Dungeon Sprint DCSS version 0.20.0-15-g7f486f2 (webtiles) character file. 24 sheala the Conjurer (level 2, -2/15 HPs) Began as a Deep Elf Conjurer on June 25, 2017. Slain by an ogre ... wielding a +0 giant spiked club (17 damage) ... in the Dungeon (Sprint I: "Red Sonja"). The game lasted 00:01:16 (143 turns). sheala the Conjurer (Deep Elf Conjurer) Turns: 143, Time: 00:01:17 Health: -2/15 AC: 3 Str: 5 XL: 2 Next: 79% Magic: 3/9 EV: 12 Int: 19 God: Gold: 0 SH: 0 Dex: 15 Spells: 6/9 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Gourm . (no shield) rNeg . . . Faith . h - +0 leather armour rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... NoTele + (no boots) Stlth ++........ (no amulet) Regen 0.1/turn (no ring) MPRegen 0.2/turn (no ring) @: no status effects A: no striking features a: no special abilities You were in the Dungeon. You were not hungry. You visited 1 branch Inventory: Armour a - a +0 robe h - a +0 leather armour (worn) Scrolls i - a scroll of blinking Potions d - a potion of curing e - a potion of heal wounds f - a potion of haste g - 2 potions of magic Books b - a book of Conjurations Spells Type Level a - Magic Dart Conjuration 1 b - Searing Ray Conjuration 2 c - Dazzling Spray Conjuration/Hexes 3 d - Fulminant Prism Conjuration/Hexes 4 e - Force Lance Conjuration/Translocation 4 f - Iskenderun's Mystic Blast Conjuration 4 Comestibles c - a bread ration j - 3 chunks of flesh Skills: - Level 3.2 Dodging - Level 2.6 Stealth + Level 4.2 Spellcasting + Level 6.8 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj #### 1% 1 None b - Searing Ray Conj ####.. 1% 2 #...... Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Message History Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. Unknown command. Unknown command. Casting: Searing Ray Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray Press: ? - help, Shift-Dir - straight line, f/p - ogre Aim: an ogre, wielding a giant spiked club (moderately wounded) The searing ray hits the ogre. The ogre is heavily wounded. (Press . to maintain the ray.) The searing ray hits the ogre. The ogre is heavily wounded. The ogre closely misses you. The searing ray hits the ogre. The ogre is severely wounded. The ogre hits you with a giant spiked club! Ouch! That really hurt! You die... ########## #<.#.@O..# #..÷..#..+ #..#### +# #..# #..# #..# #⌠⌠# #### You could see an ogre. Vanquished Creatures Ijyb (D) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | sheala the Deep Elf Conjurer began the quest for the Orb. 0 | D | Reached XP level 1. HP: 10/10 MP: 6/6 2 | D | Noticed Ijyb 12 | D | Killed Ijyb 12 | D | Reached skill level 6 in Conjurations 12 | D | Reached XP level 2. HP: 12/15 MP: 0/9 36 | D | Learned a level 2 spell: Searing Ray 139 | D | Noticed an ogre 143 | D | Slain by an ogre Skill XL: | 1 | ---------------+----+----- Dodging | 3 | 3.2 Spellcasting | 4 | 4.2 Conjurations | 6 | 6.8 Stealth | | 2.6 Action || total -------------------------++------- Melee: Unarmed || 3 Cast: Magic Dart || 6 Searing Ray || 2 Use: Potion || 1 Armor: Robe || 3 Dodge: Dodged || 2