sheult Level 1 of the Dungeon [Shop] Bapsousu's Antique Armour Shoppe a +0 robe (14 gold) a +0 plate armour (483 gold) a +0 pair of gloves (94 gold) a +1 pair of gloves of infusion (346 gold) the +0 toga "Victory" {*Victory Clar} (1260 gold) *Victory: When the wearer kills a threatening monster, it has a chance to gain +1 AC, +1 Slay, and +1 Int, capping at +7. When the wearer uses a scroll or a potion with a hostile monster in sight, its bonuses reset to +0. Unequipping it also resets its bonuses to +0. Clar: It protects you from confusion, rage, mesmerisation and fear. a +0 ring mail (84 gold) a +0 leather armour (42 gold) a +2 ring mail of fire resistance (441 gold) a +0 chain mail (94 gold) (0, 0, D:1) a +0 leather armour (12, -3, D:1) a quokka skeleton (15, 10, D:1) a rat skeleton (16, 10, D:1) a ball python skeleton (19, 1, D:1) a +0 robe (20, -4, D:1) a bat skeleton (32, 0, D:1) a hobgoblin corpse (skeletalised by now) (40, 1, D:1) a +0 dagger (41, 24, D:1) a rat corpse (skeletalised by now) (48, -8, D:1) 8 stones Level 2 of the Dungeon (0, 0, D:2) an adder skeleton (0, 11, D:2) a +0 spear (4, 16, D:2) 5 stones (9, -2, D:2) a giant cockroach corpse (12, -4, D:2) a +0 dagger (13, 19, D:2) a frilled lizard corpse (skeletalised by now) (19, -7, D:2) a +0 sling (33, 35, D:2) a stone (42, 4, D:2) 8 stones (43, 25, D:2) a +0 club (52, 1, D:2) a bat corpse (skeletalised by now) (53, 2, D:2) a +0 dagger (54, 5, D:2) a +0 quarterstaff (56, -3, D:2) a +0 spear (59, 7, D:2) a +0 flail Level 3 of the Dungeon (0, 0, D:3) a rat corpse (3, 6, D:3) a +0 mace (5, -8, D:3) a +0 dagger (6, -8, D:3) a quokka corpse (6, -7, D:3) a rat corpse (12, -14, D:3) a scroll of identify