shruggingcutely Level 1 of the Dungeon (9, -36, D:1) a +1 dagger of venom (9, -13, D:1) a +0 club (11, -3, D:1) 12 sling bullets (14, -44, D:1) a cursed -2 hand axe (25, -25, D:1) a +0 club (34, -26, D:1) 10 poisoned needles (44, -35, D:1) a +2 dagger of electrocution (47, -31, D:1) a +0 chain mail (60, -17, D:1) a +0 spear Level 2 of the Dungeon (8, 3, D:2) a +0 dagger (9, 0, D:2) a +0 dagger (18, 4, D:2) a +1 short sword of speed (21, -2, D:2) a +0 leather armour (28, 1, D:2) 13 bolts (30, 13, D:2) a +0 spear (31, 2, D:2) a +0 club (41, 15, D:2) a +0 club (41, 17, D:2) a +0 dagger (48, -20, D:2) a +0 plate armour (48, -5, D:2) a potion of heal wounds (48, 14, D:2) a +0 chain mail Level 3 of the Dungeon (0, 0, D:3) a +0 short sword (18, -9, D:3) a +0 morningstar a +0 ring mail (20, -37, D:3) a +0 club a +0 flail (25, -32, D:3) a +0 hand axe (26, -32, D:3) a +0 flail a +0 ring mail (35, -28, D:3) a +0 hand axe (35, -1, D:3) a +1 dagger of draining (41, -32, D:3) a +0 dagger (41, -24, D:3) a +0 robe a +0 dagger (42, -24, D:3) a +0 robe a +0 dagger (55, 5, D:3) a +0 dagger Level 4 of the Dungeon (0, 0, D:4) a +0 long sword (14, -37, D:4) the +6 war axe of Nightmares {flame, *Contam +Rage Dex+2} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your dexterity (+2). It lets you go berserk. It causes magical contamination when unequipped. (20, -27, D:4) a +0 robe (29, -19, D:4) a +0 hand axe (51, -22, D:4) a potion of heal wounds (51, -17, D:4) a +0 leather armour Level 5 of the Dungeon (0, 0, D:5) a +0 mace (0, 25, D:5) a +0 leather armour (6, -7, D:5) a +0 leather armour (6, 15, D:5) a +0 robe (12, 1, D:5) a +0 giant spiked club (29, 10, D:5) a +0 shortbow (36, 7, D:5) a cursed -3 rapier a +0 leather armour (36, 8, D:5) a +0 dagger a +0 robe Level 6 of the Dungeon (0, 0, D:6) a +0 giant club (1, 33, D:6) a +0 short sword (5, 12, D:6) 2 scrolls of enchant weapon (8, 22, D:6) 22 bolts (25, -1, D:6) a +0 dagger a +0 ring mail a +0 club a +0 dagger a +1 robe of magic resistance (26, -2, D:6) a +0 long sword a +0 chain mail (33, 23, D:6) a +0 giant club (56, 25, D:6) a +0 robe Level 7 of the Dungeon (0, 0, D:7) a scroll of identify (1, -1, D:7) a stone (6, -6, D:7) 3 sling bullets (7, -12, D:7) a quokka skeleton (9, -29, D:7) a killer bee corpse (9, -5, D:7) a +0 hand axe (12, -28, D:7) 6 bolts (18, -25, D:7) a +0 battleaxe (37, -25, D:7) a +0 whip a +0 leather armour (38, -25, D:7) a +0 club a +0 short sword the Ecumenical Temple