sikcd Level 1 of the Dungeon [Shop] Afiexouf's Assorted Antiques a scroll of noise (32 gold) a scroll of enchant weapon (240 gold) a +6 ring of dexterity (1152 gold) a +0 club (32 gold) a wand of roots (5) (384 gold) a scroll of identify (64 gold) a phantom mirror (1280 gold) the +9 dire flail of Armageddon {freeze, *Noise rC+ Str+3 Stlth+} (2297 gold) Str+3: It affects your strength (+3). rC+: It protects you from cold. *Noise: It may make a loud noise when swung. Stlth+: It makes you more stealthy. a scroll of revelation (240 gold) a scroll of teleportation (96 gold) a +0 giant club (54 gold) [Shop] Kuet's Book Shoppe a book of Spatial Translocations (252 gold) a book of the Moon (560 gold) a book of Burglary (308 gold) a book of Winter (476 gold) a book of Battle (364 gold) Great Wizards, Vol. VII (420 gold) a manual of Axes (1120 gold) a book of Flames (392 gold) a book of Minor Magic (224 gold) a Trismegistus Codex (392 gold) (0, 0, D:1) a +0 helmet (6, -24, D:1) a +0 dagger (21, -14, D:1) a +0 dagger 2 stones (22, -13, D:1) a +0 dagger (23, 8, D:1) a +0 dagger (25, 10, D:1) a +0 club (54, -22, D:1) an orb of energy Level 2 of the Dungeon (0, 0, D:2) 4 stones (1, 0, D:2) a +0 whip 4 stones a +0 leather armour (6, 14, D:2) a +0 flail (12, -9, D:2) a +0 ring mail (14, 11, D:2) a +0 trident (18, 19, D:2) a +0 short sword (18, 25, D:2) a +0 spear (20, 27, D:2) a +0 spear (22, 13, D:2) 4 stones (32, 7, D:2) a +0 dagger (33, 28, D:2) a +0 dagger (36, -24, D:2) a +0 leather armour (38, 5, D:2) 2 stones a +0 club (41, -3, D:2) a +0 club (58, 5, D:2) 4 stones Level 3 of the Dungeon (0, 0, D:3) a +0 quarterstaff (3, 6, D:3) a +0 sling (3, 27, D:3) 6 stones (14, 2, D:3) a +0 short sword (15, -2, D:3) 6 stones (15, 18, D:3) 5 stones (22, 4, D:3) 4 stones (30, 19, D:3) a +0 short sword (34, 18, D:3) 3 poisoned darts (35, 29, D:3) a +0 club (37, 7, D:3) a +0 dagger (37, 29, D:3) 5 stones (42, 2, D:3) 5 stones Level 4 of the Dungeon [Shop] Motrafir's Antique Armour Shop a +1 chain mail of positive energy (378 gold) a +0 leather armour (56 gold) a +0 leather armour (56 gold) a +0 chain mail (126 gold) a +0 scale mail (112 gold) a +0 ring mail (112 gold) a +2 plate armour of cold resistance (1120 gold) (0, 0, D:4) a +0 dagger (15, 16, D:4) 4 stones (17, 52, D:4) a +0 falchion (22, 33, D:4) a +0 giant club (32, 24, D:4) a +0 scale mail (39, 55, D:4) a +0 dagger (42, 37, D:4) a +0 leather armour (44, 43, D:4) 7 stones (48, 36, D:4) a +0 robe 4 stones (52, 54, D:4) a +0 dagger (53, -2, D:4) a +0 dagger (55, -2, D:4) a +0 dagger (55, 12, D:4) 2 poisoned darts a +0 dagger (58, -3, D:4) a +0 sling (59, -8, D:4) a +0 club a +2 animal skin a +0 helmet (60, -8, D:4) a +0 club (60, -7, D:4) a +0 dagger (60, 6, D:4) a +0 sling a +0 sling (62, -8, D:4) a +0 dagger (64, -8, D:4) a +0 club a +0 sling (66, -8, D:4) a +0 dagger (66, -7, D:4) a +0 sling a +0 club (67, -7, D:4) a +0 dagger (69, 3, D:4) a beast talisman Level 5 of the Dungeon [Shop] Ocohoxt's Assorted Antiques a potion of curing (93 gold) a +0 spear (93 gold) a +0 sling (46 gold) a +0 long sword (108 gold) a +1 pair of boots (356 gold) a +0 long sword of protection (192 gold) a +0 leather armour (62 gold) a +0 sling (46 gold) a +0 robe (21 gold) the +0 mask of the Dragon {Will+ Slay+3 SInv} (1035 gold) Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). Will+: It increases your willpower. SInv: It lets you see invisible. [Shop] Rapesone's Distillery a potion of cancellation (104 gold) a potion of brilliance (52 gold) a potion of curing (39 gold) a potion of degeneration (13 gold) 2 potions of curing (78 gold) a potion of invisibility (104 gold) 2 potions of degeneration (26 gold) a potion of haste (130 gold) a potion of mutation (104 gold) [Shop] Coacynim's Jewellery Shop a ring of wizardry (330 gold) a ring of see invisible (165 gold) an amulet of the acrobat (330 gold) an amulet of guardian spirit (330 gold) a ring of fire (275 gold) a +6 ring of intelligence (396 gold) a ring of protection from cold (275 gold) the brooch of Shielding {Spirit SH+8} (715 gold) [amulet of guardian spirit] Spirit: It causes incoming damage to be divided between your reserves of health and magic. SH+8: It affects your SH (+8). [Shop] Rutsabri's Magic Scroll Emporium 3 scrolls of revelation (315 gold) a scroll of acquirement (728 gold) a scroll of summoning (133 gold) a scroll of immolation (56 gold) a scroll of vulnerability (56 gold) 3 scrolls of immolation (168 gold) [Shop] Niareuco's Magic Scroll Shop (Shop contents are unknown) (0, 0, D:5) a +0 giant spiked club (1, -19, D:5) a +0 club a +0 chain mail (2, -17, D:5) a +0 hand axe 4 stones (4, -9, D:5) 3 poisoned darts (5, 1, D:5) a +0 short sword (8, -16, D:5) a +0 trident (21, -22, D:5) a +0 whip (22, -17, D:5) a +0 chain mail (23, 2, D:5) a +0 giant spiked club (25, -17, D:5) a +0 flail (27, -16, D:5) a +0 club (27, -15, D:5) a +0 spear (30, -16, D:5) a +0 ring mail (32, -26, D:5) a +0 ring mail (40, -29, D:5) a +0 war axe Level 6 of the Dungeon (0, 0, D:6) 9 stones (1, -3, D:6) 5 stones (1, -2, D:6) 2 stones (2, -3, D:6) 9 stones (15, 20, D:6) a +0 club (21, -14, D:6) a +0 leather armour (21, 13, D:6) a +0 robe (23, 23, D:6) a +0 dagger a +0 robe (23, 25, D:6) a +0 dagger (23, 26, D:6) a +0 dagger (24, 31, D:6) a +0 club (26, 26, D:6) a +0 leather armour a +0 short sword a +0 mace (27, 1, D:6) a +0 plate armour (28, 16, D:6) 7 stones (30, 19, D:6) a +0 flail a +0 flail a +0 leather armour (30, 22, D:6) a +0 halberd (30, 23, D:6) a +0 flail (31, 26, D:6) a +0 dagger (33, 32, D:6) 3 large rocks a +0 spear (38, 28, D:6) a +0 robe (50, 7, D:6) a +0 plate armour Level 7 of the Dungeon (0, 0, D:7) 5 stones (2, -6, D:7) a +0 scale mail 2 boomerangs a +0 trident (2, -1, D:7) a boomerang a +0 short sword (4, -4, D:7) a +0 orcbow (7, -3, D:7) a +0 leather armour a +0 club (8, -2, D:7) a +0 chain mail a +0 glaive (11, -3, D:7) a +0 rapier (12, -3, D:7) a +0 dagger (14, -5, D:7) 6 poisoned darts a +2 short sword of electrocution (21, -16, D:7) a +0 short sword (24, 1, D:7) a +0 robe a +0 halberd (25, 1, D:7) a +0 robe a +1 spear (25, 2, D:7) a +0 robe a +0 falchion (28, -13, D:7) a +0 spear a +0 leather armour a +0 club (28, -12, D:7) a +0 flail (28, -8, D:7) a +0 hand axe (29, -15, D:7) a +0 whip (30, -15, D:7) a +0 flail (32, -5, D:7) a +0 orcbow the +9 war axe "Higguxol" {vamp, MP+9} MP+9: It affects your magic capacity (+9). (34, -21, D:7) a +0 flail (36, -24, D:7) 8 stones (37, -7, D:7) a +0 leather armour Level 8 of the Dungeon (0, 0, D:8) a +0 club a +0 orcbow (2, 25, D:8) a +0 club (3, 0, D:8) a +0 club a +0 scale mail (4, 0, D:8) a +0 club a +0 robe a +0 dagger a +0 robe a +0 hand axe (4, 1, D:8) a +0 short sword (4, 27, D:8) a +0 club a +0 chain mail (4, 29, D:8) a +0 short sword 7 stones (5, 32, D:8) a +0 dagger (6, 1, D:8) a +0 mace a +2 dagger of draining a +0 robe a +0 spear a +0 spear a +0 halberd (6, 32, D:8) a +0 short sword a +0 chain mail (7, 1, D:8) a +0 short sword a +0 chain mail (10, 3, D:8) a +0 dagger a +0 robe (12, 5, D:8) a +0 club (14, -2, D:8) a +0 giant spiked club a +0 dire flail (15, -7, D:8) a +0 dire flail a +0 chain mail (16, -7, D:8) a +0 club a +0 ring mail a +0 falchion 3 boomerangs (16, 24, D:8) a +0 leather armour (22, 6, D:8) a +0 long sword (22, 23, D:8) a +2 robe a +2 whip of freezing (23, 31, D:8) a +0 robe a +0 dagger a +0 robe a +0 dagger (24, 27, D:8) a +0 dagger a +0 robe a +0 dagger (32, 9, D:8) 4 stones (37, -1, D:8) 6 poisoned darts (47, 1, D:8) a +0 trident Level 9 of the Dungeon (0, 0, D:9) an amulet of guardian spirit a +0 leather armour a +0 club (2, -3, D:9) a +0 robe (3, 27, D:9) a +0 dagger a +0 cloak (4, -8, D:9) a +0 quarterstaff (5, -10, D:9) a +0 mace a +0 whip a +0 leather armour a +0 dagger a +0 robe (12, -8, D:9) a staff of death (21, 0, D:9) a +0 leather armour (24, -11, D:9) 6 stones (27, -1, D:9) a +0 hand axe a +0 hand axe a +0 hand axe a +0 hand axe (27, 2, D:9) a +0 giant club a +0 plate armour a +2 dire flail of draining (28, 3, D:9) a +0 whip a +0 whip (28, 4, D:9) a +0 hand axe a +0 chain mail a +0 hand axe a +0 leather armour a boomerang a +0 flail (29, 3, D:9) a +0 falchion (29, 4, D:9) a +0 flail (30, 0, D:9) a +0 halberd a +0 spear a +0 leather armour a +0 whip (30, 1, D:9) a +0 club a +0 club (31, -2, D:9) a +0 whip (32, 12, D:9) a +0 chain mail a +0 club a +0 robe a +0 dagger (33, 12, D:9) a +0 club (34, -2, D:9) a +0 mace (34, 12, D:9) a +0 hand axe a +0 ring mail a +0 dagger a boomerang a +0 mace a +0 flail a +0 plate armour a +0 scimitar a +0 orcbow a +0 short sword (35, 12, D:9) a +0 dagger a +0 leather armour a +0 dagger (36, 12, D:9) a +0 plate armour a +0 mace (37, 11, D:9) 2 boomerangs a +0 hand axe (37, 12, D:9) a +0 giant spiked club a +0 leather armour a boomerang a +0 dagger (40, 8, D:9) a +0 trident (42, -6, D:9) a +0 dagger (43, 8, D:9) a +0 whip a +0 scale mail (44, 9, D:9) a +0 hand axe 2 boomerangs a +0 scale mail (44, 33, D:9) a +0 shortbow (47, -1, D:9) a +0 mace (51, -1, D:9) a +0 scimitar a +0 plate armour (52, 9, D:9) a +0 dagger Level 10 of the Dungeon (0, 0, D:10) a +0 hand axe (2, 45, D:10) a +0 dagger (2, 46, D:10) a +0 dagger a +0 leather armour (2, 47, D:10) a +0 dagger a +0 robe (2, 48, D:10) a +0 dagger a +0 leather armour (2, 49, D:10) a +0 mace a +0 scale mail (5, 7, D:10) 3 poisoned darts (7, 35, D:10) 7 stones (9, 29, D:10) a +1 spear a +0 robe a +5 flail of freezing a +0 robe (10, 15, D:10) a flux talisman (13, 2, D:10) 7 stones (13, 12, D:10) a +0 giant club a +0 giant club (17, -1, D:10) a +0 scale mail (17, 36, D:10) a +5 falchion of freezing a +0 robe a ring of see invisible (20, 36, D:10) a +4 falchion a +0 robe a +2 great sword a +0 robe (22, 40, D:10) a +0 rapier (22, 50, D:10) a +0 glaive (26, 23, D:10) 3 stones (41, 36, D:10) a wand of mindburst (7) (43, 29, D:10) a +0 war axe Level 11 of the Dungeon (6, 27, D:11) a +0 hand axe (7, -5, D:11) 5 boomerangs (28, -1, D:11) a +0 mace (29, 30, D:11) a +0 broad axe (37, 11, D:11) 4 large rocks (37, 14, D:11) a ring of magical power (41, -5, D:11) a +0 robe a +3 dagger of venom (51, 9, D:11) a +0 trident a +0 leather armour (51, 11, D:11) a storm talisman a ring of see invisible +0 steam dragon scales a +0 robe a +1 dagger of chaos a +0 dagger (52, -3, D:11) a blade talisman (52, 9, D:11) a +0 dagger a +0 trident a +0 chain mail a +0 flail a +0 whip a +0 leather armour (52, 28, D:11) a +0 orcbow (63, 15, D:11) a +0 giant club a +0 giant club (65, 17, D:11) a +0 dagger a +1 robe of fire resistance Level 12 of the Dungeon (0, 0, D:12) 3 large rocks (3, 30, D:12) 8 stones (4, -1, D:12) a +0 giant club (7, 33, D:12) a +0 dagger a +0 robe (9, 33, D:12) a +0 dagger a +0 robe (9, 35, D:12) a +0 short sword a +0 hand axe (13, -14, D:12) 5 large rocks (28, 21, D:12) 6 stones (36, 10, D:12) a +0 long sword (43, 27, D:12) a +5 ring of evasion a +6 ring of strength (48, -18, D:12) a +0 quarterstaff (57, 11, D:12) a +0 dagger (57, 40, D:12) 6 stones the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a black mamba corpse (skeletalised by now) (1, 22, Lair:1) a +0 robe (5, 47, Lair:1) a +0 plate armour (8, 45, Lair:1) a yak corpse (skeletalised by now) (8, 46, Lair:1) a yak corpse (skeletalised by now) (9, 47, Lair:1) a yak corpse (skeletalised by now) (11, -2, Lair:1) a +0 quarterstaff (12, 6, Lair:1) a water moccasin skeleton (12, 17, Lair:1) a yak corpse (18, -4, Lair:1) a ring of see invisible (38, 41, Lair:1) a scroll of teleportation (52, 3, Lair:1) 13 gold pieces