sheult Level 1 of the Dungeon (0, 0, D:1) a +0 club (2, -7, D:1) a +0 short sword (13, 17, D:1) a +0 short sword a stone (20, 17, D:1) a bat corpse (skeletalised by now) a jackal corpse (skeletalised by now) (21, 27, D:1) a +0 spear (23, 15, D:1) a rat skeleton (23, 16, D:1) a +0 sling (24, 15, D:1) a ball python skeleton (25, 26, D:1) a +0 dagger a goblin corpse (skeletalised by now) (26, 19, D:1) a +0 short sword (29, -18, D:1) a ball python corpse (skeletalised by now) (33, 9, D:1) a +0 leather armour (42, -20, D:1) a +0 ring mail (45, -19, D:1) a hobgoblin skeleton (54, -7, D:1) a rat skeleton (56, -13, D:1) a +0 club 2 stones a kobold skeleton (58, -12, D:1) a +0 dagger (60, -13, D:1) a +0 ring mail Level 2 of the Dungeon (0, 0, D:2) a ball python corpse (skeletalised by now) (6, -26, D:2) a +0 dagger (15, 23, D:2) a +0 flail (17, 15, D:2) a +0 dagger (17, 16, D:2) a +0 club a stone a kobold skeleton (18, -10, D:2) a +0 leather armour (31, 1, D:2) a +0 club 2 stones a kobold skeleton (35, 16, D:2) a +0 whip (37, 14, D:2) a quokka skeleton (45, 3, D:2) a frilled lizard skeleton (47, -3, D:2) a +0 scale mail (48, 6, D:2) a +0 sling (64, 12, D:2) 6 stones Level 3 of the Dungeon (6, 41, D:3) a +0 robe a +0 dagger a +0 robe a +0 dagger an orc skeleton (8, 45, D:3) 5 stones a +0 dagger a kobold skeleton (8, 46, D:3) a frilled lizard skeleton (10, 40, D:3) an adder skeleton (11, 39, D:3) a +0 leather armour a +0 flail (12, 9, D:3) 3 stones (12, 42, D:3) a +0 helmet (13, 24, D:3) a bat skeleton (14, 2, D:3) a +0 dagger of freezing a +0 robe an orc skeleton (16, 1, D:3) a +0 mace a +0 mace (16, 3, D:3) a +0 club a +0 leather armour an orc skeleton (16, 8, D:3) 7 stones (17, 3, D:3) a +0 club a +0 scale mail an orc skeleton (17, 9, D:3) a bat corpse (skeletalised by now) (21, 16, D:3) 5 stones (25, 41, D:3) a +0 leather armour (36, 1, D:3) the +7 quarterstaff of Equilibrium {spect, Will+ rCorr Str+3 Int+2} Str+3: It affects your strength (+3). Int+2: It affects your intelligence (+2). Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. (42, 28, D:3) a ball python skeleton (48, -2, D:3) 2 stones Level 4 of the Dungeon [Shop] Dirr's Distillery a potion of invisibility (88 gold) 2 potions of ambrosia (176 gold) 2 potions of might (88 gold) a potion of haste (110 gold) a potion of attraction (33 gold) a potion of brilliance (44 gold) (0, 0, D:4) a +0 club a kobold corpse (skeletalised by now) (12, 4, D:4) a +0 dagger a +0 robe a +0 mace an adder corpse (skeletalised by now) (12, 5, D:4) a +0 dagger (21, 14, D:4) a +0 hand axe an orc skeleton (23, 16, D:4) a quokka skeleton (24, -4, D:4) a +0 trident an orc corpse (skeletalised by now) (26, 2, D:4) a ball python skeleton (30, -5, D:4) a +0 falchion (31, 3, D:4) a +0 club (37, 11, D:4) a +0 dagger a +0 sling a goblin corpse (skeletalised by now) (39, 18, D:4) 4 stones (40, 9, D:4) a +0 club a +0 leather armour a +0 dagger a +0 robe an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (42, 8, D:4) a +0 hand axe a +0 ring mail (45, 6, D:4) a +0 dagger (47, 5, D:4) 5 stones (49, -6, D:4) 5 stones (51, -14, D:4) a +0 club Level 5 of the Dungeon (2, 44, D:5) a +0 leather armour (3, -3, D:5) a +0 robe (4, 47, D:5) a +0 giant club (8, 49, D:5) an amulet of faith (9, 10, D:5) 4 stones (12, -3, D:5) a +0 mace (13, 17, D:5) a +0 dagger a +0 robe a +0 giant spiked club (14, 13, D:5) a +0 rapier (16, 11, D:5) a +0 rapier (18, 8, D:5) a +0 leather armour (21, 24, D:5) a +2 whip of freezing a +0 robe (40, 14, D:5) a +0 giant club (48, 9, D:5) a +0 plate armour (53, 21, D:5) a +0 scale mail (55, 21, D:5) a +0 scythe a +0 robe (55, 27, D:5) a +0 dagger (58, 17, D:5) a +0 sling Level 6 of the Dungeon (0, 0, D:6) a +0 mace (15, -23, D:6) 3 stones (24, -20, D:6) a +0 falchion a boomerang (24, -19, D:6) a +0 club a +0 hand axe a +0 dagger a +0 robe a +0 mace a +0 leather armour a +0 dagger a +1 robe of fire resistance a +0 dagger a +0 robe (24, -18, D:6) a +0 hand axe (41, -25, D:6) a +0 dagger a +0 leather armour of poison resistance (48, -26, D:6) a +0 mace (48, 2, D:6) a +0 shortbow (51, -23, D:6) a +0 club (51, -14, D:6) a +0 pair of boots (53, -22, D:6) a +0 flail a +0 leather armour Level 7 of the Dungeon [Shop] Xeddiuf's Antique Weapon Emporium a +0 club (28 gold) a +5 scimitar of protection (890 gold) a +0 sling (42 gold) the +9 rapier "Puyjeewn" {heavy, rF+ Will+ Str+4} (2245 gold) Str+4: It affects your strength (+4). rF+: It protects you from fire. Will+: It increases your willpower. a +0 trident (98 gold) a +0 halberd (112 gold) a +0 mace (84 gold) a +1 quarterstaff of draining (397 gold) a +0 quarterstaff (112 gold) (0, 0, D:7) a +0 leather armour (7, -25, D:7) a +0 hand axe a +0 ring mail (8, -25, D:7) a +0 dagger (8, -24, D:7) a +0 halberd a +0 chain mail (15, -29, D:7) a +0 whip (25, -46, D:7) a +0 short sword (26, 5, D:7) 9 stones (27, -48, D:7) a +0 shortbow (29, -17, D:7) a flux talisman (33, -28, D:7) a +0 chain mail (34, -20, D:7) a +0 plate armour (42, -5, D:7) a +0 robe (44, -16, D:7) a +0 heavy glaive (49, 1, D:7) a +0 robe Level 8 of the Dungeon (0, 0, D:8) a +0 dagger (2, 14, D:8) a staff of air (19, -6, D:8) 9 stones (29, 11, D:8) a +0 leather armour (35, 13, D:8) 5 poisoned darts (40, -21, D:8) a +1 ring mail of fire resistance (45, 37, D:8) a +2 pair of boots (49, 11, D:8) 7 stones (56, -9, D:8) a +0 leather armour (64, 9, D:8) the +7 leather armour of Insecurity {rElec Will+} rElec: It insulates you from electricity. Will+: It increases your willpower. (67, 27, D:8) 4 poisoned darts Level 9 of the Dungeon [Shop] Pyules's Weapon Boutique a +0 heavy war axe (132 gold) 3 stones (4 gold) a +2 heavy halberd (307 gold) 6 stones (9 gold) the +6 dagger of Calamity {flame, *Rage rElec Will++ Stlth+} (996 gold) rElec: It insulates you from electricity. Will++: It greatly increases your willpower. *Rage: It berserks you when you make melee attacks (+20% chance). Stlth+: It makes you more stealthy. 6 stones (9 gold) 2 atropa-tipped darts (28 gold) a +1 orcbow of electrocution (251 gold) the +11 great mace "Nisovif" {speed, ^Fragile Will+ Str+6 Dex+2} (1572 gold) Str+6: It affects your strength (+6). Dex+2: It affects your dexterity (+2). Will+: It increases your willpower. ^Fragile: It will be destroyed if unequipped. a +1 falchion of protection (169 gold) a +5 quarterstaff of speed (624 gold) [Shop] Eguarchuxto's Assorted Antiques a +2 chain mail of cold resistance (645 gold) a +1 orcbow of flaming (399 gold) a +6 ring of intelligence (1080 gold) a lightning rod (4/4) (1200 gold) a scroll of acquirement (1560 gold) a +1 short sword of draining (372 gold) (0, 0, D:9) 2 stones (3, 15, D:9) a +0 trident (11, -2, D:9) a book of the Spheres (30, -18, D:9) a +0 hand axe a +0 ring mail (30, -17, D:9) a +0 flail a +0 dagger a +0 hand axe (30, -16, D:9) a +0 war axe a +0 ring mail a +0 dagger (31, -17, D:9) a +0 dagger a +0 leather armour a +0 dagger a +0 leather armour a +0 hand axe a +0 club a +0 whip a +0 club a +0 hand axe a +0 chain mail (32, -17, D:9) a +0 morningstar a +0 battleaxe a +0 chain mail a +0 dagger a +0 robe a +0 war axe a +0 chain mail a +0 short sword a +0 ring mail a +0 short sword a +0 scale mail a +0 battleaxe 3 stones a +0 plate armour (32, -16, D:9) a +0 club a +0 ring mail (36, -11, D:9) a +0 falchion a +0 leather armour (36, 15, D:9) a +0 dire flail a +0 chain mail (36, 16, D:9) a +0 club a +0 leather armour (36, 17, D:9) a +0 mace (37, 6, D:9) a +0 scimitar (39, -23, D:9) a +0 giant spiked club a +0 robe (42, -6, D:9) a +0 rapier (48, -8, D:9) a +0 short sword 5 poisoned darts (48, -2, D:9) a +0 ring mail (48, 7, D:9) a +0 rapier (49, -8, D:9) a +0 dagger 5 poisoned darts a +0 whip (50, -8, D:9) a +0 dagger (50, 6, D:9) a maw talisman (52, -27, D:9) a +0 ring mail (55, -23, D:9) a +0 orcbow (56, -15, D:9) a +0 rapier the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 leather armour (5, 19, Lair:1) a +0 broad axe (18, 23, Lair:1) 3 large rocks (27, 24, Lair:1) a +0 sling (32, 21, Lair:1) a +0 long sword (33, 18, Lair:1) 6 poisoned darts (33, 21, Lair:1) a +0 whip (50, -18, Lair:1) a +0 ring mail (59, -16, Lair:1) the +4 whip "Ynwiuh" {venom, ^Drain rElec MP+6 Stlth+} rElec: It insulates you from electricity. MP+6: It affects your magic capacity (+6). ^Drain: It drains your maximum health when unequipped. Stlth+: It makes you more stealthy. (59, 2, Lair:1) a +0 long sword Level 2 of the Lair of Beasts (0, 0, Lair:2) 5 stones (0, 31, Lair:2) 3 poisoned darts (6, 36, Lair:2) a +0 chain mail (9, 27, Lair:2) a +0 great sword (16, 29, Lair:2) a +0 great sword (19, 30, Lair:2) a +0 morningstar (30, 31, Lair:2) 4 stones (38, 16, Lair:2) a staff of cold (49, 10, Lair:2) 2 potions of degeneration (59, 35, Lair:2) 3 stones Level 3 of the Lair of Beasts (7, 9, Lair:3) a +0 shortbow of flaming (14, -2, Lair:3) a +0 robe (14, 1, Lair:3) 5 stones (24, 8, Lair:3) a +0 buckler (25, -19, Lair:3) a ring of see invisible Level 4 of the Lair of Beasts (0, 23, Lair:4) a +0 chain mail (5, 22, Lair:4) 3 stones (11, -17, Lair:4) a +0 trident (14, 2, Lair:4) a +0 shortbow (14, 16, Lair:4) a +0 spear (30, -14, Lair:4) 3 stones (33, 5, Lair:4) 5 large rocks Level 5 of the Lair of Beasts (2, 4, Lair:5) 12 gold pieces (5, -1, Lair:5) 5 gold pieces (6, -1, Lair:5) 7 gold pieces (7, -3, Lair:5) 6 gold pieces (34, 20, Lair:5) 13 gold pieces (42, -4, Lair:5) 9 gold pieces (42, -3, Lair:5) 4 gold pieces (42, -2, Lair:5) 7 gold pieces (43, -3, Lair:5) 11 gold pieces (43, -2, Lair:5) 28 gold pieces (43, -1, Lair:5) 6 gold pieces (43, 5, Lair:5) 4 gold pieces (44, -1, Lair:5) 7 gold pieces (45, -1, Lair:5) 8 gold pieces (46, -3, Lair:5) 3 gold pieces (47, -19, Lair:5) a +0 quarterstaff