Dungeon Crawl Stone Soup version 0.31.0-32-g396128a36d (webtiles) character file. Game seed: 13462480892845623973 86 silvy the Conjurer (level 4, -4/30 HPs) Began as a Human Conjurer on July 11, 2024. Slain by a scorpion (6 damage) ... on level 3 of the Dungeon. The game lasted 00:14:25 (2314 turns). silvy the Conjurer (Human Conjurer) Turns: 2314, Time: 00:14:26 Health: -4/30 AC: 2 Str: 8 XL: 4 Next: 49% Magic: 0/7 EV: 12 Int: 26 God: Gold: 171 SH: 0 Dex: 11 Spells: 0/7 levels left rFire + . . l - +0 quarterstaff rCold + . . (shield currently unavailable) rNeg . . . a - +0 robe rPois . (no helmet) rElec . d - scarf {rC+ rF+} rCorr + (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ c - ring of resist corrosion HPRegen 0.25/turn k - +6 ring of intelligence MPRegen 0.10/turn %: no passive effects @: lethally poisoned (-4 -> -17) A: explore regen a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 171 gold pieces. Inventory: Hand Weapons i - a +2 dagger of venom l - a +0 quarterstaff (weapon) r - a +2 whip of electrocution Armour a - a +0 robe (worn) d - a scarf of resistance (worn) q - a scarf of invisibility Jewellery c - a ring of resist corrosion (left hand) k - a +6 ring of intelligence (right hand) Scrolls b - 3 scrolls of poison {unknown} g - 2 scrolls of acquirement {unknown} h - a scroll of fear {unknown} j - a scroll of butterflies {unknown} m - a scroll of brand weapon {unknown} n - 2 scrolls of vulnerability {unknown} o - a scroll of identify {unknown} Potions e - a potion of curing {unknown} f - 3 potions of heal wounds {unknown} p - a potion of mutation {unknown} Skills: + Level 0.2 Fighting + Level 0.2 Staves + Level 2.3 Dodging + Level 2.1 Stealth + Level 2.4 Spellcasting * Level 5.2 Conjurations * Level 0.1 Alchemy You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 60% 2d6 1% 2 c - Olgreb's Toxic Radia Alch 3% N/A 67% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sting Conj/Alch 68% 1d7 3% 1 Apportation Tloc 6% N/A 10% 1 Necrotise Necr 12% 1d4 10% 1 Summon Small Mammal Summ 12% N/A 10% 1 Mercury Vapours Alch/Air 6% N/A 14% 2 Sublimation of Blood Necr 3% N/A 16% 2 Fulminant Prism Conj/Alch 8% 3d6 32% 4 Iskenderun's Mystic Bla Conj/Tloc 16% 2d5 34% 4 Petrify Alch/Erth 3% N/A 67% 4 Irradiate Conj/Alch 8% 3d14 67% 5 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You regain HP and MP as you explore. Message History The magic dart hits the scorpion. The scorpion is moderately wounded. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, p - scorpion The searing ray hits the scorpion. The scorpion is heavily wounded. (Press . to maintain the ray.) The searing ray hits the scorpion. The scorpion is almost dead. The searing ray hits the scorpion but does no damage. The scorpion is almost dead. The scorpion barely misses you. The scorpion attacks as it pursues you! The scorpion misses you. The scorpion closely misses you. The scorpion attacks as it pursues you! The scorpion misses you. You barely miss the scorpion. The scorpion is almost dead. The scorpion closely misses you. You hit the scorpion. The scorpion is almost dead. The scorpion stings you. You are poisoned. The scorpion poisons you! The scorpion stings you. You feel very sick. The scorpion attacks as it pursues you! The scorpion stings you. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - scorpion Aim: a scorpion (almost dead, 100% to hit) The magic dart hits the scorpion. The scorpion is almost dead. You feel sick. The scorpion stings you. * * * LOW HITPOINT WARNING * * * You are more poisoned. The scorpion poisons you! * * * LOW HITPOINT WARNING * * * You feel very sick. The scorpion attacks as it pursues you! The scorpion stings you. You die... ... #.# #.# #.# #.# #.# ##.## ####s..# #..@...# #.##.<.# #.###### # #.# # #.# # #.# # #.# # #.# # #.# You could see a scorpion. Vanquished Creatures 3 adders 3 dart slugs (D:2) 3 ribbon worms (D:2) 3 orcs (D:3) An endoplasm (D:1) 4 giant cockroaches 9 goblins A hobgoblin (D:1) 4 jackals (D:2) 3 kobolds 4 bats 3 rats 41 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | silvy the Human Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 553 | D:1 | Reached XP level 2. HP: 19/19 MP: 1/5 1117 | D:2 | Learned a level 2 spell: Searing Ray 1329 | D:2 | Reached XP level 3. HP: 11/24 MP: 3/6 1558 | D:2 | Reached skill level 5 in Conjurations 1919 | D:2 | Reached XP level 4. HP: 30/30 MP: 4/7 2033 | D:3 | Learned a level 4 spell: Olgreb's Toxic Radiance 2301 | D:3 | Noticed a scorpion 2314 | D:3 | Slain by a scorpion Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_three_doors, layout_basic D:2: layout_basic, serial_rivers, chequers_serial_rivers_micro_e, chequers_serial_rivers_micro_b, chequers_serial_rivers_room_b, chequers_serial_rivers_small_3, chequers_serial_rivers_marsh, chequers_serial_rivers_large_b D:3: layout_loops_ring, hellmonk_ecumenical_altar_watching_god, eino_tiny_chamber Skill XL: | 1 2 3 | ---------------+----------+----- Conjurations | 5 | 5.2 Fighting | | 0.2 Staves | | 0.2 Dodging | | 2.3 Stealth | | 2.1 Spellcasting | | 2.4 Alchemy | | 0.1 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 1 | || 1 Quarterstaff | 9 | 2 || 11 Cast: Magic Dart | 54 | 23 || 77 Searing Ray | 11 | 1 || 12 Use: Potion | 1 | || 1 Armour: Robe | 30 | 5 || 35 Dodge: Dodged | 49 | 5 || 54