sheult Level 1 of the Dungeon (0, 0, D:1) a +0 robe (4, -3, D:1) a +0 mace (5, -13, D:1) a +0 whip (5, 7, D:1) 3 stones (6, -25, D:1) a +0 dagger (8, -36, D:1) 5 stones (8, 2, D:1) a +0 scale mail (13, -37, D:1) a frilled lizard corpse (skeletalised by now) (14, -27, D:1) 4 stones (15, -37, D:1) a +0 club a goblin corpse (skeletalised by now) (21, -25, D:1) 3 stones (21, -11, D:1) a +0 leather armour (27, -9, D:1) a bat skeleton (34, -34, D:1) a +0 club a goblin corpse (skeletalised by now) (41, -9, D:1) a -2 spear (45, 4, D:1) a +0 club a +0 robe a kobold corpse (skeletalised by now) (47, -9, D:1) a +0 dagger (50, -1, D:1) a +0 dagger a goblin skeleton (53, -2, D:1) a +0 short sword a jackal skeleton (54, 7, D:1) a +0 club (55, 6, D:1) a +0 spear a goblin corpse (skeletalised by now) (56, 5, D:1) a +0 short sword (56, 7, D:1) a rat corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) an adder corpse (0, 7, D:2) a potion of mutation (1, 0, D:2) a +0 club a kobold corpse (6, -10, D:2) a +0 club (15, -6, D:2) a bat corpse (15, 0, D:2) a dart slug corpse