sheult Level 1 of the Dungeon (0, 0, D:1) a +0 ring mail (0, 21, D:1) a +0 club a goblin corpse (skeletalised by now) (10, 30, D:1) a stone (13, -11, D:1) a +0 sling (16, -13, D:1) a +0 club a goblin skeleton (16, 13, D:1) a +1 pair of boots (17, 2, D:1) a +0 robe (21, 29, D:1) a staff of death (22, 19, D:1) a +0 dagger (24, -19, D:1) a +0 dagger a bat skeleton (24, -8, D:1) a +0 ring mail (24, 20, D:1) a bat corpse (skeletalised by now) (29, 15, D:1) a jackal skeleton a jackal skeleton (30, -7, D:1) a ball python skeleton (38, -12, D:1) a granite talisman (39, -13, D:1) a bat skeleton (41, -1, D:1) a ball python skeleton (41, 25, D:1) a rat corpse (skeletalised by now) (43, 17, D:1) a +0 ring mail Level 2 of the Dungeon (0, 0, D:2) a rat corpse (skeletalised by now) (10, -3, D:2) a +0 club a +0 sling a goblin skeleton (14, 3, D:2) a rat skeleton (16, 3, D:2) a +0 dagger a +0 robe (17, -1, D:2) a +0 ring mail (17, 5, D:2) a +0 dagger a goblin skeleton an adder skeleton (17, 17, D:2) an adder skeleton (21, 0, D:2) a rat corpse (skeletalised by now) (21, 1, D:2) a hobgoblin corpse (skeletalised by now) (21, 4, D:2) an adder corpse (skeletalised by now) (23, 16, D:2) a +0 buckler (29, -13, D:2) a +0 hand axe (29, 7, D:2) a +0 quarterstaff (34, 8, D:2) a +0 leather armour (36, 23, D:2) a rat corpse (skeletalised by now) (46, 15, D:2) the +7 dagger of the Writhing Hawk {drain, rF+ Dex+4} Dex+4: It affects your dexterity (+4). rF+: It protects you from fire. Level 3 of the Dungeon [Shop] Ykleu's Magic Scroll Shoppe a scroll of identify (26 gold) a scroll of amnesia (52 gold) a scroll of fear (52 gold) a scroll of teleportation (39 gold) a scroll of poison (52 gold) a scroll of silence (123 gold) a scroll of identify (26 gold) [Shop] Zacwu's Armour Emporium a +1 helmet (161 gold) a +0 leather armour (28 gold) a +0 robe of cold resistance (107 gold) a +0 leather armour (28 gold) a +3 plate armour of positive energy (588 gold) a +0 scale mail (56 gold) a +0 ring mail (56 gold) a +0 plate armour (322 gold) (0, 0, D:3) a +0 dagger (4, 28, D:3) 7 stones (10, -1, D:3) a +0 whip 5 stones a kobold corpse (skeletalised by now) (20, -2, D:3) a +0 ring mail (22, 16, D:3) 5 stones (46, -2, D:3) an adder skeleton (47, -3, D:3) an adder skeleton (51, 0, D:3) an adder corpse (skeletalised by now) (51, 1, D:3) a +0 dagger a quokka corpse (skeletalised by now) a kobold corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) 7 stones (12, 13, D:4) a +1 sling of draining (15, 38, D:4) a +0 ring mail (21, -4, D:4) a +0 flail a +0 chain mail (23, 15, D:4) a +0 robe (32, 22, D:4) 9 stones (34, 18, D:4) 2 large rocks (35, -7, D:4) a +0 robe (35, 18, D:4) a black bear skeleton a hobgoblin skeleton (36, 3, D:4) a ball python corpse (skeletalised by now) (37, 29, D:4) a ball python corpse (skeletalised by now) (42, 24, D:4) a +0 leather armour (45, 42, D:4) a +0 dagger 3 stones (46, 7, D:4) a +0 dagger a goblin corpse (skeletalised by now) (48, 31, D:4) a +0 hand axe a +0 ring mail (50, 14, D:4) 2 stones (61, 16, D:4) 4 stones Level 5 of the Dungeon (0, 0, D:5) a +0 flail (1, 31, D:5) a +0 robe (12, -1, D:5) the +0 toga "Victory" {*Victory Clar} *Victory: When the wearer kills a threatening monster, it has a chance to gain +1 AC, +1 Slay, and +1 Int, capping at +7. When the wearer uses a scroll or a potion with a hostile monster in sight, its bonuses reset to +0. Unequipping it also resets its bonuses to +0. Clar: It protects you from confusion, rage, mesmerisation and fear. (18, 3, D:5) 3 stones (19, 5, D:5) an iguana skeleton (19, 29, D:5) a +0 ring mail a +0 short sword a +0 leather armour a +0 dagger an orc skeleton an iguana skeleton (20, 28, D:5) a +0 dagger (20, 29, D:5) a +0 robe a +0 dagger an orc skeleton (23, 4, D:5) a +0 trident (32, 12, D:5) a hound skeleton (40, 26, D:5) a staff of alchemy (41, 5, D:5) 5 stones (42, 8, D:5) a +2 mace of holy wrath (unseen) (48, 1, D:5) a +0 leather armour (50, 6, D:5) a +0 dagger 2 stones an adder skeleton (52, 8, D:5) a +0 dagger (52, 12, D:5) a +0 trident (55, 6, D:5) a +0 dagger a +0 robe Level 6 of the Dungeon (0, 0, D:6) a +0 robe (4, -2, D:6) a talisman of death (10, -33, D:6) a +0 falchion (10, -30, D:6) a +0 mace (12, -4, D:6) a +0 mace (22, -24, D:6) a +0 scale mail (22, -17, D:6) 8 stones (24, -33, D:6) a +0 hand axe (25, -4, D:6) a +0 flail an orc skeleton (25, -3, D:6) a +0 dagger a +0 short sword (25, -2, D:6) a +0 dagger a +0 robe a +0 mace a +0 leather armour an orc skeleton (26, -2, D:6) a +0 dagger a +0 robe a +0 whip 6 stones a +0 short sword an orc skeleton a kobold skeleton (27, -3, D:6) a +0 dagger (27, -2, D:6) a +0 falchion (28, 10, D:6) a +0 dagger (37, -23, D:6) a +0 spear (38, -24, D:6) a +0 spear a gnoll corpse (skeletalised by now) (38, -23, D:6) a +2 whip of venom a +0 leather armour a gnoll corpse (skeletalised by now) (39, -24, D:6) a +0 spear a gnoll corpse (skeletalised by now) Level 7 of the Dungeon (0, 0, D:7) a +0 club (10, 0, D:7) a +0 spear a gnoll skeleton (10, 1, D:7) a +0 shortbow a centaur skeleton (10, 2, D:7) a +0 halberd a +0 spear a +0 ring mail a gnoll skeleton (11, 1, D:7) a +0 trident a +0 scale mail a gnoll skeleton (31, -12, D:7) a bullfrog corpse (skeletalised by now) (45, -38, D:7) a hound corpse (skeletalised by now) (54, -36, D:7) a +0 rapier Level 8 of the Dungeon (6, 19, D:8) 4 stones (11, -23, D:8) a +0 mace 2 boomerangs a +0 chain mail (12, -23, D:8) a steam dragon skeleton (15, -1, D:8) 8 stones (21, -22, D:8) a +0 whip (22, -19, D:8) a +0 dagger a +0 leather armour a +0 club an orc skeleton (28, -33, D:8) a +0 dagger a kobold corpse (skeletalised by now) (29, -34, D:8) a +0 short sword a +0 dagger a +0 whip 3 stones a kobold corpse (skeletalised by now) (29, -1, D:8) a +3 scimitar of flaming (30, -34, D:8) a +2 short sword of freezing a curare-tipped dart a kobold corpse (skeletalised by now) (30, -33, D:8) a +0 club a kobold corpse (skeletalised by now) (33, -15, D:8) a ring of magical power (33, -12, D:8) a wyvern skeleton (33, 9, D:8) 6 stones (34, -5, D:8) a +0 battleaxe (42, -19, D:8) a +0 mace (46, 11, D:8) a bullfrog corpse (skeletalised by now) Level 9 of the Dungeon [Shop] Pocrav's Distillery 2 potions of mutation (240 gold) 2 potions of invisibility (240 gold) a potion of brilliance (60 gold) a potion of curing (45 gold) a potion of mutation (120 gold) a potion of heal wounds (75 gold) a potion of heal wounds (75 gold) (0, 0, D:9) 5 stones (0, 4, D:9) a -1 glaive a +0 animal skin (1, 2, D:9) a +4 dagger a +0 robe a +0 dagger a +0 robe an orc skeleton (1, 3, D:9) a +0 war axe a +0 ring mail a +0 falchion 2 boomerangs a +0 hand axe an orc skeleton an orc skeleton an orc skeleton (6, 33, D:9) 3 stones (19, 3, D:9) a +3 dagger of chaos a +0 robe the human skeleton of Psyche (23, 15, D:9) a +0 mace a +0 chain mail (24, 15, D:9) a +0 flail a +0 leather armour (24, 16, D:9) a +0 whip a +0 short sword a +0 leather armour a +0 dire flail a +3 scale mail of cold resistance (26, 36, D:9) a +0 ring mail (38, 20, D:9) a stone (45, 40, D:9) a +0 leather armour Level 10 of the Dungeon (0, 0, D:10) 6 large rocks the Ecumenical Temple