Dungeon Crawl Stone Soup version 0.31.0-32-g396128a36d (webtiles) character file. Game seed: 2331890481529957220 355 silvy the Conjurer (level 6, -6/42 HPs) Began as a Human Conjurer on July 11, 2024. Mangled by Crazy Yiuf ... wielding a +4 quarterstaff of chaos (7 damage) ... on level 4 of the Dungeon. The game lasted 00:19:37 (3379 turns). silvy the Conjurer (Human Conjurer) Turns: 3379, Time: 00:19:37 Health: -6/42 AC: 3 Str: 8 XL: 6 Next: 63% Magic: 6/9 EV: 12 Int: 20 God: Gold: 181 SH: 0 Dex: 11 Spells: 7/10 levels left rFire x . . v - +0 quarterstaff rCold + . . (shield currently unavailable) rNeg . . . w - +0 robe rPois . e - +1 hat rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... l - amulet of magic regeneration Stlth ++ t - ring of ice HPRegen 0.27/turn (no ring) MPRegen 0.51/turn %: no passive effects @: weakened A: explore regen a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 181 gold pieces. Inventory: Hand Weapons v - a +0 quarterstaff (weapon) Armour e - a +1 hat (worn) f - a +1 hat n - a +0 kite shield r - a +0 tower shield w - a +0 robe (worn) x - a +0 buckler Jewellery l - an amulet of magic regeneration (around neck) t - a ring of ice (left hand) Scrolls a - a scroll of fear {unknown} c - 2 scrolls of identify {unknown} d - a scroll of noise {unknown} h - a scroll of vulnerability {unknown} i - 2 scrolls of fog {unknown} j - a scroll of torment {unknown} o - 3 scrolls of teleportation {unknown} u - a scroll of enchant weapon {unknown} Potions b - 4 potions of curing {unknown} g - 2 potions of enlightenment {unknown} k - a potion of haste {unknown} m - 2 potions of heal wounds {unknown} p - a potion of degeneration {unknown} q - a potion of brilliance {unknown} s - 2 potions of attraction {unknown} z - a potion of lignification {unknown} Skills: + Level 0.8 Fighting + Level 2.6 Dodging + Level 3.9 Stealth - Level 2.6 Spellcasting * Level 6.3 Conjurations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 56% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Ensorcelled Hibernation Hex/Ice 6% N/A 22% 2 Fulminant Prism Conj/Alch 7% 3d7 36% 4 Iskenderun's Mystic Bla Conj/Tloc 15% 2d5 36% 4 Fugue of the Fallen Necr 2% N/A 41% 3 Ozocubu's Armour Ice 3% N/A 41% 3 Passwall Erth 2% N/A 41% 3 Swiftness Air 2% N/A 41% 3 Manifold Assault Tloc 2% N/A 83% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Okawaru Shops: D:3 ? Annotations: D:4 Crazy Yiuf Innate Abilities, Weirdness & Mutations You regain HP and MP as you explore. Message History The hound is heavily wounded. (Press . to maintain the ray.) The hound barely misses you. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - hound Aim: a hound (heavily wounded, 100% to hit) The magic dart hits the hound. The hound is almost dead. The hound bites you. x2 Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - hound Aim: a hound (almost dead, 100% to hit) The magic dart hits the hound. You kill the hound! You see here a hound corpse. Found a hammer. Found a runed translucent door. Crazy Yiuf shouts! You open the door. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line The searing ray hits Crazy Yiuf. Crazy Yiuf is lightly wounded. (Press . to maintain the ray.) Crazy Yiuf hits you with a +4 quarterstaff of chaos!! You feel your attacks grow feeble. The searing ray hits Crazy Yiuf. Crazy Yiuf is moderately wounded. Crazy Yiuf closely misses you. The searing ray hits Crazy Yiuf. Crazy Yiuf is moderately wounded. Crazy Yiuf hits you with a +4 quarterstaff of chaos! Crazy Yiuf burns you. The searing ray misses Crazy Yiuf. You finish channelling your searing ray. Crazy Yiuf hits you with a +4 quarterstaff of chaos! * * * LOW HITPOINT WARNING * * * Crazy Yiuf burns you! You die... ##..####.†...# #....# #####.#### #....# #....## ##...# ####..# ##.## ##.# ##.# #.# #.## #.# ##.# #.# #@## #.# #g# #.## ... ##... #...# #.... #)..# #.... ##### #.... ######### #.### #.......############ #.... #..........#.......# #.... You could see Crazy Yiuf. Vanquished Creatures 2 bombardier beetles A hound (D:4) 2 iguanas (D:4) An orc wizard (D:4) 4 adders 4 ribbon worms 7 dart slugs 7 orcs 9 ball pythons 4 bats 8 endoplasms 6 giant cockroaches 9 goblins 12 hobgoblins 6 jackals 4 quokkas 6 frilled lizards 6 kobolds 9 rats 107 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | silvy the Human Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 224 | D:1 | Reached XP level 2. HP: 7/19 MP: 0/5 282 | D:1 | Learned a level 2 spell: Searing Ray 419 | D:1 | Reached XP level 3. HP: 24/24 MP: 0/6 1225 | D:2 | Found a faded altar of an unknown god. 1232 | D:2 | Reached XP level 4. HP: 30/30 MP: 5/7 1264 | D:2 | Reached skill level 5 in Conjurations 2188 | D:3 | Found Bonaitus's Magic Scroll Emporium. 2316 | D:3 | Reached XP level 5. HP: 32/35 MP: 6/8 2693 | D:4 | Reached XP level 6. HP: 41/41 MP: 6/9 2822 | D:4 | Reached skill level 6 in Conjurations 2891 | D:4 | Found an iron altar of Okawaru. 3371 | D:4 | Found a runed translucent door. 3372 | D:4 | Noticed Crazy Yiuf 3379 | D:4 | HP: 1/42 [Crazy Yiuf/+4 quarterstaff of chaos (12)] 3379 | D:4 | Mangled by Crazy Yiuf Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_another_circle, layout_rooms, minmay_split_cup_large D:2: layout_basic, chequers_ecumenical_altar_simple_redux D:3: layout_basic, serial_shops, shop, st_stairs_3 D:4: layout_gridville, kennysheep_mini, uniq_crazy_yiuf_cottage Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Conjurations | 5 6 | 6.3 Stealth | 3 | 3.9 Fighting | | 0.8 Dodging | | 2.6 Spellcasting | | 2.6 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 1 | || 1 Cast: Magic Dart | 75 | 128 || 203 Searing Ray | 4 | 16 || 20 Use: Potion | 1 | || 1 Armour: Robe | 31 | 23 || 54 Dodge: Dodged | 30 | 13 || 43