sheult Level 1 of the Dungeon (0, 0, D:1) 3 stones (10, 0, D:1) a +0 sling (11, 19, D:1) a goblin skeleton (13, 17, D:1) a +0 ring mail (17, 45, D:1) a +0 club (18, 10, D:1) a frilled lizard corpse (skeletalised by now) (18, 11, D:1) a +0 short sword a kobold corpse (skeletalised by now) (18, 61, D:1) a flux talisman (21, 39, D:1) a jackal corpse (skeletalised by now) (21, 40, D:1) a +0 club (22, 25, D:1) a +0 robe (27, 5, D:1) a +0 dagger (28, 31, D:1) a jackal skeleton a jackal skeleton a jackal skeleton (29, 11, D:1) a hobgoblin corpse (skeletalised by now) (29, 50, D:1) a +0 club (39, 46, D:1) a +0 club a goblin corpse (skeletalised by now) (40, 12, D:1) a +0 club a goblin corpse (skeletalised by now) (41, 30, D:1) a +0 dagger 4 stones a kobold corpse (skeletalised by now) (48, 29, D:1) a +0 short sword Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (13, -28, D:2) 2 stones (15, -32, D:2) a +0 leather armour (20, -35, D:2) a +0 dagger (23, -18, D:2) 5 poisoned darts (24, -18, D:2) a +0 dagger (28, -34, D:2) a +0 spear (33, -14, D:2) a +0 robe (36, -22, D:2) a +0 short sword a +0 scale mail (51, -15, D:2) 5 stones Level 3 of the Dungeon (11, -14, D:3) a +0 dagger (12, -11, D:3) a +0 falchion (27, 35, D:3) a +0 cloak (38, -4, D:3) a +0 club 3 stones (41, 25, D:3) 4 stones (42, -8, D:3) a +0 club (45, 8, D:3) a +0 club (49, -6, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) a +0 leather armour (4, 6, D:4) a +0 club (19, -1, D:4) a +0 hand axe (20, -2, D:4) a +0 robe (33, -11, D:4) a +0 dagger (38, -22, D:4) 6 stones (43, -22, D:4) a +0 long sword (44, -19, D:4) a +0 club (45, -12, D:4) a +0 trident (51, -9, D:4) a +0 leather armour (56, -27, D:4) a +0 leather armour Level 5 of the Dungeon (0, 0, D:5) a +0 club a +0 leather armour (0, 1, D:5) a +0 dagger (14, 14, D:5) 7 stones (18, 6, D:5) a +0 whip (19, 6, D:5) a +0 club a +0 sling (19, 7, D:5) a +0 whip a +0 robe a +0 flail (23, 16, D:5) 5 stones (26, 2, D:5) a +0 hand axe (28, 2, D:5) 4 stones (28, 15, D:5) the +0 robe of Netebris {Dex+8 Archmagi} Dex+8: It affects your dexterity (+8). Archmagi: It increases the power of your magical spells. (29, 12, D:5) a +0 sling (33, -16, D:5) a +0 flail (34, -8, D:5) a stone (34, -4, D:5) 5 large rocks (34, 1, D:5) a +0 whip (34, 11, D:5) a +0 flail (35, -13, D:5) a book of Sloth (35, -6, D:5) 16 gold pieces 7 large rocks (36, -4, D:5) 4 large rocks (37, -7, D:5) a stone (38, -5, D:5) a stone (38, -1, D:5) a +0 short sword (39, -5, D:5) a stone