Dungeon Crawl Stone Soup version 0.31.0-32-g396128a36d (webtiles) character file. Game seed: 8649729895937117704 0 sikcd the Apothecary (level 1, 15/15 HPs) Began as a Djinni Hedge Wizard on Apr 20, 2024. Quit the game on level 1 of the Dungeon. The game lasted 00:00:37 (0 turns). sikcd the Apothecary (Djinni Hedge Wizard) Turns: 0, Time: 00:00:38 Health: 15/15 AC: 2 Str: 9 XL: 1 Next: 0% Gold: 0 EV: 12 Int: 15 God: SH: 0 Dex: 12 rFire + + . a - +0 dagger rCold x . . (no shield) rNeg . . . b - +0 robe rPois ∞ c - +0 hat rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.00/turn %: no passive effects @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 robe (worn) c - a +0 hat (worn) Skills: + Level 2.1 Dodging - Level 1.5 Stealth * Level 3.0 Spellcasting * Level 3.0 Conjurations * Level 3.0 Hexes Level 0.0 Charms * Level 3.0 Summonings * Level 3.0 Necromancy * Level 3.0 Translocations Level 0.0 Transmutations * Level 3.0 Fire Magic * Level 3.0 Ice Magic * Level 3.0 Air Magic * Level 3.0 Earth Magic * Level 3.0 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 44% 1d5 6% 1 b - Slow Hex 44% N/A 6% 1 c - Blink Tloc 22% N/A 9% 2 d - Call Imp Summ 22% N/A 9% 2 e - Mephitic Cloud Conj/Alch/Air 11% N/A 17% 3 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Welcome, sikcd the Djinni Hedge Wizard. Will you be the one to retrieve the marvelous Orb of Zot from the depths? Press ? for a list of commands and other information. Found 9 gold pieces. Found two stairs. You begin with the following spells memorised: Magic Dart, Slow, Blink, Call Imp, Mephitic Cloud. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ##...## ##..~..## #..~.~..# #.~...~.# ###.~...~.### ##.......~...# #..~~~~~.~.~.## ..~....@.~..~.. ~~....~......~~ .......~~~~..$. ~~~~~......~~~~ ............... ............... ############>.. ### There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | sikcd the Djinni Hedge Wizard began the quest for the Orb. 0 | D:1 | sikcd set off with the following spells memorised: Magic | Dart, Slow, Blink, Call Imp, Mephitic Cloud. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 0 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: ebering_trefoil_3fold, layout_basic, hangedman_decor_push, hangedman_decor_riveting