Seeded DCSS version 0.31.0-32-g396128a36d (webtiles) character file. Game seed: 7562129319513093938 (custom seed) 1631 silvy the Firebug (level 8, -10/52 HPs) Began as a Human Conjurer on July 14, 2024. Was a Believer of Vehumet. Mangled by Maurice ... wielding a +0 halberd (15 damage) ... on level 9 of the Dungeon. The game lasted 00:42:34 (6267 turns). silvy the Firebug (Human Conjurer) Turns: 6267, Time: 00:42:35 Health: -10/52 AC: 5 Str: 8 XL: 8 Next: 98% Magic: 2/11 EV: 12 Int: 21 God: Vehumet [**....] Gold: 0 SH: 0 Dex: 11 Spells: 1/11 levels left rFire + + . j - +0 long sword rCold + + . (no shield) rNeg . . . h - +1 robe {rC+ rF+} rPois . e - +0 helmet rElec . (no cloak) rCorr + (no gloves) SInv . m - +0 pair of boots of the Quahog {rC+} Will ..... (no amulet) Stlth ++ n - ring of protection from fire HPRegen 0.28/turn o - ring of resist corrosion MPRegen 0.12/turn %: no passive effects @: no status effects A: explore regen a: Renounce Religion You were on level 9 of the Dungeon. You worshipped Vehumet. Vehumet was pleased with you. You visited 2 branches of the dungeon, and saw 10 of its levels. You collected 217 gold pieces. You spent 217 gold pieces at shops. Inventory: Hand Weapons j - a +0 long sword (weapon) Armour e - a +0 helmet (worn) h - a +1 robe of resistance (worn) k - a +0 robe m - the +0 pair of boots of the Quahog (worn) {rC+} (You found it on level 3 of the Dungeon) rC+: It protects you from cold. q - a scarf of shadows Jewellery n - a ring of protection from fire (left hand) o - a ring of resist corrosion (right hand) p - an amulet of regeneration x - a ring of protection from cold Scrolls b - a scroll of identify d - 2 scrolls of vulnerability i - 4 scrolls of enchant weapon Potions a - 2 potions of might g - a potion of haste {unknown} s - a potion of degeneration {unknown} u - 2 potions of berserk rage v - a potion of invisibility w - 3 potions of curing Skills: - Level 2.0 Dodging - Level 2.0 Stealth - Level 2.0 Spellcasting - Level 4.0 Conjurations * Level 7.7 Fire Magic * Level 7.6 Air Magic You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 72% 1d6 2% 1 b - Searing Ray Conj 36% 2d5 4% 2 c - Plasma Beam Fire/Air 17% 2x1d28 67% 6 d - Foxfire Conj/Fire 100% 2x1d9 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Volatile Blastmotes Fire/Tloc 36% 2d13 9% 3 Static Discharge Conj/Air 52% 3-6/arc 1% 2 Airstrike Air 17% 2d(3-19) 6% 4 Cigotuvi's Dreadful Rot Necr/Alch/Air 24% N/A 8% 2 Summon Lightning Spire Summ/Air 18% N/A 30% 4 Gell's Gravitas Tloc 2% N/A 41% 3 Teleport Other Tloc 2% N/A 41% 3 Fulminant Prism Conj/Alch 5% 3d7 54% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 54% 4 Dispel Undead Necr 2% 3d7 82% 4 Martyr's Knell Necr/Summ 2% N/A 82% 4 Starburst Conj/Fire 13% 6d5 90% 6 Death Channel Necr 1% N/A 100% 6 Dispersal Tloc 1% N/A 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (9/15) Temple (1/1) D:4 Lair: D:8-11 Orc: D:9-12 Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Shops: D:2 [ D:7 * Annotations: D:7 Pikel D:8 Blork the orc, Gastronok D:9 1 transporter, Joseph, Maurice Innate Abilities, Weirdness & Mutations You regain HP and MP as you explore. Message History Something grunts, "Curses!" You hear some strange, mumbled words. Casting: Searing Ray (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Searing Ray (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line (Press . to maintain the ray.) You hear a zap. A puff of flame appears from out of thin air! The puff of flame hits you. You resist. The searing ray hits something. Something hits you! Something mutters, "Now where did you hide it?" The searing ray hits something. You finish channelling your searing ray. Something hits you. Something grunts, "Curses!" Casting: Searing Ray (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Casting: Searing Ray (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. You hear a zap. A puff of flame appears from out of thin air! The puff of flame hits you. You resist. * * * LOW HITPOINT WARNING * * * Joseph, a Mercenary comes into view. He is wielding a +2 heavy quarterstaff. Joseph shouts! You hear a zap. A puff of flame appears from out of thin air! The puff of flame hits you but does no damage. Joseph unwields a +2 heavy quarterstaff. Joseph wields a +0 sling. Joseph shoots a sling bullet. The sling bullet hits you! * * * LOW HITPOINT WARNING * * * Something hits you! You die... ### .. #>. ... ..# .... ##.###.... ......... ##........ #........# ###.########... #....@......... ###.########..@ #.# ### #.# #.# #.# #.###'###### #.#......).# #.#........# #'#........# There were no monsters in sight! Vanquished Creatures A water moccasin (D:5) A sky beast (D:7) A black bear (D:5) 2 ogres 2 ice beasts (D:6) A centaur (D:6) 4 bullfrogs 2 scorpions A wight (D:8) A jelly (D:4) A hound (D:6) A bombardier beetle (D:5) A gnoll bouda (D:9) 2 iguanas A sleepcap (D:5) An orc wizard (D:4) 8 gnolls 4 adders A white imp (D:7) 5 ufetubi 3 ribbon worms A dart slug (D:4) 16 orcs 7 endoplasms 2 giant cockroaches 6 goblins 3 hobgoblins 3 jackals (D:4) A quokka (D:3) 3 ball pythons 5 bats 6 kobolds 3 rats 100 creatures vanquished. Vanquished Creatures (collateral kills) A jelly (D:7) An ufetubus (D:5) 2 creatures vanquished. Vanquished Creatures (others) An ogre (D:5) A foxfire (D:5) 2 creatures vanquished. Grand Total: 104 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | silvy the Human Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 262 | D:4 | Found a staircase to the Ecumenical Temple. 280 | Temple | Entered the Ecumenical Temple 290 | Temple | Became a worshipper of Vehumet 441 | D:4 | Reached skill level 1 in Fire Magic 441 | D:4 | Reached skill level 1 in Air Magic 441 | D:4 | Reached XP level 2. HP: 19/19 MP: 1/5 519 | D:4 | Learned a level 2 spell: Searing Ray 685 | D:4 | Reached XP level 3. HP: 12/24 MP: 1/6 821 | D:4 | Reached XP level 4. HP: 30/30 MP: 3/7 1247 | D:4 | Found a glowing golden altar of the Shining One. 1353 | D:4 | Noticed a black bear 1369 | D:4 | Reached XP level 5. HP: 30/35 MP: 2/8 1437 | D:3 | Reached * piety under Vehumet 1437 | D:3 | Offered knowledge of Sting by Vehumet. 1495 | D:3 | Found a white marble altar of Elyvilon. 1501 | D:3 | Found a sparkling altar of Nemelex Xobeh. 1504 | D:3 | Found a hide-covered altar of Uskayaw. 1506 | D:3 | Found a blossoming altar of Fedhas. 1655 | D:3 | Identified the +0 pair of boots of the Quahog {rC+} 1762 | D:3 | Found a shimmering blue altar of Sif Muna. 1834 | D:3 | Noticed an ogre 1855 | D:3 | Killed an ogre 1856 | D:3 | Reached XP level 6. HP: 41/41 MP: 9/9 2156 | D:1 | Learned a level 6 spell: Plasma Beam 2617 | D:2 | Found Wuqixieb's Antique Armour Shop. 3699 | D:4 | Offered knowledge of Scorch by Vehumet. 3706 | D:5 | Entered Level 5 of the Dungeon 3741 | D:5 | Reached ** piety under Vehumet 3801 | D:6 | Noticed an ice beast 3807 | D:6 | Killed an ice beast 3878 | D:6 | Reached XP level 7. HP: 46/46 MP: 3/10 3999 | D:6 | Reached skill level 5 in Fire Magic 3999 | D:6 | Reached skill level 5 in Air Magic 4533 | D:6 | Learned a level 1 spell: Foxfire 4713 | D:7 | Found Baesmogh's Assorted Antiques. 4719 | D:7 | Bought a shiny bone wand for 100 gold pieces 4719 | D:7 | Bought an embroidered robe for 92 gold pieces 4719 | D:7 | Bought a scroll labelled TOEJ JOT JASH for 25 gold pieces 4926 | D:7 | Reached XP level 8. HP: 46/52 MP: 0/11 4958 | D:7 | Noticed Pikel 5675 | D:8 | Noticed Blork the orc 5700 | D:8 | Noticed Gastronok 5958 | D:9 | Noticed Maurice 5976 | D:9 | Found a transporter. 5976 | D:9 | Noticed a troll 6022 | D:9 | Offered knowledge of Volatile Blastmotes by Vehumet. 6026 | D:9 | Something stole 123 gold 6027 | D:9 | Something stole a +6 ring of dexterity 6034 | D:9 | Something stole a +0 kite shield 6207 | D:9 | Noticed a two-headed ogre 6265 | D:9 | Noticed Joseph 6267 | D:9 | Mangled by Maurice Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_lavapool, layout_loops_ring, minmay_misc_feat_doors D:2: layout_loops_corners, serial_shops, nicolae_shop_stone, serial_forest, infiniplex_forest_clump_long, infiniplex_forest_clump_double, infiniplex_forest_end_2, infiniplex_forest_clump_medium, infiniplex_forest_clump_large, infiniplex_forest_zigzag_1, infiniplex_forest_clump_curved, chequers_serial_rivers_micro_e D:3: layout_rooms, mainiacjoe_overflow_tiny_flanked, minitemple D:4: layout_loops_ring, nicolae_tso_carved_into_rock, temple_pool_b D:5: layout_loops_ring D:6: layout_gridville D:7: layout_loops_cross, serial_shops, shop, minmay_statues_item, uniq_pikel D:8: layout_layer_cave, sword_in_stone, uniq_gastronok D:9: gammafunk_beogh_shrine, layout_basic, orc_0_dummy, grunt_decor_clamped, uniq_joseph, uniq_maurice Temple: nicolae_temple_great_sept Skill XL: | 1 2 3 4 5 6 7 8 | ---------------+-------------------------+----- Fire Magic | 1 2 3 4 6 7 | 7.7 Air Magic | 1 2 3 4 6 7 | 7.6 Dodging | | 2.0 Stealth | | 2.0 Spellcasting | | 2.0 Conjurations | | 4.0 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Unarmed | | 1 | 1 || 2 Cast: Magic Dart | 19 | 65 | 28 || 112 Searing Ray | 4 | 25 | 55 || 84 Foxfire | | | 1 || 1 Evoke: Wand | | 14 | 6 || 20 Use: Scroll | | | 19 || 19 Potion | | | 6 || 6 Armour: Robe | 6 | 32 | 115 || 153 Dodge: Dodged | 5 | 41 | 115 || 161