Dungeon Crawl Stone Soup version 0.31.0-32-g396128a36d (webtiles) character file. Game seed: 6751848517087785558 58 silvy the Conjurer (level 4, -3/30 HPs) Began as a Human Conjurer on July 12, 2024. Incinerated by a bombardier beetle (5 damage) ... with a burning spray ... on level 3 of the Dungeon. The game lasted 00:11:53 (2495 turns). silvy the Conjurer (Human Conjurer) Turns: 2495, Time: 00:11:53 Health: -3/30 AC: 9 Str: 11 XL: 4 Next: 2% Magic: 4/7 EV: 12 Int: 20 God: Gold: 92 SH: 0 Dex: 12 Spells: 4/7 levels left rFire . . . n - +0 quarterstaff rCold . . . (shield currently unavailable) rNeg . . . p - +4 robe of Maysesuyw {rPois rC- Str+4} rPois + (no helmet) rElec . (no cloak) rCorr . d - +1 pair of gloves SInv . l - +0 pair of boots Will ..... (no amulet) Stlth + m - ring of protection from cold HPRegen 0.25/turn (no ring) MPRegen 0.10/turn %: no passive effects @: on fire, glowing A: explore regen a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 92 gold pieces. Inventory: Hand Weapons n - a +0 quarterstaff (weapon) Armour d - a +1 pair of gloves (worn) j - a +0 robe l - a +0 pair of boots (worn) p - the +4 robe of Maysesuyw (worn) {rPois rC- Str+4} (You took it off a hobgoblin on level 2 of the Dungeon) Str+4: It affects your strength (+4). rC-: It makes you vulnerable to cold. rPois: It protects you from poison Jewellery m - a ring of protection from cold (left hand) Scrolls a - 2 scrolls of noise {unknown} e - a scroll of enchant weapon {unknown} g - a scroll of teleportation {unknown} h - 3 scrolls of identify {unknown} k - a scroll of vulnerability {unknown} o - a scroll of blinking {unknown} r - a scroll of enchant armour {unknown} s - a scroll of poison {unknown} Potions c - 2 potions of haste {unknown} f - a potion of heal wounds {unknown} i - a potion of curing {unknown} q - a potion of attraction {unknown} Skills: * Level 0.3 Staves + Level 2.1 Dodging + Level 2.1 Stealth + Level 2.3 Spellcasting * Level 5.0 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 88% 1d7 1% 1 b - Searing Ray Conj 44% 2d6 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 6% 3d7 47% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 47% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Fedhas Kikubaaqudgha Qazlal Trog Wu Jian The Shining One Shops: D:1 [ Innate Abilities, Weirdness & Mutations You regain HP and MP as you explore. Message History Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - bombardier beetle Aim: a bombardier beetle (almost dead, 100% to hit) The magic dart hits the bombardier beetle. You kill the bombardier beetle! The liquid fire burns you! Your Conjurations skill increases to level 5! You have reached level 4! You feel agile. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - kobold Aim: a kobold, wielding a +0 whip (100% to hit) The magic dart hits the kobold but does no damage. The liquid fire burns you! The adder closely misses you. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Magic courses through your body. The liquid fire burns you! * * * LOW HITPOINT WARNING * * * The adder bites you but does no damage. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - ribbon worm, p - kobold Aim: a ribbon worm (92% to hit) The searing ray hits the adder. The adder is severely wounded. The searing ray misses the kobold. The searing ray hits the ribbon worm. The ribbon worm is lightly wounded. (Press . to maintain the ray.) The liquid fire burns you! * * * LOW HITPOINT WARNING * * * The adder bites you. * * * LOW HITPOINT WARNING * * * The searing ray hits the adder. You kill the adder! The liquid fire burns you! You die... #..# ###..#####+##### #..............#.## #.#..####......#... #....# #......#.. ####.# #......#.. ######.# #......#.#### #......####......#....#### #.........#)....@#.......# #.........#......†........ ..........#......#........ ..........########.###.### .............### #.# .. ..........._...# #.# . #####...._..._.###.# #...........##.. #......8.....#.. There were no monsters in sight! Vanquished Creatures A bombardier beetle (D:3) An adder (D:3) A dart slug (D:1) 2 ball pythons 3 endoplasms 5 goblins 5 hobgoblins (D:2) A quokka (D:2) 2 bats (D:1) 4 kobolds A rat (D:2) 26 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | silvy the Human Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 350 | D:1 | Found Plog's Armour Shoppe. 822 | D:1 | Reached XP level 2. HP: 18/19 MP: 0/5 1925 | D:2 | Identified the +4 robe of Maysesuyw {rPois rC- Str+4} 2012 | D:2 | Reached XP level 3. HP: 24/24 MP: 3/6 2224 | D:3 | Learned a level 2 spell: Searing Ray 2389 | D:3 | Found a blossoming altar of Fedhas. 2410 | D:3 | Found an ancient bone altar of Kikubaaqudgha. 2410 | D:3 | Found an ornate altar of the Wu Jian Council. 2411 | D:3 | Found a bloodstained altar of Trog. 2415 | D:3 | Found a stormy altar of Qazlal. 2415 | D:3 | Found a glowing golden altar of the Shining One. 2492 | D:3 | Reached skill level 5 in Conjurations 2492 | D:3 | Reached XP level 4. HP: 18/30 MP: 2/7 2495 | D:3 | Incinerated by a bombardier beetle Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_round_a, layout_loops_corners, serial_shops, shop, chequers_arboretum D:2: layout_basic D:3: minmay_recursive_quarters, layout_basic, grunt_temple_overflow_open, nemelex_diamond_rough_becter, nicolae_hepliaklqana_ecumenical_no_more, dk_noncrumbling_2 Skill XL: | 1 2 3 | ---------------+----------+----- Conjurations | 5 | 5.0 Staves | | 0.3 Dodging | | 2.1 Stealth | | 2.1 Spellcasting | | 2.3 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Quarterstaff | 1 | || 1 Cast: Magic Dart | 52 | 1 || 53 Searing Ray | | 1 || 1 Use: Potion | | 1 || 1 Armour: Robe | 4 | 2 || 6 Dodge: Dodged | 4 | 1 || 5