sidorion Level 1 of the Dungeon (2, 0, D:1) a +0 club (25, 15, D:1) a +0 dagger a +0 dagger (34, 14, D:1) a +0 club (39, 37, D:1) a +0 trident 15 stones (41, 36, D:1) a +0 short sword 2 stones (41, 37, D:1) 20 stones (42, 35, D:1) a +0 dagger (51, 26, D:1) a +0 whip a stone Level 2 of the Dungeon (10, -31, D:2) a +0 dagger (32, -18, D:2) a +0 short sword a stone (33, -27, D:2) a +2 short sword of speed a stone (38, -37, D:2) 17 stones (43, -35, D:2) a +0 dagger (48, -22, D:2) a +0 robe a +0 dagger (51, -26, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 whip (2, -9, D:3) 19 stones (9, 26, D:3) a +0 ring mail (13, 21, D:3) a +0 war axe (19, 27, D:3) a +0 robe (29, -8, D:3) a +0 whip (33, 0, D:3) a +0 flail (34, 1, D:3) a +0 morningstar (35, 1, D:3) a +0 whip (36, -17, D:3) a +0 spear (36, 1, D:3) a +0 falchion (unseen) (36, 2, D:3) a +0 dagger a +0 ring mail (38, -10, D:3) a +0 chain mail (39, -10, D:3) a +0 mace (44, 4, D:3) a +0 whip 8 poisoned darts (45, -4, D:3) 24 stones Level 4 of the Dungeon [Shop] Curuohaq's Antique Armour Emporium a +0 ring mail (112 gold) the +1 plate armour "Epeag" {Int+3} (1156 gold) Int: It affects your intelligence (+3). a +0 leather armour (56 gold) a +0 ring mail (112 gold) a +0 ring mail (112 gold) the +10 crystal plate armour "Ciecuh" {MP+9} (3794 gold) MP: It affects your magic capacity (+9). the +5 scale mail "Qiemoph" {-Tele Rampage rF+ Regen+} (1047 gold) rF: It protects you from fire. -Tele: It prevents most forms of teleportation. Regen: It increases your rate of health regeneration. Rampage: It bestows one free step when moving towards enemies. a +0 kite shield (126 gold) a +0 robe (19 gold) a +0 chain mail (126 gold) a +3 scale mail of cold resistance (728 gold) a +0 ring mail (112 gold) a +1 helmet (322 gold) a +0 ring mail (112 gold) [Shop] Aderodgh's Armour Boutique a +0 leather armour (24 gold) a +0 pair of gloves (54 gold) a +0 robe (8 gold) the +4 plate armour "Fihabb" {Harm} (600 gold) Harm: It increases damage dealt and taken. a +0 ring mail (48 gold) a +0 cloak (54 gold) [Shop] Muur's Antique Weapon Shoppe a +0 rapier (96 gold) a +0 hand axe (72 gold) a +0 short sword (72 gold) a +2 falchion of draining (417 gold) the +6 great sword of Frustration {vamp, *Slow Fly rPois Str+2} (1473 gold) It occasionally heals its wielder for a portion of the damage dealt when it wounds a living foe. Str: It affects your strength (+2). rPois: It protects you from poison. Fly: It grants you flight. *Slow: It may slow you when you take damage. a +0 long sword (84 gold) a +0 giant spiked club (45 gold) a +0 spear (72 gold) a +0 trident (84 gold) a +2 vorpal shortbow (396 gold) a +0 mace (72 gold) a +0 club (24 gold) a +2 shortbow of flaming (417 gold) a +3 rapier of draining (580 gold) [Shop] Imeed's Jewellery Shop (Shop contents are unknown) [Shop] Difaatwi's Jewellery Emporium a ring of protection from cold (275 gold) the ring "Eckagy" {rF+ EV+4} (550 gold) [ring of evasion] EV: It affects your evasion (+4). rF: It protects you from fire. the ring of Paranoia {rF+++ MP-9 AC+4 Dex-5 SInv} (580 gold) [ring of protection] AC: It affects your AC (+4). Dex: It affects your dexterity (-5). rF: It renders you almost immune to fire. MP: It affects your magic capacity (-9). SInv: It lets you see invisible. a ring of positive energy (220 gold) a ring of see invisible (165 gold) an amulet of magic regeneration (330 gold) an amulet of faith (440 gold) a ring of magical power (220 gold) a ring of resist corrosion (220 gold) an amulet of faith (440 gold) a ring of protection from fire (275 gold) a ring of poison resistance (220 gold) (4, -3, D:4) 23 bolts (18, 37, D:4) a +0 leather armour (24, -2, D:4) 8 stones (28, 18, D:4) a +0 dagger of venom a +0 robe (28, 43, D:4) a +0 morningstar (33, 19, D:4) a +0 hand axe a +0 leather armour a +0 flail a +0 short sword a +0 short sword a +0 club a +0 leather armour (36, 19, D:4) a +0 long sword (37, 36, D:4) a +0 mace (38, 37, D:4) 14 gold pieces (40, 33, D:4) a +0 shortbow (40, 42, D:4) a +0 chain mail (still there?) a +0 hand axe (still there?) an orc corpse (still there?) (40, 45, D:4) a +0 giant club (42, 41, D:4) a +0 dagger a +0 giant club an ogre corpse (52, 45, D:4) a +0 club Level 5 of the Dungeon (0, 0, D:5) a scroll of magic mapping (3, -5, D:5) 8 gold pieces (4, -2, D:5) a +0 leather armour (still there?) a +0 flail (still there?) an orc corpse (still there?) (6, -7, D:5) a +0 robe (7, -4, D:5) a +0 helmet (9, -8, D:5) a potion of mutation