sheult Level 1 of the Dungeon (0, 0, D:1) a +0 club (1, 21, D:1) a frilled lizard skeleton (2, 4, D:1) a bat skeleton (2, 6, D:1) a +0 whip a kobold skeleton (3, -7, D:1) a +0 short sword (26, -6, D:1) 6 stones (34, -3, D:1) a +0 club 3 stones a kobold corpse (skeletalised by now) (39, 7, D:1) a +0 whip (46, 19, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 dagger a goblin corpse (skeletalised by now) (3, 4, D:2) 8 stones (6, -19, D:2) the felid skeleton of Natasha (8, -17, D:2) a +0 short sword a kobold corpse (skeletalised by now) (18, -23, D:2) a bat skeleton (25, -17, D:2) a frilled lizard corpse (skeletalised by now) (27, -21, D:2) a +0 club (28, -21, D:2) a +0 dagger (37, -39, D:2) a +0 club a kobold corpse (46, -15, D:2) the +7 hand axe of Dancing Quick Death {freeze, ^Drain rElec Str+2 Stlth+} Str+2: It affects your strength (+2). rElec: It insulates you from electricity. ^Drain: It drains your maximum health when unequipped. Stlth+: It makes you more stealthy. (47, -9, D:2) a +0 short sword