sheult Level 1 of the Dungeon (0, 0, D:1) a +0 ring mail (0, 33, D:1) a +0 club (1, -3, D:1) a +0 dagger (3, 19, D:1) a +0 leather armour (8, 36, D:1) a +1 dagger of protection (13, 28, D:1) a +0 dagger (15, 30, D:1) a +0 sling (17, 37, D:1) 7 stones (20, 41, D:1) a +0 club (27, 7, D:1) a +0 dagger (29, 13, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 trident (3, 7, D:2) a +0 club a +0 sling (5, -17, D:2) a +0 hand axe (6, 7, D:2) 3 stones (8, -1, D:2) a +0 robe (13, -13, D:2) a hobgoblin corpse (14, 11, D:2) 7 stones (17, 0, D:2) a frilled lizard corpse (skeletalised by now) (17, 1, D:2) a +0 club 2 stones a frilled lizard corpse (skeletalised by now) a frilled lizard corpse (skeletalised by now) (23, -14, D:2) a frilled lizard corpse (skeletalised by now) a bat corpse (skeletalised by now) (24, 7, D:2) a +0 hand axe (25, -25, D:2) a +0 quarterstaff (27, -2, D:2) 6 stones (34, -15, D:2) a giant cockroach corpse (38, -17, D:2) a hobgoblin corpse (39, -20, D:2) 5 stones (39, -11, D:2) 7 stones (45, -7, D:2) a scroll of identify