Dungeon Crawl Stone Soup version 0.31.0-32-g396128a36d (webtiles) character file. Game seed: 14194721673412816094 66 silvy the Conjurer (level 4, -1/30 HPs) Began as a Human Conjurer on July 15, 2024. Slain by an orc priest ... wielding a +0 war axe (9 damage) ... on level 3 of the Dungeon. The game lasted 00:12:07 (2252 turns). silvy the Conjurer (Human Conjurer) Turns: 2252, Time: 00:12:08 Health: -1/30 AC: 4 Str: 7 XL: 4 Next: 15% Magic: 1/7 EV: 12 Int: 20 God: Gold: 120 SH: 0 Dex: 12 Spells: 4/7 levels left rFire . . . e - staff of air rCold . . . (no shield) rNeg . . . i - +0 robe rPois . (no helmet) rElec + d - +1 cloak rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ g - ring of flight HPRegen 0.25/turn (no ring) MPRegen 0.10/turn %: no passive effects @: flying A: explore regen a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 120 gold pieces. Inventory: Armour a - a +0 robe d - a +1 cloak (worn) i - a +0 robe (worn) j - a +0 robe Magical Staves e - a staff of air (weapon) Jewellery g - a ring of flight (left hand) Scrolls c - 2 scrolls of poison {unknown} k - a scroll of identify {unknown} m - a scroll of teleportation {unknown} n - a scroll of brand weapon {unknown} o - a scroll of revelation {unknown} Potions b - a potion of magic f - a potion of resistance {unknown} h - a potion of degeneration {unknown} l - a potion of enlightenment {unknown} Skills: - Level 2.0 Dodging - Level 2.0 Stealth - Level 2.0 Spellcasting - Level 4.0 Conjurations * Level 2.4 Fire Magic * Level 2.4 Air Magic You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 72% 1d6 3% 1 b - Searing Ray Conj 36% 2d5 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Lesser Beckoning Tloc 4% N/A 24% 2 Gell's Gravitas Tloc 2% N/A 43% 3 Teleport Other Tloc 2% N/A 43% 3 Fulminant Prism Conj/Alch 5% 3d6 56% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 56% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Shops: D:3 = Innate Abilities, Weirdness & Mutations You regain HP and MP as you explore. Message History Press: ? - help, Shift-Dir - straight line, f - giant cockroach Aim: a giant cockroach (78% to hit) The searing ray hits the giant cockroach. The giant cockroach is severely wounded. (Press . to maintain the ray.) The giant cockroach barely misses you. The searing ray hits the giant cockroach! You kill the giant cockroach! Casting: Searing Ray (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc priest Aim: an orc priest, wielding a +0 war axe and wearing a +0 scale mail (81% to hit) The searing ray hits the orc priest. The orc priest is heavily wounded. (Press . to maintain the ray.) The searing ray hits the orc priest. The orc priest is heavily wounded. The searing ray hits the orc priest but does no damage. The orc priest is heavily wounded. The orc priest closely misses you. Casting: Searing Ray (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Casting: Searing Ray (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. Unknown command. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - orc priest Aim: an orc priest, wielding a +0 war axe and wearing a +0 scale mail (heavily wounded, 100% to hit) The magic dart hits the orc priest. The orc priest is severely wounded. The orc priest hits you with a +0 war axe. The orc priest attacks as it pursues you! The orc priest hits you with a +0 war axe. * * * LOW HITPOINT WARNING * * * You see here a dark potion. The orc priest hits you with a +0 war axe! You die... ################# ...)...@........# ........o.....# #.###########.# #.# #.# #†# # ## #o# . ##.##)# # ###...#.# . You could see an orc priest. Vanquished Creatures 2 adders (D:2) A dart slug (D:2) 2 orcs 2 ball pythons (D:2) A bat (D:1) 4 endoplasms A giant cockroach (D:3) 9 goblins 3 hobgoblins 4 kobolds A quokka (D:2) 6 frilled lizards 6 rats 42 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | silvy the Human Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 174 | D:1 | Reached skill level 1 in Fire Magic 174 | D:1 | Reached skill level 1 in Air Magic 174 | D:1 | Reached XP level 2. HP: 19/19 MP: 1/5 300 | D:1 | Learned a level 2 spell: Searing Ray 502 | D:1 | Reached XP level 3. HP: 24/24 MP: 0/6 1713 | D:2 | Reached XP level 4. HP: 23/30 MP: 2/7 2126 | D:3 | Found Qupsek's Jewellery Shop. 2252 | D:3 | Slain by an orc priest Illustrated notes Levels and vault maps discovered: D:1: roderic_octagonal_star, layout_basic, minmay_ruptured D:2: layout_basic D:3: layout_loops_ring, grunt_temple_overflow_open, serial_shops, shop Skill XL: | 1 2 3 | ---------------+----------+----- Fire Magic | 1 2 | 2.4 Air Magic | 1 2 | 2.4 Dodging | | 2.0 Stealth | | 2.0 Spellcasting | | 2.0 Conjurations | | 4.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 1 | || 1 Staff | 1 | || 1 Cast: Magic Dart | 66 | 3 || 69 Searing Ray | 3 | 4 || 7 Armour: Robe | 20 | 8 || 28 Dodge: Dodged | 23 | 5 || 28