sidorion Level 1 of the Dungeon (0, 0, D:1) an inkwell talisman a bat skeleton (12, 21, D:1) a bat corpse (skeletalised by now) (18, 21, D:1) a rat skeleton (21, 17, D:1) a rat skeleton (23, 22, D:1) a +0 whip (23, 26, D:1) a hobgoblin skeleton (24, -8, D:1) a ball python skeleton (27, -7, D:1) a +0 leather armour a +0 sling (34, 33, D:1) a +0 flail (36, 22, D:1) a +0 hand axe a rat skeleton (36, 32, D:1) a rat skeleton (37, 14, D:1) a frilled lizard skeleton (37, 15, D:1) 4 stones a +0 dagger a +0 short sword a kobold skeleton a kobold skeleton (37, 20, D:1) a +0 dagger (39, -10, D:1) a rat corpse (skeletalised by now) (39, 26, D:1) a +0 ring mail (39, 35, D:1) 4 stones a +0 short sword a kobold skeleton (43, 16, D:1) a +0 ring mail (45, 29, D:1) a +0 ring mail Level 2 of the Dungeon [Shop] Ororiush's Antique Weapon Emporium a +0 mace (75 gold) a +0 short sword (75 gold) a +0 whip (62 gold) a +0 dagger (50 gold) a +0 long sword (87 gold) a +0 war axe (87 gold) the +10 arbalest of Magnificence {antimagic, rElec rC+ Str+5} (2570 gold) rElec: It insulates you from electricity. rC+: It protects you from cold. Str+5: It affects your strength (+5). the +0 trident of the Hero {flame, ^Fragile rElec Str+4 Stlth+} (647 gold) ^Fragile: It will be destroyed if unequipped. rElec: It insulates you from electricity. Str+4: It affects your strength (+4). Stlth+: It makes you more stealthy. a +0 falchion of electrocution (237 gold) (4, 12, D:2) a +0 club a +0 robe (10, 18, D:2) a +0 robe (13, 2, D:2) a +0 short sword a kobold corpse (16, 28, D:2) a rat corpse (18, 20, D:2) a +0 leather armour (22, 0, D:2) a +0 dagger (22, 1, D:2) a ball python corpse (skeletalised by now) (23, 0, D:2) a +0 short sword 4 stones a kobold corpse (skeletalised by now) (28, 1, D:2) a +0 club (31, 22, D:2) a ball python corpse (40, 11, D:2) a +0 dagger Level 3 of the Dungeon (4, -3, D:3) a wand of iceblast (10)