 Spells: 2 memorised, 14 levels left rFire . . . SeeInvis . k - +0 club rCold . . . Gourm . j - +0 leather armour rNeg . . . Faith . (no shield) rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... NoTele + (no boots) Stlth ++........ (no amulet) (no ring) (no ring) @: no status effects A: no striking features a: no special abilities You were in the Dungeon. You were not hungry. You visited 1 branch Inventory: Hand Weapons k - a +0 club (weapon) Armour a - a +0 robe j - a +0 leather armour (worn) Scrolls i - a scroll of blinking Potions d - a potion of curing e - a potion of heal wounds f - a potion of haste g - 2 potions of magic Books b - a book of Conjurations Spells Type Level a - Magic Dart Conjuration 1 b - Searing Ray Conjuration 2 c - Dazzling Spray Conjuration/Hexes 3 d - Fulminant Prism Conjuration/Hexes 4 e - Iskenderun's Mystic Blast Conjuration 4 f - Iskenderun's Battlesphere Conjuration/Charms 5 Comestibles c - a bread ration h - a chunk of flesh Skills: + Level 2.4 Dodging - Level 2.4 Stealth + Level 8.1 Spellcasting - Level 4.3 Conjurations You had 14 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj ###. 2% 1 None b - Searing Ray Conj ###... 4% 2 None Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Message History You start memorising the spell. You continue memorising. x2 You finish memorising. Spell assigned to 'b'. There is an open door, spattered with blood here. You open the door. The ogre shouts! Cast which spell? (? or * to list) Aiming: Searing Ray Press: ? - help, Shift-Dir - straight line, f - ogre Aim: an ogre, wielding a giant spiked club The searing ray hits the ogre. The ogre is moderately wounded. (Press . to maintain the ray.) Casting: Searing Ray Confirm with . or Enter, or press ? or * to list all spells. Okay, then. The searing ray hits the ogre. The ogre is moderately wounded. The ogre hits you with a giant spiked club!! Ouch! That really hurt! You die... ########## #<.#.@O..# #..'..#..+ #..#### +# #..# #..# #..# #⌠⌠# #### You could see an ogre. Vanquished Creatures Ijyb (D) 1 creature vanquished. Vanquished Creatures (others) A gargoyle (D) 1 creature vanquished. Grand Total: 2 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | sheala the Deep Elf Conjurer began the quest for the Orb. 0 | D | Reached XP level 1. HP: 10/10 MP: 6/6 2 | D | Noticed Ijyb 15 | D | Killed Ijyb 15 | D | Reached skill level 8 in Spellcasting 15 | D | Reached XP level 2. HP: 10/15 MP: 1/13 90 | D | Killed a gargoyle 150 | D | Noticed an ogre 161 | D | Learned a level 2 spell: Searing Ray 169 | D | Mangled by an ogre Skill XL: | 1 | ---------------+----+----- Spellcasting | 8 | 8.1 Dodging | | 2.4 Stealth | | 2.4 Conjurations | | 4.3 Action || total -------------------------++------- Melee: Unarmed || 6 Cast: Magic Dart || 6 Searing Ray || 1 Use: Potion || 1 Dodge: Dodged || 3