Dungeon Crawl Stone Soup version 0.31.0-32-g396128a36d (webtiles) character file. Game seed: 9102170678270728567 4 sikcd the Magician (level 1, -5/15 HPs) Began as a Djinni Wanderer on Apr 20, 2024. Slain by a gnoll ... wielding a +0 spear (9 damage) ... on level 1 of the Dungeon. The game lasted 00:01:30 (79 turns). sikcd the Magician (Djinni Wanderer) Turns: 79, Time: 00:01:31 Health: -5/15 AC: 0 Str: 14 XL: 1 Next: 66% Gold: 0 EV: 11 Int: 14 God: SH: 0 Dex: 8 rFire + + . a - +0 club rCold x . . (no shield) rNeg . . . (no body armour) rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.00/turn %: infuse magic (-6 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 club (weapon) Scrolls d - a scroll of teleportation {unknown} Potions b - a potion of brilliance c - a potion of heal wounds {unknown} Skills: + Level 0.3 Fighting - Level 1.0 Throwing - Level 2.0 Armour - Level 1.0 Stealth * Level 3.2 Spellcasting * Level 3.2 Conjurations * Level 3.2 Hexes Level 0.0 Charms * Level 3.2 Summonings * Level 3.2 Necromancy * Level 3.2 Translocations Level 0.0 Transmutations * Level 3.2 Fire Magic * Level 3.2 Ice Magic * Level 3.2 Air Magic * Level 3.2 Earth Magic * Level 3.2 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 44% 1d6 5% 1 b - Summon Ice Beast Ice/Summ 11% N/A 17% 3 c - Inner Flame Hex/Fire 11% N/A 17% 3 d - Foxfire Conj/Fire 44% 2x1d6 5% 1 e - Hailstorm Conj/Ice 11% 3d6 17% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Casting: Freeze (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Freeze (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! Casting: Foxfire (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) The foxfire hits the gnoll. The gnoll is heavily wounded. Casting: Foxfire (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Foxfire (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Foxfire (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Foxfire (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) The gnoll hits you from afar with a +0 spear! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * Your foxfire dissipates! Casting: Foxfire (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Foxfire (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! * * * LOW HITPOINT WARNING * * * Your foxfire dissipates! The foxfire hits the gnoll. The gnoll is heavily wounded. The gnoll hits you from afar with a +0 spear! Ouch! That really hurt! You die... #.♣ #..# .. ..#. #.#####.<# #.##... #.#...##'# ?.#.#. #.'.♣.#..# ...#. #.'...'.## #.#. #.#####.# ... ###..≈≈≈### #.#####.†....8# #..g.@..####### #.####.## ... #.# ...#. #.# ##.##. ... ...... ### #.###$# ## #.. You could see a gnoll. Vanquished Creatures 3 jackals (D:1) 3 creatures vanquished. Vanquished Creatures (others) 6 foxfires (D:1) 6 creatures vanquished. Grand Total: 9 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | sikcd the Djinni Wanderer began the quest for the Orb. 0 | D:1 | sikcd set off with the following items: a +0 club, a potion | of brilliance, a +0 scale mailthe following spells | memorised: Freeze, Summon Ice Beast, Inner Flame, Foxfire, | Hailstorm. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 79 | D:1 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_small_3, layout_rooms, serial_shops, shop, nicolae_shop_tiny_real_fake_doors, shop, shop, shapermc_ecumenical_altar_totnotflames, minmay_misc_feat_ornament, nrook_campfire, nicolae_concentric_dashed_squares_wild Action || total ---------------------------++------- Cast: Foxfire || 4 Freeze || 3 Armour: Skin || 4